smoogipooo
76c0a4d836
HitObjectType -> LegacyHitObjectType, move to Legacy namespace.
2017-03-15 19:39:40 +09:00
smoogipooo
ae7547bbda
Fix up distance -> positional length comments.
2017-03-15 12:59:19 +09:00
smoogipooo
41f912836a
Refactorings.
2017-03-15 12:57:17 +09:00
smoogipooo
6a31219781
Add further abstraction to Sliders/IHasCurve.
2017-03-15 12:52:25 +09:00
smoogipooo
9fdeff3f9e
Make interfaces inherit other interfaces for now.
2017-03-15 12:30:31 +09:00
smoogipooo
808f9fccca
Add comment to IHasSpecial.
2017-03-15 12:29:54 +09:00
smoogipooo
72e1612f32
Null-safety in the case where there are no HitObjects.
2017-03-14 19:44:14 +09:00
smoogipooo
c2d80936cf
More closely replicate osu!'s parsing code.
2017-03-14 19:25:04 +09:00
smoogipooo
c315c8690b
Fix incorrect hit object type.
2017-03-14 19:24:47 +09:00
smoogipooo
069a7a24ce
Fix defaults not being set (keep in mind this will be changed in a later pullrequest).
2017-03-14 19:04:40 +09:00
smoogipooo
785b970125
Add special interface for LegacyHold.
2017-03-14 18:49:22 +09:00
smoogipooo
a1833fd6b0
Whoops, naming.
2017-03-14 18:49:01 +09:00
smoogipooo
4c7f0fcb73
Fix unit tests.
2017-03-14 18:46:34 +09:00
smoogipooo
ad9583a179
Merge branch 'beatmap_parsing' of https://github.com/smoogipooo/osu into beatmap_parsing
2017-03-14 18:06:50 +09:00
smoogipooo
1f43370886
Fix failing unit test, move legacy hitobjects to Objects/Legacy/.
2017-03-14 18:06:32 +09:00
Dean Herbert
5c2bf02c9d
Merge branch 'master' into beatmap_parsing
2017-03-14 17:50:00 +09:00
smoogipooo
d6ccc66b23
Attempt to fix nullref warning.
2017-03-14 17:46:35 +09:00
smoogipooo
2b3b3b7255
Fix license headers (sorry I have to do this as post-processing for now cos VS 2017...).
2017-03-14 17:07:38 +09:00
smoogipooo
7141bc86d3
Rework beatmap post-processing into HitRenderer.
2017-03-14 17:01:21 +09:00
Dean Herbert
14b22445fa
Merge remote-tracking branch 'upstream/master' into general-fixes
...
# Conflicts:
# osu.Game/Modes/UI/HitRenderer.cs
2017-03-14 16:15:26 +09:00
Dean Herbert
1f68731a09
Split PlayerInputManager into two classes, allowing more precise handling of input (for KeyCounter).
2017-03-14 16:00:35 +09:00
smoogipooo
90ad2e9731
Remove unused interface.
2017-03-14 15:50:36 +09:00
smoogipooo
e42c790df2
Refactorings.
2017-03-14 15:45:27 +09:00
smoogipooo
e8d5cff790
Fix license headers.
2017-03-14 14:53:17 +09:00
smoogipooo
072eea82ea
Fix up combo colours + a few nullrefs.
2017-03-14 14:50:12 +09:00
smoogipooo
854212a7aa
Merge branch 'master' into beatmap_parsing
...
Conflicts:
osu.Desktop.VisualTests/app.config
osu.Game.Modes.Catch/CatchRuleset.cs
osu.Game.Modes.Mania/ManiaRuleset.cs
osu.Game.Modes.Mania/app.config
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game.Modes.Osu/app.config
osu.Game.Modes.Taiko/TaikoRuleset.cs
osu.Game/Modes/Ruleset.cs
osu.Game/app.config
osu.Game/osu.Game.csproj
2017-03-14 13:39:19 +09:00
smoogipooo
bbd81dbc47
Add license headers.
2017-03-14 13:02:42 +09:00
smoogipooo
99c23d8715
I don't like this renaming.
2017-03-14 12:54:09 +09:00
smoogipooo
db8cbba8d5
Okay resharper u da boss.
2017-03-14 12:52:12 +09:00
Dan Balasescu
879a78156d
Merge branch 'master' into mod_application
2017-03-14 12:38:55 +09:00
smoogipooo
6ebd88060a
Simplify foreach.
2017-03-14 12:38:30 +09:00
smoogipooo
bc5912eab5
Applyable -> Applicable.
2017-03-14 12:32:31 +09:00
Dean Herbert
1eacafc7b4
Merge branch 'master' into general-fixes
2017-03-14 12:02:24 +09:00
Dean Herbert
4fa037c0b2
Update framework.
2017-03-14 12:01:58 +09:00
Dean Herbert
2756d5f09f
Merge branch 'master' into mod_application
2017-03-13 23:00:11 +09:00
smoogipooo
842f938439
General fixes.
2017-03-13 21:05:34 +09:00
smoogipooo
f50e0bbf3c
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
2017-03-13 19:15:25 +09:00
smoogipooo
35ddca78f5
Remove old, unused hit object converters (will be re-implemented through IBeatmapConverter).
2017-03-13 14:50:55 +09:00
smoogipooo
7d129ebd6d
Attempt to fix things.
2017-03-12 22:38:50 +09:00
smoogipooo
447cc17de8
Merge branch 'beatmap_conversion' into mod_application
...
Conflicts:
osu.Game.Modes.Catch/CatchRuleset.cs
osu.Game.Modes.Mania/ManiaRuleset.cs
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game.Modes.Taiko/TaikoRuleset.cs
2017-03-12 22:20:52 +09:00
smoogipooo
5be1839710
Remove unused method.
2017-03-12 22:19:35 +09:00
smoogipooo
c0e29652a6
Initial attempt at making mods apply better.
2017-03-12 22:13:43 +09:00
smoogipooo
64aab090d5
Instantiate HitRenderer with WorkingBeatmap.
2017-03-12 18:03:13 +09:00
smoogipooo
3480dca0ad
Remove PlayMode enum requirement. Clean things up a lot.
2017-03-12 14:32:50 +09:00
smoogipooo
b0ea282a06
Fix map would always be converted to itself when actually converting to a different game mode.
2017-03-12 02:26:10 +09:00
smoogipooo
f484792546
Merge branch 'refactor_hitrenderer' into beatmap_conversion
...
Conflicts:
osu.Game/Modes/UI/HitRenderer.cs
2017-03-12 01:27:28 +09:00
smoogipooo
59b62b8fd4
Merge remote-tracking branch 'origin/master' into refactor_hitrenderer
2017-03-12 01:20:11 +09:00
smoogipooo
74db255c78
Move back to using an abstract method to determine if all objects have been judged.
...
Because sliderticks provide judgements even though they are added as nested hitobjects, the count method would not work to determine if all hitobjects have been judged. This needs a little bit more thought put in...
2017-03-12 01:19:51 +09:00
smoogipooo
592e05a2c8
Better beatmap conversion model.
2017-03-12 00:34:21 +09:00
smoogipooo
e126a5600a
Fix using.
2017-03-11 14:28:06 +09:00