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Commit Graph

56144 Commits

Author SHA1 Message Date
Dean Herbert
f3262103c4 Move test into existing catch touch test scene 2022-10-07 02:22:13 +09:00
Dean Herbert
994db55b6d Simplify check conditionals 2022-10-07 02:22:13 +09:00
Dean Herbert
25d392204f
Merge pull request #20594 from ekrctb/fix-mania-hold-note-head
Fix mania hold note head disappears
2022-10-06 20:21:06 +09:00
NullifiedJosh
c73195fa77
Merge branch 'ppy:master' into catch-hide-in-relax 2022-10-06 18:52:59 +08:00
ekrctb
ea4dbc8c0f Fix mania hold note head disappears 2022-10-06 19:46:10 +09:00
NullifiedJosh
6543171169
Fix formating. 2022-10-06 18:30:49 +08:00
NullifiedJosh
0f6a6287f2
Fix bugs and add test 2022-10-06 18:17:33 +08:00
ekrctb
0ade049252 Add test for selected hit object blueprint 2022-10-06 14:02:49 +09:00
ekrctb
29cc554632 Ensure blueprint is added for selected hit object 2022-10-06 13:59:54 +09:00
Dean Herbert
bda97b407b
Merge pull request #20340 from azutake/localisation-settings
Localize non-localizable setting items
2022-10-06 13:57:58 +09:00
ekrctb
0d448e6cc8 Fix items without blueprints are not deselected 2022-10-06 13:50:56 +09:00
Dean Herbert
e9ab465da6
Merge branch 'master' into localisation-settings 2022-10-06 13:22:08 +09:00
Dean Herbert
a57217cac1
Merge pull request #20585 from smoogipoo/pin-taiko-ppcalc-accuracy
Pin taiko PP calculator's accuracy to the classic value
2022-10-06 13:14:08 +09:00
Alden Wu
9d54467145 Make smoke skinnable lifetime more robust 2022-10-05 19:13:06 -07:00
Alden Wu
49e023f861 Rename OsuSkinComponents.SmokeTrail to CursorSmoke 2022-10-05 19:11:38 -07:00
Alden Wu
2c0cd9ea52 Add more smoke tests 2022-10-05 19:09:34 -07:00
ekrctb
2a7476cc4a Add test for timeline drag selection 2022-10-05 23:29:45 +09:00
ekrctb
b0213c29e9 Use mid time instead of start time
It is closer to the old blueprint-based behavior
2022-10-05 22:19:22 +09:00
ekrctb
6753f6b01a Move AllowDeselectionDuringDrag down
Because it is now ignored in the timeline implementation anyways
2022-10-05 22:14:11 +09:00
ekrctb
3108c42ece Fix inspect issues 2022-10-05 22:04:43 +09:00
ekrctb
00b3d97f69 Improve timeline selection performance
But selecting a large number of hit objects is still very slow
because all DHOs must be added
and also `AddBlueprintFor` has quadratic behaviors
2022-10-05 21:58:05 +09:00
ekrctb
0613388aaa Make sure all selected items get deleted 2022-10-05 21:58:05 +09:00
ekrctb
0ffde02f79 Use hit object time for timeline selection 2022-10-05 21:51:01 +09:00
ekrctb
8d29e9e76b Move selection logic from DragBox to BlueprintContainer 2022-10-05 21:51:01 +09:00
Dan Balasescu
35d04fe33c
Merge pull request #20582 from peppy/fix-being-playing-unobserved
Silence unobserved exceptions in `BeginPlayingInternal`
2022-10-05 20:51:55 +09:00
Dan Balasescu
c52ddb0e50
Merge pull request #20570 from ekrctb/scrolling-lifetime
Compute lifetime start from entry for scrolling hit objects
2022-10-05 20:45:43 +09:00
Dan Balasescu
234c6ac799 Pin taiko PP calculator accuracy to osu-stable values 2022-10-05 20:21:15 +09:00
Dean Herbert
590af4cb7c Merge branch 'master' into argon-mania 2022-10-05 19:37:59 +09:00
Dan Balasescu
b6db36dcca
Merge pull request #20580 from peppy/approach-circle-fade-out
Hide approach circles immediate on successful hit
2022-10-05 19:17:57 +09:00
Dean Herbert
365a78d358 Merge branch 'master' into smoke 2022-10-05 18:58:18 +09:00
Dean Herbert
64858cfb8e Update resources 2022-10-05 18:55:49 +09:00
Dean Herbert
8f0ef99e10 Privatise some fields 2022-10-05 18:54:14 +09:00
Dean Herbert
bd82dfc333 Remove custom radius implementation 2022-10-05 18:53:07 +09:00
Dan Balasescu
52dfca48b9
Merge pull request #20564 from peppy/fix-gameplay-leaderboard-overlap
Adjust leaderboard score panels sizing based on accuracy/combo width
2022-10-05 18:52:11 +09:00
Dean Herbert
91d877e893 Set LifetimeEnd once rather than computing on every access 2022-10-05 18:52:01 +09:00
Dean Herbert
71edd314b1 Simplify SmokeContainer lifetime logic 2022-10-05 18:51:02 +09:00
Dan Balasescu
61753ac809
Merge pull request #20572 from peppy/add-osu-hit-object-dim
Add osu! hit object dim
2022-10-05 18:46:11 +09:00
Dean Herbert
6628ab5190 Refactor to avoid DI / event flow
There's always one active smoke segment and it's the direct child of
`SmokeContainer`. This can be simplified as such.
2022-10-05 18:37:14 +09:00
Dean Herbert
1e5ff2679b Rename classes to better emphasise that Smoke is a single trail segment 2022-10-05 18:29:16 +09:00
Dean Herbert
04abb2ce8f Update default cursor smoke implementation to use a texture 2022-10-05 18:26:17 +09:00
Dean Herbert
52002d91dd Only apply dim at top level objects 2022-10-05 17:48:56 +09:00
Dean Herbert
4f084664ac Merge branch 'master' into comment-deletion 2022-10-05 14:34:50 +09:00
Dean Herbert
74db42394a Silence unobserved exceptions in BeginPlayingInternal
Closes #20526.
2022-10-05 14:31:13 +09:00
Dean Herbert
56d424003d Fix sliders not dimming correctly due to modified miss window 2022-10-05 14:25:04 +09:00
Dean Herbert
276021dd85 Remove now unnecessary ScheduleAfterChildren 2022-10-05 14:20:01 +09:00
Dean Herbert
e06ece7531 Update framework 2022-10-05 14:19:51 +09:00
Dean Herbert
c7d645b086 Merge branch 'master' into fix-gameplay-leaderboard-overlap 2022-10-05 14:15:50 +09:00
Dean Herbert
44b99444a7 Hide approach circles immediate on successful hit 2022-10-05 13:42:04 +09:00
Dan Balasescu
d9c3f5834c
Merge pull request #20567 from peppy/fix-show-replay-crash
Fix potential crash when attempting to display an imported score at song select
2022-10-04 19:46:15 +09:00
Dean Herbert
d3f1d387ef
Merge pull request #20506 from smoogipoo/intel-exclusive-warning
Always show exclusive fullscreen as enabled on Intel platforms
2022-10-04 19:39:13 +09:00