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Commit Graph

1702 Commits

Author SHA1 Message Date
Dean Herbert
eb8fb8092d
Attempt to standardise miss handling logic 2023-12-21 00:59:35 +09:00
Dean Herbert
d2716d8557
Improve animation for legacy skins 2023-12-20 20:34:05 +09:00
Dean Herbert
9b383e3276
Add support for showing tick misses 2023-12-20 20:23:19 +09:00
Dean Herbert
0be6743e87
Apply Bindable.Parse refactorings 2023-12-13 14:07:38 +09:00
Dean Herbert
95c00f9666
Add HexaconIcons lookup to allow usage with SpriteIcon 2023-11-24 13:17:39 +09:00
Dean Herbert
5239fee947
Allow use of skin username/flag/avatar components outside of gameplay 2023-11-23 17:15:03 +09:00
Dean Herbert
b88e3cd26f
Change ResourceStore provided to Skin to be a fallback, not replacement 2023-11-16 20:19:01 +09:00
Dean Herbert
73eda6c09c
Move non-matching default value to argon skin default speficiation instead 2023-11-16 14:18:49 +09:00
Dean Herbert
2264e1e249
Change default value and range of BoxElement's corner radius to match other usages 2023-11-15 10:45:01 +09:00
Dean Herbert
74fb1b5f81
Rename property to match expctations 2023-11-15 10:40:59 +09:00
Joseph Madamba
535282ba7d Use existing localisation for corner radius in BoxElement 2023-11-14 14:13:20 -08:00
Dean Herbert
a745642f76
Fix customised argon skins no longer loading due to incorrect resource store spec 2023-11-14 22:01:56 +09:00
Dean Herbert
469b9e2546
Increase size and adjust positioning of max combo display in argon skin 2023-11-12 17:28:15 +09:00
Bartłomiej Dach
b7972e3c84
Merge branch 'skin-size-editing' into gameplay-hud-redesign/counters 2023-11-11 20:16:14 +09:00
Dean Herbert
57cd5194ce
Flip comparison to allow non-composite drawables to still get resized 2023-11-10 20:00:20 +09:00
Bartłomiej Dach
b7acbde719
Only store width/height of serialised drawable if it isn't automatically computed 2023-11-10 19:12:26 +09:00
Bartłomiej Dach
26eae0bdee
Remove unused using directive 2023-11-10 18:25:39 +09:00
Bartłomiej Dach
43a4b34295
Fix typo 2023-11-10 18:20:14 +09:00
Bartłomiej Dach
2c1f304f3b
Fix test failures due to fluctuations in needlessly-serialised automatic sizings 2023-11-10 18:13:36 +09:00
Dean Herbert
46a219e010
Add comment explaining AutoSize change in LegacySongProgress 2023-11-10 17:53:52 +09:00
Dean Herbert
67312a2db9
Remove ArgonScoreWedge and use ArgonWedgePiece directly 2023-11-10 16:53:16 +09:00
Dean Herbert
60df2722ab
Rename RoundedLine to BoxElement and make more generically useful 2023-11-10 16:20:05 +09:00
Dean Herbert
99d9db5b76
Use a better default size for line 2023-11-10 15:53:05 +09:00
Dean Herbert
f31c1c9c79
Rename and move skinnable line component to a more commomn place 2023-11-10 15:53:05 +09:00
Dean Herbert
0add035c67
Disable resizing of LegacySongProgress
Because it looks bad.
2023-11-10 14:31:02 +09:00
Dean Herbert
b0c5b3cb10
Add Size to serialised components of a SerialisedDrawableInfo 2023-11-10 14:22:20 +09:00
Salman Ahmed
18c71c95cc Merge branch 'master' into gameplay-hud-redesign/counters 2023-11-08 02:12:37 +03:00
Salman Ahmed
07b7e13633 Place health display in front of the score wedge 2023-11-08 02:07:24 +03:00
Salman Ahmed
4de5454538 Bring back left-side line next to health display
Makes the score counter not look weird when it reaches 8 digits
2023-11-08 02:07:15 +03:00
Salman Ahmed
e6d3085353 Update accuracy counter design 2023-11-08 02:06:14 +03:00
Salman Ahmed
cbea2db4be Support absolute-sized health bar and use it for default layout 2023-11-08 02:06:14 +03:00
Salman Ahmed
7c1c62ba8a Remove argon combo wedge and update combo counter position 2023-11-07 01:59:36 +03:00
Salman Ahmed
4c7db4c262 Make score counter right-aligned 2023-11-07 01:59:36 +03:00
Salman Ahmed
754e05213c Update argon score wedge design 2023-11-07 01:59:36 +03:00
Salman Ahmed
01e59d134a Adjust health bar settings on default components initialiser to match new layout 2023-11-07 01:59:36 +03:00
Dean Herbert
e2b07628fb
Add player name skin component
3 minute implementation.

