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mirror of https://github.com/ppy/osu.git synced 2024-11-19 03:52:55 +08:00
Commit Graph

2357 Commits

Author SHA1 Message Date
Dean Herbert
a0691168cb Merge remote-tracking branch 'upstream/master' into editor-hitobject-movement 2018-03-14 15:35:24 +09:00
Dean Herbert
81f82d98a1 Rework a lot of naming and structure 2018-03-14 15:18:21 +09:00
Dean Herbert
ea649f9650 Avoid scheduling during non-current screen 2018-03-14 12:09:19 +09:00
Dean Herbert
ef8d595914 Apply formatting changes 2018-03-14 11:44:19 +09:00
Dean Herbert
c3a3d76b88 Merge remote-tracking branch 'upstream/master' into DoNotMoveToPlayerWhileDragging 2018-03-14 11:43:33 +09:00
Dean Herbert
13f64a1d12
Merge branch 'master' into cursor-trail 2018-03-14 11:42:40 +09:00
FreezyLemon
95c84ea7fe remove (now) unnecessary line 2018-03-12 23:00:06 +01:00
FreezyLemon
ddc1f03a96 deselect autoplay button after ctrl-enter play
before, the mod was removed, but the button was still active
2018-03-12 22:35:45 +01:00
smoogipoo
33c721bcbb Fix post-merge errors 2018-03-12 09:51:32 +09:00
smoogipoo
6e51b74890 Merge remote-tracking branch 'origin/master' into rewrite-break-overlay 2018-03-12 09:47:05 +09:00
Dean Herbert
487a03d0d7
Merge branch 'master' into cursor-trail 2018-03-11 02:07:05 +09:00
Dean Herbert
db2a663234 Use private instead of protected 2018-03-11 01:26:03 +09:00
naoey
56730247e3
Merge branch 'fix-unplayable-beatmaps' of github.com:naoey/osu into fix-unplayable-beatmaps 2018-03-09 19:40:00 +05:30
naoey
2c0488b1f1
Invert bool, add test, and handle ruleset change. 2018-03-09 19:39:28 +05:30
Dean Herbert
9ad9fc5aa9
Merge branch 'master' into fix-unplayable-beatmaps 2018-03-09 21:39:48 +09:00
naoey
d04f47718f
Make song select choose random when initial selection fails.
- Revert TestCasePlaySongSelect to master
2018-03-09 17:36:55 +05:30
naoey
25fb527cc7
Remove previous fix and move filtered logic to carousel.
- Add an optional bool parameter to SelectBeatmap to skip selecting
filtered maps
2018-03-09 15:51:00 +05:30
Dean Herbert
6d91889ca6 Move player-specific configuration bindables back to player 2018-03-08 22:16:47 +09:00
Dean Herbert
94ed4ab01b Add debouncing to player loading
Allows the mouse to temporarily exit and re-enter overlay elements without triggering a load
2018-03-08 20:28:55 +09:00
Dean Herbert
d3e91024a7 Block player enter when a drag initiates from an overlaying container 2018-03-08 18:16:23 +09:00
TocoToucan
2cb197d0c4 Replace ConfigureBackgroundUpdate with OnEntering 2018-03-08 11:35:00 +03:00
Dean Herbert
8f3f886805
Merge branch 'master' into PlayerBase 2018-03-08 16:12:12 +09:00
Dean Herbert
81c1ec2005
Merge branch 'master' into fix-unplayable-beatmaps 2018-03-08 13:02:57 +09:00
Dean Herbert
91c984ed97
Merge branch 'master' into rewrite-break-overlay 2018-03-08 09:31:59 +09:00
Dean Herbert
81b778fdcf
Merge branch 'master' into cursor-trail 2018-03-08 09:31:42 +09:00
pdrapoport
3731cbe5eb Removing "mouse wheel disabled" checkbox from visual settings gameplay menu 2018-03-07 14:20:59 +01:00
Dean Herbert
6a768e378a
Merge branch 'master' into rewrite-break-overlay 2018-03-07 17:00:34 +09:00
smoogipoo
78d73d4c11 Additional fixes for flow ordering after framework changes 2018-03-06 17:20:58 +09:00
smoogipoo
148551afa2 osu!-side changes in-line with framework layout changes 2018-03-06 14:12:37 +09:00
TocoToucan
697ad63d72 Resolve merge conflicts 2018-03-05 22:24:25 +03:00
Dean Herbert
4aafc2228e Improve skip button behaviour when mouse buttons are down 2018-03-06 00:53:40 +09:00
Dean Herbert
d115c56742 Avoid using input blocking 2018-03-06 00:27:55 +09:00
Dean Herbert
792a3ac469 SkipButton -> SkipOverlay 2018-03-06 00:10:53 +09:00
Dean Herbert
53edfedfc8 Remove unneeded HighFrequencyMousePosition from GameplayMenuOverlay 2018-03-05 19:43:57 +09:00
Dean Herbert
7d11e55d06 Only block mouse input when the shaded portion of the SkipButton is hovered 2018-03-05 19:43:33 +09:00
Dean Herbert
c6c55c40ed Rewrite BreakOverlay
No longer relies on Schedule calls (could not be rewound).
