1
0
mirror of https://github.com/ppy/osu.git synced 2024-10-02 06:27:25 +08:00
Commit Graph

2115 Commits

Author SHA1 Message Date
smoogipoo
0f8a76afde Remove manual hitobject sample namespacing 2020-01-02 14:27:27 +09:00
Dean Herbert
f09f9eb07d Merge branch 'master' into general-editor-beatmap 2020-01-01 23:27:08 +09:00
Dean Herbert
ca90f708f1 Merge remote-tracking branch 'upstream/master' into remove-editor-beatmap-generics 2020-01-01 21:03:31 +09:00
smoogipoo
8c378dc625 Move EditorBeatmap construction/conversion to Editor 2019-12-30 14:51:14 +09:00
Huo Yaoyuan
1b33581667 Construct DllResourceStore with assemblies 2019-12-28 21:13:18 +08:00
Bartłomiej Dach
3621362a48 Merge branch 'master' into scrolling-container-origin-adjust 2019-12-27 16:52:21 +01:00
Dean Herbert
5efb7e8015 Always update default value 2019-12-27 23:01:52 +09:00
smoogipoo
6069d98ced Remove generic editor beatmap 2019-12-27 19:39:30 +09:00
Dean Herbert
2c8879f0fb Lock user adjusted difficulty settings when changing beatmap 2019-12-27 19:05:17 +09:00
Dan Balasescu
199c0bca02
Merge branch 'master' into fix-mod-read-setting 2019-12-27 17:45:24 +09:00
Dan Balasescu
ecfe1d361b
Merge branch 'master' into fix-mod-read-setting 2019-12-27 17:29:13 +09:00
Dean Herbert
b330aec03e Drain starting at the first hitobject, not gameplay start 2019-12-27 16:16:30 +09:00
smoogipoo
c22744de2c Better define minimum health targets 2019-12-27 12:46:35 +09:00
smoogipoo
fbbd16b4f0 Remove healthIncreases nullability 2019-12-27 12:39:25 +09:00
Bartłomiej Dach
193e41f878 Add origin adjustment for hitobject lifetime
Visual inspection of taiko gameplay has shown that hitobjects appeared
on screen only when the origin of the hitobject came into the bounds
of the screen, instead of appearing when any visible part of the
hitobject came into the screen bounds.

This behaviour was due to lifetime calculation being based on the origin
of the hitobject and not taking into account the actual object
dimensions. Adjust the lifetime start of the hitobject by subtracting
the time needed to show the part of the hitobject that should already
be visible on screen when the origin comes into frame.
2019-12-26 20:37:29 +01:00
Dean Herbert
a4d4efc312
Fix missing comments 2019-12-26 19:33:59 +09:00
smoogipoo
35f64d9aae More comments 2019-12-26 17:54:31 +09:00
smoogipoo
f5dbd57d55 Refactor drain calculation for resiliency 2019-12-26 17:36:40 +09:00
smoogipoo
662ec2d812 Refactor gameplay-time drain limitation 2019-12-26 15:46:07 +09:00
smoogipoo
e0c1072ab2 Add xmldocs 2019-12-26 15:01:19 +09:00
smoogipoo
eba6371526 Re-implement taiko's accumulating health processor 2019-12-26 15:01:19 +09:00
smoogipoo
3b07c3913d Add perfect and ok values, move to base Judgement 2019-12-26 15:00:59 +09:00
smoogipoo
0454c5022d Fix some maps potentially starting with 0 health 2019-12-26 15:00:59 +09:00
smoogipoo
90a0569660 Tweak drain values 2019-12-26 15:00:58 +09:00
smoogipoo
522847987b Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
smoogipoo
b348abcd07 Only drain health in non-break times 2019-12-26 14:59:49 +09:00
smoogipoo
977fb3d1bf Make processors and break overlay frame-stable 2019-12-26 14:59:49 +09:00
smoogipoo
85c44b5a5a Disable list additions during gameplay 2019-12-26 14:59:49 +09:00
smoogipoo
bd74d086fb Remove adjustment factor 2019-12-26 14:59:49 +09:00
smoogipoo
70d2d8a2fa Add adjustable target percentage 2019-12-26 14:59:49 +09:00
smoogipoo