Addresses https://github.com/ppy/osu/discussions/25340.
2023-11-06 15:24:16 +09:00
Salman Ahmed
1d4f4cf4c3 Merge branch 'master' into gameplay-hud-redesign/counters 2023-11-05 02:02:36 +03:00
Salman Ahmed
6c3169a0ed Remove PP wedge and logic for gameplay layout 2023-11-05 01:56:54 +03:00
Salman Ahmed
1c844a155e Remove health line detail 2023-11-05 01:55:54 +03:00
Dean Herbert
0d44b5af90
Fix potential texture corruption when cropping gameplay textures of weird aspet ratios
Closes https://github.com/ppy/osu/issues/25273.
2023-10-31 17:36:23 +09:00
Dean Herbert
fbba3787d1
Merge pull request #25190 from frenzibyte/match-skin-element-animation-support
Match capability of animating legacy skin elements with osu!(stable)
2023-10-30 18:25:06 +09:00
Dean Herbert
caddbacfe8
Merge branch 'master' into gameplay-hud-redesign/counters 2023-10-30 16:35:10 +09:00
Salman Ahmed
dca5716709
Merge branch 'master' into legacy-font-fixed-width 2023-10-28 02:45:23 +03:00
Bartłomiej Dach
99e590c8dd
Fix legacy sprite texts not matching stable with respect to fixed width
stable's `pSpriteText` has a `TextConstantSpacing` flag, that is
selectively enabled for some usages. In particular, these are:

- mania combo counter (not yet implemented)
- taiko combo counter (not yet implemented)
- score counter
- accuracy counter
- scoreboard entries (not yet implemented)

Everything else uses non-fixed-width fonts.

