Dean Herbert
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f3262103c4
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Move test into existing catch touch test scene
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2022-10-07 02:22:13 +09:00 |
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Dean Herbert
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994db55b6d
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Simplify check conditionals
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2022-10-07 02:22:13 +09:00 |
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Dean Herbert
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25d392204f
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Merge pull request #20594 from ekrctb/fix-mania-hold-note-head
Fix mania hold note head disappears
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2022-10-06 20:21:06 +09:00 |
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NullifiedJosh
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c73195fa77
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Merge branch 'ppy:master' into catch-hide-in-relax
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2022-10-06 18:52:59 +08:00 |
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ekrctb
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ea4dbc8c0f
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Fix mania hold note head disappears
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2022-10-06 19:46:10 +09:00 |
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NullifiedJosh
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6543171169
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Fix formating.
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2022-10-06 18:30:49 +08:00 |
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NullifiedJosh
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0f6a6287f2
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Fix bugs and add test
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2022-10-06 18:17:33 +08:00 |
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ekrctb
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0ade049252
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Add test for selected hit object blueprint
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2022-10-06 14:02:49 +09:00 |
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ekrctb
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29cc554632
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Ensure blueprint is added for selected hit object
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2022-10-06 13:59:54 +09:00 |
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Dean Herbert
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bda97b407b
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Merge pull request #20340 from azutake/localisation-settings
Localize non-localizable setting items
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2022-10-06 13:57:58 +09:00 |
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ekrctb
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0d448e6cc8
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Fix items without blueprints are not deselected
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2022-10-06 13:50:56 +09:00 |
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Dean Herbert
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e9ab465da6
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Merge branch 'master' into localisation-settings
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2022-10-06 13:22:08 +09:00 |
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Dean Herbert
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a57217cac1
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Merge pull request #20585 from smoogipoo/pin-taiko-ppcalc-accuracy
Pin taiko PP calculator's accuracy to the classic value
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2022-10-06 13:14:08 +09:00 |
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Alden Wu
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9d54467145
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Make smoke skinnable lifetime more robust
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2022-10-05 19:13:06 -07:00 |
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Alden Wu
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49e023f861
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Rename OsuSkinComponents.SmokeTrail to CursorSmoke
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2022-10-05 19:11:38 -07:00 |
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Alden Wu
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2c0cd9ea52
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Add more smoke tests
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2022-10-05 19:09:34 -07:00 |
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ekrctb
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2a7476cc4a
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Add test for timeline drag selection
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2022-10-05 23:29:45 +09:00 |
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ekrctb
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b0213c29e9
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Use mid time instead of start time
It is closer to the old blueprint-based behavior
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2022-10-05 22:19:22 +09:00 |
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ekrctb
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6753f6b01a
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Move AllowDeselectionDuringDrag down
Because it is now ignored in the timeline implementation anyways
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2022-10-05 22:14:11 +09:00 |
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ekrctb
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3108c42ece
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Fix inspect issues
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2022-10-05 22:04:43 +09:00 |
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ekrctb
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00b3d97f69
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Improve timeline selection performance
But selecting a large number of hit objects is still very slow
because all DHOs must be added
and also `AddBlueprintFor` has quadratic behaviors
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2022-10-05 21:58:05 +09:00 |
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ekrctb
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0613388aaa
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Make sure all selected items get deleted
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2022-10-05 21:58:05 +09:00 |
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ekrctb
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0ffde02f79
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Use hit object time for timeline selection
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2022-10-05 21:51:01 +09:00 |
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ekrctb
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8d29e9e76b
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Move selection logic from DragBox to BlueprintContainer
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2022-10-05 21:51:01 +09:00 |
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Dan Balasescu
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35d04fe33c
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Merge pull request #20582 from peppy/fix-being-playing-unobserved
Silence unobserved exceptions in `BeginPlayingInternal`
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2022-10-05 20:51:55 +09:00 |
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Dan Balasescu
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c52ddb0e50