Also no longer sucks.
2018-03-04 00:51:24 +09:00
naoey
a57dc154f9
More specific tests. 2018-03-03 20:34:29 +05:30
naoey
307147a8a3
Merge remote-tracking branch 'upstream/master' into fix-unplayable-beatmaps 2018-03-03 16:10:22 +05:30
naoey
fb724ca8a7
Make song select ensure current beatmap is always playable in the active ruleset.
- Add a to TestCasePlaySongSelect testing this scenario
2018-03-03 16:09:24 +05:30
Dean Herbert
bd510e5356 Merge remote-tracking branch 'upstream/master' into clock-fixes 2018-03-02 21:01:53 +09:00
Dean Herbert
6dc9411a90 Don't use BufferedContainer for OsuLogo
Minor performance improvement. Not sure why this was done but it's not required any more.
2018-03-01 16:01:42 +09:00
Dean Herbert
bda673e6fe
Merge branch 'master' into player-reduced-parallax 2018-02-28 23:15:25 +09:00
Dan Balasescu
33a64cb497
Merge branch 'master' into fix-multiple-tracks-playing 2018-02-28 22:53:02 +09:00
Dan Balasescu
25c748ed45
Merge branch 'master' into fix-player-exit 2018-02-28 22:05:44 +09:00
Dean Herbert
f9faf8e3d8 Localise offset clock usage out of Player as much as possible 2018-02-28 22:01:52 +09:00
Dean Herbert
01fcf9c813 Update in line with framework changes 2018-02-28 22:01:48 +09:00
Dan Balasescu
b898226a91
Merge branch 'master' into fix-mod-select 2018-02-28 21:52:07 +09:00
Dan Balasescu
a3d26d7d55
Merge branch 'master' into fix-song-select-iteration 2018-02-28 21:40:25 +09:00
Dean Herbert
08497427fd
Merge branch 'master' into fix-multiple-tracks-playing 2018-02-28 15:32:16 +09:00
Dean Herbert
bc0bbd2e3b
Merge branch 'master' into reduce-transforms 2018-02-28 14:39:31 +09:00
Dean Herbert
4a52db14d1 Fix depth of already-visible panels not being updates after a sorting change 2018-02-28 14:18:25 +09:00
Dean Herbert
dd6cf1379e Reduce parallax effect during gameplay
This also cleans up some shared code in OsuScreen.
2018-02-28 11:42:47 +09:00
Dean Herbert
0cd049c6b0 Rely less on zero-duration transform helpers
They have huge overheads.

See ppy/osu-framework#1411.
2018-02-28 11:00:54 +09:00
Dean Herbert
510ecd7c87 Ensure selection is finalised before exiting song select
Resolves #2080.
2018-02-28 00:07:28 +09:00
Dean Herbert
f64afc738d Fix incorrect exit block conditional
Resolves #2130.
2018-02-27 23:59:34 +09:00
Dean Herbert
84a8fbe0b3 Fix null ref 2018-02-27 21:26:06 +09:00
Dean Herbert
034875be47 Fix bindings not being unbound on ModSelect
Resolves #2018.
Closes #2079.
2018-02-27 20:45:32 +09:00
Dean Herbert
9b44f447ca Fix song select iteration when all panels are filtered
Resolves #2069.