Hilariously, `LegacySpinner` _tried_ to account for this by changing
`Font` to have `fixedWidth: false` specified, only to fail to notice
that `LegacySpriteText` changes `Font` in its BDL, making the property
set do precisely nothing. For this reason, attempting to set `Font`
on a `LegacySpriteText` will now throw.
2023-10-27 20:14:39 +02:00
Bartłomiej Dach
c9cb0561f7
Move maxSizePerGlyph optional ctor param to init-only property
I'm doing this as I'm about to add more similar properties to
`LegacySpriteText` and I don't want to create a twenty-argument
constructor monstrosity.
2023-10-27 19:48:10 +02:00
Dean Herbert
5a9d4170e8
Merge pull request #24794 from bdach/score-encoding-cleanup
Correctly handle multiple online score ID types
2023-10-28 02:29:56 +09:00
Bartłomiej Dach
5ad962070c
Fix skin editor freezing game if opened during active gameplay 2023-10-27 14:34:30 +02:00
Dean Herbert
f931f4c324
Remove reundant interface specification 2023-10-27 18:19:44 +09:00
Salman Ahmed
07e7d533bf Bake external scale factors into glyph scale 2023-10-26 10:01:27 +03:00
Salman Ahmed
e119e045e4 Update "Argon" skin components layout and use the new components 2023-10-26 09:13:09 +03:00
Dean Herbert
23ea128f30
Merge branch 'master' into velocity-based-ball-animation 2023-10-25 14:01:19 +09:00
Salman Ahmed
8ed660d863 Remove incorrect logic 2023-10-23 01:58:25 +03:00
Salman Ahmed
12bb4b697c Support retrieving textures in argon skin from game resources 2023-10-23 01:24:32 +03:00
Salman Ahmed
491f119988 Add animation support for legacy osu!mania column lights 2023-10-21 00:22:34 +03:00
Salman Ahmed
ac8c2a173b Apply velocity into legacy slider ball animation rate 2023-10-20 22:47:45 +03:00
Bartłomiej Dach
b321d556b6
Enforce minimum gameplay sample volume of 5% 2023-10-20 15:50:13 +02:00
Dean Herbert
682aa06acf
Remove JudgementResult from Miss/Flash as it is not used 2023-10-10 22:10:44 +09:00
Dean Herbert
7c7771afca
Merge pull request #24986 from peppy/health-animates-in-intro
Add initial animation for health bars
2023-10-07 10:31:34 +09:00
Bartłomiej Dach
cfcdbe1c30
Merge pull request #25028 from peppy/bindable-fixes
Fix some incorrect bindable-related code
2023-10-06 22:31:30 +02:00
Dean Herbert
1a60e6d76e
Merge branch 'master' into health-animates-in-intro 2023-10-07 00:32:19 +09:00
Dean Herbert
3f2a00d90d
Add argon health display to default skin layout 2023-10-06 19:34:27 +09:00
Dean Herbert
f2e56bbb65
Fix publicly-settable bindables 2023-10-06 16:51:24 +09:00
Bartłomiej Dach
bd71403309
Merge branch 'master' into health-animates-in-intro 2023-10-04 13:53:42 +02:00
Dean Herbert
82ba545358 Add initial animation for health bars 2023-10-02 17:01:58 +09:00
Salman Ahmed
314ecec65b Refactor player max dimensions test scene to actually upscale textures 2023-09-30 01:34:49 +03:00
Salman Ahmed
0bcb99f2c4 Crop oversized gameplay textures instead of downscaling them 2023-09-30 01:34:47 +03:00
Bartłomiej Dach
0b9d01075a
Merge branch 'master' into fix-missing-skin-ini-version 2023-09-27 19:33:43 +02:00
Bartłomiej Dach
edf40cc091
Fix nullability inspection 2023-09-27 17:09:42 +02:00
Dean Herbert
2481c0b64b Don't show replay import "missing beatmap" notifications during stable import
Closes https://github.com/ppy/osu/issues/24926.
2023-09-27 17:04:43 +09:00
Dean Herbert
c44cca2c23 Fix skin version being incorrectly set to 1.0 when skin is missing skin.ini
Closes https://github.com/ppy/osu/issues/24939.
2023-09-27 16:50:03 +09:00
Dean Herbert
990c54519b
Merge branch 'master' into limit-gameplay-sprite-dimensions 2023-09-26 16:40:32 +09:00
Dean Herbert
bd66285bd4 Rename parameter on LegacySpriteText to better imply the maximum size is per glyph 2023-09-20 12:59:40 +09:00
Salman Ahmed
922f6f36f2 Add size limitation for hit object numbers 2023-09-19 04:38:10 +03:00
Salman Ahmed
b823507b2a Add size limitation for approach circles 2023-09-19 04:38:10 +03:00
Salman Ahmed
291a91be66 Change extension from retrieval to post-processing instead 2023-09-19 03:40:30 +03:00
Salman Ahmed
57dc76b345 Revert "Update GetTexture signature rather than creating new overload"
This reverts commit 96f12cfbaa.
2023-09-19 03:21:19 +03:00
Bartłomiej Dach
ce4b523950
Merge branch 'master' into fix-mania-skin-lookups-no-sprites 2023-09-06 19:29:13 +02:00
Bartłomiej Dach
fe3683ed5b
Adjust formatting slightly
The uneven spacing was bothering me...
2023-09-06 18:41:27 +02:00
Bartłomiej Dach
f9db0fad88
Ignore unused thing inspection harder 2023-09-06 18:37:17 +02:00
Dean Herbert
dce6adb895
Add text explanation of icons
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-09-07 01:23:56 +09:00
Dean Herbert
88b9d3237a Fix osu!mania legacy skin configurations not working when notes are not skinned 2023-09-06 18:03:54 +09:00
Dean Herbert
14936677fc Ignore unused thing inspection 2023-09-06 18:03:40 +09:00
Dean Herbert
6c95b88589 Add debug output for skin configuration lookups
We've struggle with debugging these over the years so I think this was
worth a couple of hours of work.