a4b1c79e18 Initial implementation of HP drain 2019-12-26 14:59:49 +09:00
smoogipoo
985277da79 Add time elapsation to judgement simulation 2019-12-26 14:59:49 +09:00
smoogipoo
90cb9d9162 Simplify scoreprocesor/healthprocessor implementations 2019-12-26 14:59:49 +09:00
smoogipoo
7414a6aadd Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
# Conflicts:
#	osu.Game.Rulesets.Catch/CatchRuleset.cs
#	osu.Game.Rulesets.Mania/ManiaRuleset.cs
#	osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dean Herbert
f603dd82bc Fix difficulty adjust mod not correctly reading settings while leaderboard visible 2019-12-26 14:52:08 +09:00
Dean Herbert
a47e5aeead Fix sample lookup not working correctly for custom rulesets 2019-12-26 00:51:44 +09:00
Dan Balasescu
9702cc9809
Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
Dean Herbert
1b1c255394
Make the Easy mod's extra life count customizable (#7331)
Make the Easy mod's extra life count customizable
2019-12-25 20:19:08 +09:00
Dean Herbert
d84b319a3a Merge remote-tracking branch 'upstream/master' into adjustable-map-settings 2019-12-25 15:20:17 +09:00
Dean Herbert
911dc2d98d Fix code inspections 2019-12-25 15:20:10 +09:00
Dean Herbert
52ba0cd816 Rename method to be more appropriate
Also adds xmldoc.
2019-12-25 15:20:04 +09:00
Dean Herbert
e019ea408a
Merge branch 'master' into adjustable-map-settings 2019-12-25 13:16:47 +09:00
Lucas A
e3753ae29f Make the easy mod's extra life count customizable 2019-12-24 10:13:12 +01:00
smoogipoo
00546787c8 Remove unused method 2019-12-24 16:52:49 +09:00
Dean Herbert
fcb7a9ade5 Update RulesetStore to read from populated defaults 2019-12-24 16:16:55 +09:00
Dean Herbert
5738267642 Copy ruleset info over default 2019-12-24 16:05:20 +09:00
Dean Herbert
d87203857b Move default construction into constructor 2019-12-24 16:02:35 +09:00
Dean Herbert
a324bfbc2c Remove LegacyID from Ruleset 2019-12-24 13:48:27 +09:00
unknown
fe73b9f8d3 make HP and OD generic and instantiate CS and AR to modes that need it 2019-12-22 16:45:32 +08:00
Salman Ahmed
55be4478aa Merge remote-tracking branch 'upstream/master' into fallback-to-skin-combo-colours 2019-12-21 12:36:09 +03:00
unknown
1bd44529dd add full-stop to mod description for consistency 2019-12-20 18:31:16 +08:00
unknown
08b477ed52 make ModDifficultyAdjust abstract 2019-12-20 18:30:23 +08:00
smoogipoo
50fa6c5f77 Update score on reverts 2019-12-19 20:18:23 +09:00
smoogipoo
04c3a6f8a4 Move more properties to the base class 2019-12-19 20:18:17 +09:00
smoogipoo
76f2fb378f Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
smoogipoo
1da8cc8690 Encapsulate common logic of ScoreProcessor 2019-12-19 19:03:27 +09:00
smoogipoo
39489e2901 Merge remote-tracking branch 'refs/remotes/origin/master' into fix-editor-movement-crash 2019-12-18 18:51:56 +09:00
smoogipoo
5664ce3109 Add hitobject container regression test 2019-12-18 18:51:12 +09:00
Dean Herbert
ea661fce21
Merge branch 'master' into adjustable-map-settings 2019-12-18 18:44:11 +09:00
Dean Herbert
5cdc7d3b18
Merge pull request #7183 from smoogipoo/legacy-beatmap-saving
Add initial implementation of a legacy beatmap encoder
2019-12-18 18:43:14 +09:00
Dean Herbert
51a01c7006
Merge pull request #7256 from peppy/remove-ruleset-ctor-param
Remove RulesetInfo parameter from Ruleset constructor
2019-12-18 18:42:42 +09:00
smoogipoo
2a128340d0 Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats 2019-12-18 17:58:37 +09:00
Dean Herbert
