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Commit Graph

214 Commits

Author SHA1 Message Date
Dean Herbert
d52ac33e7c Merge branch 'master' into use_more_accentcolour 2017-03-23 17:36:19 +09:00
Dean Herbert
0785dd8528
Change default OsuHitObject combo colour to gray
This makes it easier to see additive elements in testcases.
2017-03-23 17:15:39 +09:00
Dean Herbert
4644f6afdb
Fix SliderBody's accent colour and thread-safety. 2017-03-23 17:11:51 +09:00
smoogipooo
2c76a2350c Use AccentColour everywhere in drawable osu! hit objects. 2017-03-23 16:19:12 +09:00
Dean Herbert
b83db18551
HitExplosion -> DrawableOsuJudgementInfo. 2017-03-23 15:11:22 +09:00
Dean Herbert
d441114011 Merge branch 'master' into taiko_playfield_2 2017-03-23 14:28:42 +09:00
Dean Herbert
681ed38941
Use const whenever possible. 2017-03-23 13:52:38 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
smoogipooo
c9fe9e681d Make judgement text generic to be used between game modes. 2017-03-23 12:49:28 +09:00
smoogipooo
8b71d70633 Add a way to get the score string from JugementInfo. 2017-03-23 12:21:09 +09:00
Andrey Zavadskiy
086191a12a Spinner fix 2017-03-22 16:13:39 +03:00
Dean Herbert
fbe08436d2
Fix usages of CircularContainer in line with framework changes. 2017-03-22 19:35:03 +09:00
Dean Herbert
4f3ab879de
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
UpdateState is called in LoadComplete for cases where the state may have changed before a load operation.
2017-03-22 09:43:44 +09:00
Adrian Wielgosik
3270fdcfde Fix auto-sliders in TestCaseHitObject 2017-03-21 22:48:33 +01:00
smoogipooo
090e8bbb79 Remove hit object types solution-wide. 2017-03-20 13:10:24 +09:00
Dean Herbert
af85bcaf1d Merge pull request #500 from smoogipooo/explicit_expires
Make DrawableHitObject expires explicit.
2017-03-19 12:47:43 +09:00
Dean Herbert
292de44a0b
WIP menu cursor. 2017-03-17 20:45:27 +09:00
smoogipooo
cce1ae055f Make DrawableHitObject expires explicit. 2017-03-17 15:30:19 +09:00
smoogipooo
faacac331d Fix post-rebase issues. 2017-03-17 00:38:40 +09:00
smoogipooo
9f6f581b64 Pass through method instead of instantiating object. 2017-03-17 00:36:10 +09:00
smoogipooo
0c47638820 Better hit object defaults setting. 2017-03-17 00:36:09 +09:00
smoogipooo
e0a8c3b1e5 Rename BaseDifficulty -> Difficulty / BeatmapDifficulty. 2017-03-16 23:18:02 +09:00
Dean Herbert
60fc782e93 Merge branch 'master' into beatmap_timinginfo 2017-03-16 23:08:24 +09:00
Dean Herbert
271dddc9a7 Merge branch 'master' into generic_scoreprocessor 2017-03-16 23:04:19 +09:00
Dean Herbert
ab8a5afdb9
AlwaysReceiveInput and InternalContains. 2017-03-16 17:38:36 +09:00
smoogipooo
5137338c7c Replace List<ControlPoint> with TimingInfo in Beatmap. 2017-03-16 17:11:24 +09:00
smoogipooo
5cafec3b6a Add back CreateScoreProcessor to Ruleset to instantiate a non-generic ScoreProcessor for ScoreDatabase. 2017-03-16 13:13:45 +09:00
smoogipooo
c82ae011fb Make ScoreProcessors take generic judgements. 2017-03-16 12:45:23 +09:00