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Merge pull request #20570 from ekrctb/scrolling-lifetime
Compute lifetime start from entry for scrolling hit objects
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2022-10-05 20:45:43 +09:00 |
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Dan Balasescu
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234c6ac799
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Pin taiko PP calculator accuracy to osu-stable values
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2022-10-05 20:21:15 +09:00 |
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Dean Herbert
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590af4cb7c
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Merge branch 'master' into argon-mania
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2022-10-05 19:37:59 +09:00 |
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Dan Balasescu
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b6db36dcca
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Merge pull request #20580 from peppy/approach-circle-fade-out
Hide approach circles immediate on successful hit
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2022-10-05 19:17:57 +09:00 |
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Dean Herbert
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365a78d358
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Merge branch 'master' into smoke
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2022-10-05 18:58:18 +09:00 |
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Dean Herbert
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64858cfb8e
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Update resources
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2022-10-05 18:55:49 +09:00 |
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Dean Herbert
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8f0ef99e10
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Privatise some fields
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2022-10-05 18:54:14 +09:00 |
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Dean Herbert
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bd82dfc333
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Remove custom radius implementation
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2022-10-05 18:53:07 +09:00 |
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Dan Balasescu
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52dfca48b9
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Merge pull request #20564 from peppy/fix-gameplay-leaderboard-overlap
Adjust leaderboard score panels sizing based on accuracy/combo width
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2022-10-05 18:52:11 +09:00 |
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Dean Herbert
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91d877e893
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Set LifetimeEnd once rather than computing on every access
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2022-10-05 18:52:01 +09:00 |
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Dean Herbert
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71edd314b1
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Simplify SmokeContainer lifetime logic
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2022-10-05 18:51:02 +09:00 |
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Dan Balasescu
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61753ac809
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Merge pull request #20572 from peppy/add-osu-hit-object-dim
Add osu! hit object dim
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2022-10-05 18:46:11 +09:00 |
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Dean Herbert
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6628ab5190
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Refactor to avoid DI / event flow
There's always one active smoke segment and it's the direct child of
`SmokeContainer`. This can be simplified as such.
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2022-10-05 18:37:14 +09:00 |
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Dean Herbert
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1e5ff2679b
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Rename classes to better emphasise that Smoke is a single trail segment
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2022-10-05 18:29:16 +09:00 |
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Dean Herbert
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04abb2ce8f
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Update default cursor smoke implementation to use a texture
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2022-10-05 18:26:17 +09:00 |
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Dean Herbert
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52002d91dd
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Only apply dim at top level objects
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2022-10-05 17:48:56 +09:00 |
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Dean Herbert
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4f084664ac
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Merge branch 'master' into comment-deletion
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2022-10-05 14:34:50 +09:00 |
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Dean Herbert
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74db42394a
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Silence unobserved exceptions in BeginPlayingInternal
Closes #20526.
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2022-10-05 14:31:13 +09:00 |
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Dean Herbert
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56d424003d
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Fix sliders not dimming correctly due to modified miss window
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2022-10-05 14:25:04 +09:00 |
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Dean Herbert
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276021dd85
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Remove now unnecessary ScheduleAfterChildren
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2022-10-05 14:20:01 +09:00 |
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Dean Herbert
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e06ece7531
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Update framework
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2022-10-05 14:19:51 +09:00 |
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Dean Herbert
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c7d645b086
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Merge branch 'master' into fix-gameplay-leaderboard-overlap
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2022-10-05 14:15:50 +09:00 |
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Dean Herbert
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44b99444a7
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Hide approach circles immediate on successful hit
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2022-10-05 13:42:04 +09:00 |
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Dan Balasescu
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d9c3f5834c
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Merge pull request #20567 from peppy/fix-show-replay-crash
Fix potential crash when attempting to display an imported score at song select
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2022-10-04 19:46:15 +09:00 |
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Dean Herbert
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d3f1d387ef
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Merge pull request #20506 from smoogipoo/intel-exclusive-warning
Always show exclusive fullscreen as enabled on Intel platforms
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2022-10-04 19:39:13 +09:00 |
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