fa067b8799
Merge branch 'master' into legacy-beatmap-saving 2019-12-18 17:17:03 +09:00
Dean Herbert
6e0802e50c Remove RulesetInfo parameter from Ruleset constructor 2019-12-18 14:49:09 +09:00
smoogipoo
df8f8ffd0d Fix potential exception during removal 2019-12-18 12:03:15 +09:00
smoogipoo
bcc19e29f2 Fix editor crashing after re-ordering objects 2019-12-18 02:56:29 +09:00
Dean Herbert
e0ce87adca
Move CreateScoreProcessor() to Ruleset (#7244)
Move CreateScoreProcessor() to Ruleset
2019-12-17 22:15:42 +09:00
Dan Balasescu
fd2785bab3
Merge branch 'master' into fxcop 2019-12-17 20:14:45 +09:00
smoogipoo
49bf8d27d1 Move CreateScoreProcessor() to Ruleset 2019-12-17 20:08:13 +09:00
Huo Yaoyuan
d5994ed484 CA2208: create exceptions correctly. 2019-12-17 13:00:10 +08:00
Huo Yaoyuan
3c39fde7ff CA1065: throw NotSupportedException in properties. 2019-12-17 13:00:05 +08:00
Huo Yaoyuan
d7b3578cc6 CA2201: throw correct exception type. 2019-12-17 13:00:02 +08:00
Huo Yaoyuan
ecfc6dfa3d CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00
Dean Herbert
b5db927d93 Merge branch 'master' into cinema-mod 2019-12-17 12:56:06 +09:00
Dean Herbert
272d7d0ca9
Merge branch 'master' into fallback-to-skin-combo-colours 2019-12-17 12:36:20 +09:00
Dean Herbert
87035f8251 Simplify complex method 2019-12-17 12:12:15 +09:00
Dean Herbert
438d97f4f5 Rename variable for clarity 2019-12-16 19:42:28 +09:00
Dean Herbert
cfd8111120 Better initial beat handling 2019-12-16 19:41:02 +09:00
Dean Herbert
72404bff9a Add support for simple triple time 2019-12-16 19:16:54 +09:00
Dean Herbert
210fecc951 Fix incorrect hat logic; add support for first barline omission 2019-12-16 18:57:11 +09:00
Dean Herbert
0f9ff32cdc Fix beat playing while paused 2019-12-16 18:51:22 +09:00
Dean Herbert
c883c97bab Fix off-by-one starting bar 2019-12-16 18:50:58 +09:00
Dean Herbert
3e0fda58ea Play finish in addition to kick, not isolated 2019-12-16 18:47:06 +09:00
Dean Herbert
9de6b62fb1 Fix nightcore beat not playing if song doesn't hit beat index 0 2019-12-16 18:24:29 +09:00
smoogipoo
8beb6b534f Merge remote-tracking branch 'refs/remotes/origin/master' into legacy-beatmap-saving 2019-12-16 17:09:03 +09:00
unknown
88d3a1707d ensure beatIndex is 0 before starting beats 2019-12-16 06:35:18 +08:00
Huo Yaoyuan
c457571da6 Use index and range expressions 2019-12-15 20:17:35 +08:00
unknown
c06e558f87 add setting to start fully wounded 2019-12-15 18:12:37 +08:00
unknown
154bc57c6e remove unused dependency 2019-12-15 17:46:44 +08:00
unknown
6da168118e remove unused usings 2019-12-15 17:02:29 +08:00
unknown
01c036b0b0 implement backing beats for nightcore mods 2019-12-15 16:56:02 +08:00
Huo Yaoyuan
ddb2cfc46d Use GetEndTime in Taiko and Mania 2019-12-14 18:16:13 +08:00
Dean Herbert
59538bfd32 Merge branch 'global-available-mods' into adjustable-rate-mods 2019-12-13 21:57:27 +09:00
smoogipoo
72ea871bff Make constructor protected 2019-12-13 21:55:20 +09:00
Dean Herbert
af15662856 Fix WindUp applying too much change 2019-12-13 21:55:07 +09:00
smoogipoo
abf3f341b7 Merge remote-tracking branch 'refs/remotes/origin/master' into legacy-beatmap-saving 2019-12-13 19:01:25 +09:00
unknown
ab5aa8594d remove whitespace 2019-12-13 15:46:58 +08:00
unknown
0311cc83ad add whitespace 2019-12-13 15:27:34 +08:00
unknown
ababe7b6c9 refactor mod to make use of #7175 2019-12-13 15:22:07 +08:00
unknown
002a125b4a make ModDifficultyAdjust generic 2019-12-12 21:14:26 +08:00