smoogipoo
bd171926d6
Remove AvailableColumns from ManiaRulesetContainer
...
Also restructures with the addition of a ManiaBeatmap which holds definitions for "groups" of columns. At the moment these are empty save for a "Column" property, but can be expanded in the future, maybe.
2018-01-03 18:44:25 +09:00
smoogipoo
d288d8a51f
Remove SampleInfoList
2017-12-25 15:40:01 +09:00
Dean Herbert
e7c85d38a8
Move list initialisation to pattern generation code
2017-12-23 19:17:05 +09:00
smoogipoo
2c53be7853
Fix possible invalid cast when generating mania patterns
2017-11-27 18:39:13 +09:00
Dean Herbert
5d5ea5fb2e
Fix all remaining db structure issues
2017-10-19 14:05:11 +09:00
TocoToucan
887aa7496b
Rework EF Core usage in model classes
2017-10-06 00:23:26 +03:00
TocoToucan
6a4198d0d6
Initial EF Core commit
2017-10-04 22:52:12 +03:00
Dean Herbert
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
smoogipooo
2f2abf122b
Add exceptions galore.
2017-08-22 16:46:12 +09:00
smoogipooo
e337fbcf4f
Make availableColumns into a ctor argument.
2017-08-22 16:22:40 +09:00
smoogipooo
909cae5861
CI fixes.
2017-08-22 14:21:28 +09:00
smoogipooo
68c7226d12
Fix cherry pick issues.
2017-08-22 14:18:17 +09:00
smoogipooo
4eec59f669
Only set the number of availableColumns once, at ManiaRulesetContainer level.
...
# Conflicts:
# osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
2017-08-22 14:07:37 +09:00
smoogipooo
6a7b410bc3
Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147
2017-08-21 11:58:54 +09:00
Dan Balasescu
21d44b1e99
Remove correct duplicate code.
...
Already present on line 51.
2017-08-09 06:24:08 +09:00
John Neijzen
9e17549d7f
Update HitObjectPatternGenerator.cs
2017-08-08 22:56:27 +08:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
John Neijzen
9b0e1c26a3
Clean Up Code
2017-06-07 19:53:37 +08:00
smoogipooo
e529ced131
Fix mania-specific beatmaps not setting samples correctly.
2017-05-29 16:18:01 +09:00
smoogipooo
3f4cbd02cd
Fix warnings.
2017-05-26 16:29:20 +09:00
smoogipooo
946cd4bfa3
General cleanup + more xmldocs.
2017-05-24 21:57:38 +09:00
smoogipooo
dcf879687d
Implement basic hold note + tick input.
2017-05-24 20:45:01 +09:00
smoogipooo
836bf930a0
More cleanups.
2017-05-23 15:29:38 +09:00
smoogipooo
ea4a285329
Fix compile errors.
2017-05-23 14:08:15 +09:00
smoogipooo
3cdfd2eef5
Split ControlPoint into different types.
...
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
smoogipooo
7314a9019c
Fix nullref.
2017-05-22 16:39:30 +09:00
smoogipooo
f70bfd5378
CI fixes.
2017-05-22 13:43:53 +09:00
Dan Balasescu
4556ead3b6
Merge branch 'master' into mania-hitobject-object-conversion
2017-05-22 12:54:06 +09:00
Dean Herbert
b50f9cad44
Merge branch 'master' into mania-endtime-object-conversion
2017-05-22 12:14:53 +09:00
Dan Balasescu
d02aaf0a28
Merge branch 'master' into mania-distance-object-conversion
2017-05-22 11:36:36 +09:00
smoogipooo
8077ddf944
Update with pattern changes.
2017-05-22 10:34:12 +09:00
smoogipooo
7d417e4219
Merge remote-tracking branch 'smoogipooo/mania-pattern-changes' into mania-hitobject-object-conversion
2017-05-22 10:32:32 +09:00
smoogipooo
dba9dd3509
Remove siblings.
2017-05-22 10:30:03 +09:00
smoogipooo
e232968ea7
Fix line endings resulting in CI error.
2017-05-22 10:25:28 +09:00
smoogipooo
6714a244e8
Add check before possibly going into endless loop.
2017-05-22 10:23:08 +09:00
smoogipooo
2d11a8bdf0
Update with pattern changes.
2017-05-22 10:20:42 +09:00
Dan Balasescu
4ce3a78066
Update Pattern.cs
2017-05-22 10:18:42 +09:00
smoogipooo
e9f7be8dce
Merge branch 'mania-pattern-changes' into mania-endtime-object-conversion
2017-05-22 10:17:54 +09:00
smoogipooo
cd66e2af14
Update with pattern changes.
2017-05-22 10:17:08 +09:00
smoogipooo
9fd4ab2302
Merge branch 'mania-pattern-changes' into mania-distance-object-conversion
2017-05-22 10:14:32 +09:00
smoogipooo
0a0139aded
Remove the concept of beatmap events, rename BreakEvent -> BreakPeriod.
2017-05-22 10:12:33 +09:00
smoogipooo
8c260e3364
Renamings + refactorings to Pattern.
2017-05-22 10:04:25 +09:00
smoogipooo
9de18d45a5
Use bitshifted notation.
2017-05-22 10:00:11 +09:00
smoogipooo
9f2ca1acbf
Remove siblings.
2017-05-22 09:57:03 +09:00
smoogipooo
3041b55aac
Remove siblings.
2017-05-22 09:50:36 +09:00
smoogipooo
ecf81fa8d2
Cleanup.
2017-05-22 08:25:48 +09:00
smoogipooo
8d94c2ef8b
Fix CI errors (for now).
2017-05-19 21:17:14 +09:00
smoogipooo
f8270f31a9
Fix build errors.
2017-05-19 21:15:29 +09:00
smoogipooo
6ab7a91415
Add generator to generate patterns from HitObjects.
2017-05-19 20:57:20 +09:00
smoogipooo
e76cb4cc31
Update to match base branch.
2017-05-19 17:51:59 +09:00