2018-02-27 17:52:12 +09:00
Dean Herbert
cff17f1864 Update in line with inverse ShoudProcessClock default 2018-02-27 17:23:38 +09:00
Dean Herbert
8e78a7b114 Fix HUD using incorrect clock for time display 2018-02-27 17:23:38 +09:00
Dean Herbert
37d2a2c3cc Rename clock types to match across classes 2018-02-27 17:23:38 +09:00
Dean Herbert
3d52ead213 Rename sourceClock 2018-02-27 17:23:38 +09:00
Dean Herbert
fee258f2f2 Rework PauseContainer to better pause 2018-02-27 17:23:38 +09:00
Dean Herbert
d4f1723ae6 Remove unnecessary secondary argument from HUDOverlay 2018-02-27 17:23:38 +09:00
Dean Herbert
0635ae2293 Include missing offset 2018-02-27 17:23:38 +09:00
Dean Herbert
9c0dfb7c8c Avoid creating an extra framed clock in SkipButton 2018-02-27 17:23:38 +09:00
Dean Herbert
c0d983bbdf
Merge branch 'master' into PlayerBase 2018-02-23 13:51:11 +09:00
Dean Herbert
f2b3d9a0e8 Change some missed instances 2018-02-22 14:17:35 +09:00
Dan Balasescu
34f76a4136
Merge branch 'master' into storyboard-improvements 2018-02-19 15:40:09 +09:00
Dan Balasescu
5401b0dfcd
Merge branch 'master' into abstract-model-managers 2018-02-19 14:56:21 +09:00
Dean Herbert
7c43a3b4c0
Merge branch 'master' into storyboard-improvements 2018-02-19 14:54:12 +09:00
Dean Herbert
e0faf14a3e Actually consume ReplacesBackground 2018-02-19 12:33:07 +09:00
Dean Herbert
29adedfa96 Collapse visual settings by default in player 2018-02-16 12:47:32 +09:00
Dean Herbert
9760f30ce9 Tidy things up to make more sense 2018-02-16 12:08:36 +09:00
Dean Herbert
f22f9b5de0
Merge branch 'master' into PlayerBase 2018-02-16 11:26:57 +09:00
Dean Herbert
ddf49c2e65 Fix intro not being replaced by a playable song when entering song select 2018-02-16 10:45:15 +09:00
TocoToucan
c57e8785e2 Move all storyboard loading to Player itself 2018-02-15 23:57:53 +03:00
Dean Herbert
d340509b1d Move ArchiveReaders to a more global namespace
Also moves delete and action logic to a shared implementation
2018-02-15 14:22:39 +09:00
Dean Herbert
6ff63c2f0c Move deletion to ArchiveModelImportManager 2018-02-15 14:22:39 +09:00
Dean Herbert
d8f84fcca3 Give ArchiveReader a filename 2018-02-15 14:22:39 +09:00
Dean Herbert
6f29cd35af
Merge branch 'master' into PlayerResumeHotfix 2018-02-13 20:21:45 +09:00
Shane Woolcock
d603d032d5 Inlined delete beatmap dialog 2018-02-13 16:26:05 +10:30
Shane Woolcock
8d313486b3 Add a confirmation dialog to the Delete option in the beatmap context menu 2018-02-13 00:40:34 +10:30
TocoToucan
86f200e257 Fix possible nullref 2018-02-09 22:04:39 +03:00
TocoToucan
a86a4f49cf Resolve "Pressing escape on continuing causes the game to return to song select" problem without removing Delay 2018-02-09 21:20:49 +03:00
TocoToucan
4535e09607 Add missing license header 2018-02-09 00:36:31 +03:00
TocoToucan
a860dd7208 Preview visual settings at the “loading” screen 2018-02-09 00:06:24 +03:00
TocoToucan
d437c1d7ec Introduce PlayerBase class 2018-02-08 23:28:42 +03:00
TocoToucan
77a8b36529 Schedule Resume method call without delay 2018-02-08 22:30:15 +03:00
Dean Herbert
a70989cb70 Rely on bindable's formatting rather than setting a default 2018-02-08 11:12:05 +09:00
Dean Herbert
7e83aedb86
Merge branch 'master' into slider-tooltip-precision 2018-02-08 11:00:46 +09:00
Dean Herbert
647cc4bdad Remove in-between properties 2018-02-07 18:04:32 +09:00
smoogipoo
8e280b6b0c Use 0.1 precision for playback speed 2018-02-07 13:28:10 +09:00
smoogipoo
bd5db6fc8d Make playback speed sliderbar use the tooltip text as its display 2018-02-07 13:26:41 +09:00
Dean Herbert
9bfec9b233 Tidy up state change logic 2018-02-06 14:30:01 +09:00
Dean Herbert
dd8955cd90 Fix skip button not receiving screen-wide input 2018-02-06 14:29:03 +09:00
tgi74000
b0fbae9dfc Fix PlayerSettingsOverlay not reappearing when Hidden 2018-02-01 16:07:49 +01:00
Dan Balasescu
c1d5a68e4d
Merge branch 'master' into VisualSettingsOverlay 2018-02-01 16:37:04 +09:00
Dean Herbert
df65443f07 Merge branch 'master'
Conflicts:
	osu-framework
	osu.Game/Screens/Play/Player.cs
2018-01-30 18:31:03 +09:00
Dan Balasescu
2bae22999d
Merge branch 'master' into global-mod-binding 2018-01-29 15:18:11 +09:00