Dean Herbert
cbf3ef5400
Create replay via the ICreateReplay
interface instead of explicitly ModAutoplay
2021-06-01 14:22:16 +09:00
Dean Herbert
9221213fe5
Fix potential nullref is beatmap load failed
2021-06-01 14:19:23 +09:00
Dean Herbert
14570b6fb1
Merge branch 'master' into autoplay-pause-support
2021-06-01 14:19:21 +09:00
Dean Herbert
a9f4bc6285
Never return a null argument
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Enable nullable
2021-06-01 14:11:17 +09:00
Dean Herbert
27b7039520
Use constant
2021-06-01 14:02:32 +09:00
Dean Herbert
6e4730652e
Push private methods down
2021-06-01 14:01:08 +09:00
Dean Herbert
3ff97f787a
Localise all URL generation for now to avoid weird Schedule
logic
2021-06-01 13:56:59 +09:00
Dean Herbert
111bfd4d88
Fix relative URLs having a null argument after resolution to LinkDetails
2021-06-01 13:50:20 +09:00
Dean Herbert
1a05a5d2f0
Add test covering failure to resolve relative URLs
2021-06-01 13:50:04 +09:00
ekrctb
d5714e63b9
Apply code styling suggestions
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-06-01 13:17:30 +09:00
Dan Balasescu
2d530256f5
Merge pull request #13265 from ekrctb/remove-unused-file
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Remove unused `IScrollingHitObject` interface
2021-06-01 00:45:07 +09:00
ekrctb
86d1ba7ef2
Remove unused IScrollingHitObject
interface
2021-05-31 23:17:26 +09:00
Dean Herbert
00b3eea840
Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
2021-05-31 21:39:04 +09:00
Dan Balasescu
bd7814b487
Merge pull request #13257 from ekrctb/simplify-shoc
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Multiple `ScrollingHitObjectContainer` logic simplification
2021-05-31 21:31:10 +09:00
Dean Herbert
69c4ccad05
Fix weird taiko logic failing for weird reasons that probably should not have been a thing
2021-05-31 21:29:47 +09:00
Dean Herbert
33577cbad5
Fix multiple issues with default lookups
2021-05-31 21:29:47 +09:00
Dean Herbert
1161378b6b
Fix incorrect fallback logic in LegacyBeatmapSkin
2021-05-31 21:29:47 +09:00
Dean Herbert
282c5a9177
Fix potential nullref in SkinProvidingContainer
2021-05-31 21:29:47 +09:00
Dean Herbert
3ff9f9c89d
Make FindProvider
non-default
2021-05-31 21:29:47 +09:00
Dean Herbert
8e489754cc
Add ability for LegacySkin
s to customise the fallback provider
2021-05-31 21:29:47 +09:00
Dean Herbert
88ed95e012
Add FindProvider
lookup function
2021-05-31 21:29:47 +09:00
Dean Herbert
1d30791ab0
Add potential pathway for legacy lookups
2021-05-31 21:29:47 +09:00
Dean Herbert
4b27d43e26
Add new parameter for default fallback logic in LegacySkin
2021-05-31 21:29:47 +09:00
ekrctb
ff04942295
Change timing of HitObjectContainer.OnAdd
/OnRemove
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Now, `OnAdd` is always invoked after the DHO is added to the container.
This change is required by `ScrollingHitObjectContainer` to compute origin adjusted lifetime when origin position is relative to the parent drawable size.
2021-05-31 20:56:25 +09:00
Dan Balasescu
9036b13637
Merge pull request #13260 from peppy/legacy-skin-resource-improvements
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Allow `LegacyDefaultSkin` to be constructed without extra resource store parameter
2021-05-31 20:49:21 +09:00
Dan Balasescu
77a57f8a41
Merge pull request #13262 from peppy/fix-broken-combo-colour-tests
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Fix usage of DI before it's ready in combo colour tests
2021-05-31 20:43:30 +09:00
smoogipoo
c787c008a5
Fix test potentially not waiting for player to load
2021-05-31 20:21:26 +09:00
Dean Herbert
f60e9cb085
Remove weird override logic in TestCase
methods
2021-05-31 20:00:47 +09:00
Dean Herbert
e78391db7a
Fix usage of DI before it's ready in combo colour tests
2021-05-31 19:58:19 +09:00
Dean Herbert
17fa2426d4
Merge branch 'master' into legacy-skin-resource-improvements
2021-05-31 19:36:09 +09:00
smoogipoo
7f24518004
Fix spectator crashing when converting mania replay frames
2021-05-31 19:24:22 +09:00
smoogipoo
d2d0896298
Expose GameplayBeatmap and GameplayRuleset from Player
2021-05-31 19:22:20 +09:00
Dean Herbert
ebfc24a499
Rename conflicting resources
2021-05-31 19:14:49 +09:00
Dean Herbert
65709ec7d7
Move leagcy resource store construction local to DefaultLegacySkin
2021-05-31 19:14:49 +09:00
Dan Balasescu
46b6f49a92
Merge pull request #13230 from peppy/non-nullable-beatmapset-files
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Make `BeatmapSet.Files` non-nullable
2021-05-31 19:10:03 +09:00
Dean Herbert
d1ef5483bc
Merge pull request #12826 from frenzibyte/catch-hide-combo-workaround
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Hide legacy HUD combo counters on osu!catch ruleset
2021-05-31 19:04:25 +09:00
Dean Herbert
b16d10bd95
Provide game-wide resources via IStorageResourceProvider
2021-05-31 18:57:47 +09:00
Dean Herbert
675fe37446
Change check order around to ensure re-fetches which return no results don't nullref
2021-05-31 18:35:18 +09:00
Dean Herbert
d4cb70735d
Merge branch 'master' into non-nullable-beatmapset-files
2021-05-31 18:19:57 +09:00
Dan Balasescu
d8768a8c01
Merge pull request #13254 from peppy/fix-editor-beatmap-creation-test-failure-again
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Fix bindable lease failure in editor beatmap creation tests
2021-05-31 17:38:19 +09:00
ekrctb
948a14a627
Merge branch 'simplify-shoc' into fix-scrolling-lifetime
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# Conflicts:
# osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs
2021-05-31 16:50:47 +09:00
ekrctb
86d1225aad
Reset lifetime to initial lifetime when layout is invalidated
2021-05-31 16:47:10 +09:00
ekrctb
6d96846776
Remove scrollLength
caching field
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It was not clear when the field is updated.
2021-05-31 16:28:02 +09:00
ekrctb
742c5b442b
Remove delay of lifetime update
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The scheduling is no longer necessary because `OnAdd` is changed to not invoked immediately for non-pooled DHOs.
2021-05-31 16:24:13 +09:00
ekrctb
3cedc0824d
Don't add nested hit objects to the sets
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Only top-level hit objects are checked for layout computation caching.
Also, lifetime of nested hit objects are not managed by the HitObjectContainer.
2021-05-31 16:20:35 +09:00
ekrctb
56a0a24cba
Make SetInitialLifetime public
2021-05-31 15:33:28 +09:00
Dean Herbert
de0e51a81d
Merge branch 'master' into fix-skin-sample-lookup
2021-05-31 15:27:39 +09:00
Salman Ahmed
4e186b0cf5
ContentVisible
-> HiddenByRulesetImplementation
2021-05-31 09:24:26 +03:00
Salman Ahmed
02d18c7a49
Merge branch 'master' into remove-hud-component-lookup
2021-05-31 09:23:04 +03:00
ekrctb
771f3c48c0
Add failing test showing lifetime not recomputed with pooled objects
2021-05-31 14:48:52 +09:00