Example of osu! lookups:

```log
[runtime] 2023-09-06 08:38:30 [verbose]: BeatmapSkinProvidingContainer.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacyBeatmapSkin{ Name: Vickeblanka - Lucky Ending (TV Size) (tears_) [Normal] } } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: SpinnerFrequencyModulate) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: SpinnerFrequencyModulate) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: osu.Game.Skinning.ResourceStoreBackedSkin }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-osu.Game.Skinning.ResourceStoreBackedSkin.GetConfig(lookup: SpinnerFrequencyModulate) 🔴
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: TrianglesSkin{ Name: osu! "triangles" (2017) } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-TrianglesSkin{ Name: osu! "triangles" (2017) }.GetConfig(lookup: SpinnerFrequencyModulate) 🔴
[runtime] 2023-09-06 08:38:30 [verbose]:
[runtime] 2023-09-06 08:38:30 [verbose]: BeatmapSkinProvidingContainer.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacyBeatmapSkin{ Name: Vickeblanka - Lucky Ending (TV Size) (tears_) [Normal] } } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: ScorePrefix) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: ScorePrefix) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: osu.Game.Skinning.ResourceStoreBackedSkin }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-osu.Game.Skinning.ResourceStoreBackedSkin.GetConfig(lookup: ScorePrefix) 🔴
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: TrianglesSkin{ Name: osu! "triangles" (2017) } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-TrianglesSkin{ Name: osu! "triangles" (2017) }.GetConfig(lookup: ScorePrefix) 🔴
```

Example of osu!mania lookups:

```log
[runtime] 2023-09-06 08:28:34 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnWidth col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnWidth col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4]) 🔴
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnWidth col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4]) 🟢
[runtime] 2023-09-06 08:28:34 [verbose]:
[runtime] 2023-09-06 08:28:34 [verbose]: BeatmapSkinProvidingContainer.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacyBeatmapSkin{ Name: antiPLUR - Runengon (Raveille) [Easy] } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4]) 🔴
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4]) 🟢
[runtime] 2023-09-06 08:28:34 [verbose]:

```
2023-09-06 18:03:40 +09:00
Dean Herbert
96f12cfbaa Update GetTexture signature rather than creating new overload 2023-09-05 18:01:19 +09:00
Salman Ahmed
6674c70280 Add support for limiting skin texture/animation dimensions 2023-09-03 02:21:47 +03:00
Dean Herbert
49fc9655d2 Apply NRT to osu.Game.Betamaps.Formats namespace 2023-08-16 19:37:24 +09:00
nanashi-1
2c3d5dc21a remove unnecesary directive 2023-08-09 08:44:01 +08:00
nanashi-1
fed338a42b improve code 2023-08-09 07:34:30 +08:00
nanashi-1
07b4f6115b use small 2023-08-07 20:26:32 +08:00
nanashi-1
bd67e93310 fix code format 2023-08-07 11:16:51 +08:00
nanashi-1
eb3d3b51e2 add legacy rank display 2023-08-07 09:50:44 +08:00
Dean Herbert
6cf065f6d1 Add playfield layer to skin editor 2023-07-28 15:50:44 +09:00
Bartłomiej Dach
3b9f250c1b
Merge branch 'master' into menu-star-fountains 2023-07-25 21:58:13 +02:00
Dean Herbert
43107f8cf0 Fix skin mapping not working for menu fountains 2023-07-25 17:46:05 +09:00
Dean Herbert
d23c73a2f1
Adjust with better numbers based off 1920x1080 resolution
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-07-21 17:25:38 +09:00
Dean Herbert
61ff3d08d4 Change depth of LegacySongProgress to allow "skinning" via health bar background 2023-07-19 17:48:19 +09:00
Dean Herbert
e283845b71 Adjust legacy skin elements to better align with skinning expectations 2023-07-19 17:45:07 +09:00
Dean Herbert
8f826a3702 Add skinning support for kiai fountain stars 2023-07-13 22:57:04 +09:00
Bartłomiej Dach
055e4a78f0
Merge branch 'master' into taiko-hitsounding-final-attempt 2023-07-08 18:10:04 +02:00
Dean Herbert
a98a36872e Bring realm library up-to-date 2023-07-06 13:37:43 +09:00