smoogipooo
42da0f1a72 Merge remote-tracking branch 'origin/master' into generic_judgements_2
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs
	osu.Game.Modes.Catch/UI/CatchHitRenderer.cs
	osu.Game.Modes.Mania/UI/ManiaHitRenderer.cs
	osu.Game.Modes.Mania/osu.Game.Modes.Mania.csproj
	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
	osu.Game.Modes.Osu/Objects/Drawables/DrawableSpinner.cs
	osu.Game.Modes.Osu/UI/OsuHitRenderer.cs
	osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
	osu.Game/Modes/UI/HitRenderer.cs
	osu.Game/osu.Game.csproj
2017-03-15 21:36:43 +09:00
smoogipooo
3a8d1d3619 Add license headers. 2017-03-15 21:32:47 +09:00
smoogipooo
e0e0a2726d Move OsuJudgementInfo to its own class, remove PositionalJudgementInfo. 2017-03-15 19:23:42 +09:00
smoogipooo
a9bc253b8c General refactoring (no more casts :D). 2017-03-15 19:18:23 +09:00
smoogipooo
36e8618370 Make DrawableHitObjects have generic JudgementInfos. 2017-03-15 18:55:38 +09:00
smoogipooo
bf66b84ff8 Move a few classes/enums into separate files. 2017-03-15 16:07:40 +09:00
smoogipooo
41f912836a Refactorings. 2017-03-15 12:57:17 +09:00
smoogipooo
6a31219781 Add further abstraction to Sliders/IHasCurve. 2017-03-15 12:52:25 +09:00
smoogipooo
5b58daa23d Add check for no combo colours. 2017-03-14 21:47:31 +09:00
smoogipooo
069a7a24ce Fix defaults not being set (keep in mind this will be changed in a later pullrequest). 2017-03-14 19:04:40 +09:00
Dean Herbert
5c2bf02c9d Merge branch 'master' into beatmap_parsing 2017-03-14 17:50:00 +09:00
smoogipooo
d6ccc66b23 Attempt to fix nullref warning. 2017-03-14 17:46:35 +09:00
smoogipooo
2b3b3b7255 Fix license headers (sorry I have to do this as post-processing for now cos VS 2017...). 2017-03-14 17:07:38 +09:00
smoogipooo
e52d5181f7 Fix a few visual tests failing. 2017-03-14 17:01:46 +09:00
smoogipooo
7141bc86d3 Rework beatmap post-processing into HitRenderer. 2017-03-14 17:01:21 +09:00
Dean Herbert
14b22445fa
Merge remote-tracking branch 'upstream/master' into general-fixes
# Conflicts:
#	osu.Game/Modes/UI/HitRenderer.cs
2017-03-14 16:15:26 +09:00
Dean Herbert
1f68731a09
Split PlayerInputManager into two classes, allowing more precise handling of input (for KeyCounter). 2017-03-14 16:00:35 +09:00
smoogipooo
e42c790df2 Refactorings. 2017-03-14 15:45:27 +09:00
smoogipooo
072eea82ea Fix up combo colours + a few nullrefs. 2017-03-14 14:50:12 +09:00
smoogipooo
854212a7aa Merge branch 'master' into beatmap_parsing
Conflicts:
	osu.Desktop.VisualTests/app.config
	osu.Game.Modes.Catch/CatchRuleset.cs
	osu.Game.Modes.Mania/ManiaRuleset.cs
	osu.Game.Modes.Mania/app.config
	osu.Game.Modes.Osu/OsuRuleset.cs
	osu.Game.Modes.Osu/app.config
	osu.Game.Modes.Taiko/TaikoRuleset.cs
	osu.Game/Modes/Ruleset.cs
	osu.Game/app.config
	osu.Game/osu.Game.csproj
2017-03-14 13:39:19 +09:00
smoogipooo
b82185a667 Rename to not use acronyms. 2017-03-14 13:24:07 +09:00
smoogipooo
bbd81dbc47 Add license headers. 2017-03-14 13:02:42 +09:00