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h1or4dme8
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osu-lazer
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fa007e632d
osu-lazer
/
osu.Game
/
Modes
/
Objects
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Drew DeVault
fa007e632d
Refactor colors to palette based design
2017-01-12 16:38:27 -05:00
..
Drawables
Don't update LifetimeStart on HitObject state change.
2016-12-15 22:58:23 +09:00
HitObject.cs
Refactor colors to palette based design
2017-01-12 16:38:27 -05:00
HitObjectConverter.cs
Move play modes to their own projects.
2016-11-14 18:54:24 +09:00
HitObjectParser.cs
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
2016-11-14 22:03:39 +09:00