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30 lines
821 B
C#
30 lines
821 B
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Samples;
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using OpenTK.Graphics;
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using osu.Game.Graphics;
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namespace osu.Game.Modes.Objects
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{
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/// <summary>
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/// A hitobject describes a point in a beatmap
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/// </summary>
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public abstract class HitObject
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{
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public double StartTime;
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public virtual double EndTime => StartTime;
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public bool NewCombo { get; set; }
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public Color4 Colour = new Color4(17, 136, 170, 255);
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public double Duration => EndTime - StartTime;
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public HitSampleInfo Sample;
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public virtual void SetDefaultsFromBeatmap(Beatmap beatmap) { }
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}
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}
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