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Commit Graph

63 Commits

Author SHA1 Message Date
smoogipooo
ae7547bbda Fix up distance -> positional length comments. 2017-03-15 12:59:19 +09:00
smoogipooo
41f912836a Refactorings. 2017-03-15 12:57:17 +09:00
smoogipooo
6a31219781 Add further abstraction to Sliders/IHasCurve. 2017-03-15 12:52:25 +09:00
smoogipooo
9fdeff3f9e Make interfaces inherit other interfaces for now. 2017-03-15 12:30:31 +09:00
smoogipooo
808f9fccca Add comment to IHasSpecial. 2017-03-15 12:29:54 +09:00
smoogipooo
72e1612f32 Null-safety in the case where there are no HitObjects. 2017-03-14 19:44:14 +09:00
smoogipooo
c2d80936cf More closely replicate osu!'s parsing code. 2017-03-14 19:25:04 +09:00
smoogipooo
c315c8690b Fix incorrect hit object type. 2017-03-14 19:24:47 +09:00
smoogipooo
069a7a24ce Fix defaults not being set (keep in mind this will be changed in a later pullrequest). 2017-03-14 19:04:40 +09:00
smoogipooo
785b970125 Add special interface for LegacyHold. 2017-03-14 18:49:22 +09:00
smoogipooo
a1833fd6b0 Whoops, naming. 2017-03-14 18:49:01 +09:00
smoogipooo
4c7f0fcb73 Fix unit tests. 2017-03-14 18:46:34 +09:00
smoogipooo
1f43370886 Fix failing unit test, move legacy hitobjects to Objects/Legacy/. 2017-03-14 18:06:32 +09:00
smoogipooo
7141bc86d3 Rework beatmap post-processing into HitRenderer. 2017-03-14 17:01:21 +09:00
smoogipooo
90ad2e9731 Remove unused interface. 2017-03-14 15:50:36 +09:00
smoogipooo
e42c790df2 Refactorings. 2017-03-14 15:45:27 +09:00
smoogipooo
e8d5cff790 Fix license headers. 2017-03-14 14:53:17 +09:00
smoogipooo
072eea82ea Fix up combo colours + a few nullrefs. 2017-03-14 14:50:12 +09:00
smoogipooo
bbd81dbc47 Add license headers. 2017-03-14 13:02:42 +09:00
smoogipooo
f50e0bbf3c Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use. 2017-03-13 19:15:25 +09:00
Dean Herbert
d7497330b2
Reduce warning/suggestion count to zero. 2017-03-09 15:52:40 +09:00
Dean Herbert
3eece390cb
Abstract constructors -> protected. 2017-03-09 14:01:08 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dean Herbert
faf07ab51a
Use generics everywhere. 2017-03-06 13:59:11 +09:00
Dean Herbert
4163569e57
Fix some license headers. 2017-03-02 18:45:20 +09:00
Thomas Müller
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Dean Herbert
32ce8cf723
Audio class renames in line with framework changes. 2017-02-18 17:35:04 +09:00
Dean Herbert
8bf3902cbd
Add the concept of nested DrawableHitObjects.
- Applies to Slider Ticks and start circle. repeat/endpoints still need addressing.
- Removed SliderTicksLayer abstraction for now.
2017-02-16 17:02:36 +09:00
Dean Herbert
2640c2ac43
Add tick sample. 2017-02-16 13:39:01 +09:00
Dean Herbert
7fbc5990d1
Add combo numbers. 2017-02-15 23:23:55 +09:00
Dean Herbert
580584a015
Don't use osu! mode parser for other game modes for now (convert still works). 2017-02-15 12:36:47 +09:00
Dean Herbert
8e9a5e9faa Add the ability to make DrawableHitObjects non-interactive (for use in other contexts). 2017-02-15 01:23:20 +09:00
Dean Herbert
fc192906ea Handle proxied approach layer better and add slider's approach circle (previously missing). 2017-02-15 01:23:19 +09:00
Damnae
38b25a7df3 Add hit object stacking. 2017-02-09 07:28:40 +01:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert
a2501cc81d Fix TestCaseHitObjects not working at all due to state being set before load is complete. 2017-01-27 00:16:02 +09:00
Dean Herbert
162e183b36 Fix some nullrefs when running visualtests with no maps loaded. 2017-01-27 00:16:02 +09:00
Drew DeVault
fa007e632d Refactor colors to palette based design 2017-01-12 16:38:27 -05:00
Drew DeVault
70ecf48ca7 Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.

Closes #126
2017-01-09 17:20:31 -05:00
Dean Herbert
cf8283582b Don't update LifetimeStart on HitObject state change. 2016-12-15 22:58:23 +09:00
Dean Herbert
d8e40d4fb1 Add naive lifetime calculation for drawable HitObjects. 2016-12-15 22:58:22 +09:00
Dean Herbert
f8395c4d3f Fix slider ball not tracking when mouse hasn't been moved since slider appeared. 2016-12-08 21:07:20 +09:00
Dean Herbert
c53743ca7d Fix unit test regression. 2016-12-08 20:00:24 +09:00
Dean Herbert
391767e01d Add very basic hitsound support. 2016-12-08 19:54:22 +09:00
Dean Herbert
87ad44b901 Fix HitObject test case not displaying properly. 2016-12-07 18:46:47 +09:00
Dean Herbert
421dd19aaf Move initial state updates to DrawableHitObject. 2016-12-06 18:35:08 +09:00
Thomas Müller
773d64cd5e Update judgement after children have been updated. 2016-12-03 14:40:15 +01:00
Dean Herbert
1e037b3eaa Merge remote-tracking branch 'refs/remotes/upstream/master' into fix-depth 2016-11-30 12:21:12 +09:00
Thomas Müller
b12b82fdd3 Fix depth values. 2016-11-29 20:50:12 +01:00