Adam
58d64cdbd0
Clarify usingHiddenFading logic
2023-02-18 17:33:33 -06:00
Adam
e06502085e
Enable fading when hidden only hides appreach circles
2023-02-16 16:31:42 -06:00
mk56-spn
d5bc8e2941
Code cleanup pass:
...
Make bubble transform logic more sane.
Extract bubble `getPosition()` method.
Address poorly named variables.
2023-02-16 11:12:30 +01:00
Dean Herbert
7afdcb9383
Merge branch 'master' into hide-resume-overlay
2023-02-16 15:42:14 +09:00
mk56-spn
8fc35b159f
Remove dysfunctional slider colouring
2023-02-15 10:04:50 +01:00
mk56-spn
297963b461
Remove BubbleInfo struct and consume DrawableOsuHitObject
s directly
2023-02-15 10:00:46 +01:00
mk56-spn
1d1c794ccf
Invert pointless nested if
statement
2023-02-15 09:37:47 +01:00
mk56-spn
e9a7d90273
make transform duration for bubble a method instead of a variable
2023-02-15 09:33:18 +01:00
mk56-spn
82292d6162
Make colouring for bubble more intuitive and remove unnecessary alpha assignment
2023-02-15 09:30:56 +01:00
Adam
5e774a28d8
Correct timings to match stable exactly + don't fade with hidden
2023-02-15 01:02:54 -06:00
mk56-spn
5db624159b
Change bubble rewind removal to be in ApplyToDrawableHitObject
method.
2023-02-14 18:06:43 +01:00
mk56-spn
92c61c7339
move logic for bubble invoking to ApplyToDrawableHitobject()
` method
2023-02-14 16:31:34 +01:00
mk56-spn
2d49b5f9d6
Move bubbles to ruleset overlays container
2023-02-14 14:03:48 +01:00
mk56-spn
d100a4a491
Make lastJudgedHitObject
nullable, and fix typo in name.
2023-02-14 10:12:37 +01:00
Dean Herbert
c540d78fbc
Expose the actual KeyBindingInputManager
...
Turns out that `CreateInputManager` is called more than once, and some
mods (ie. `InputBlockingMod`) rely on consuming the "main" one. So let's
go back to accessing and exposing in `DrawableOsuRuleset` rather than
storing out own reference.
2023-02-14 18:10:26 +09:00
Dean Herbert
5ec5222d8a
Expose and consume OsuInputManager
explicitly
2023-02-14 17:36:07 +09:00
Pasi4K5
e4b84ebd0b
Add UseResumeOverlay
and use it for hiding the ResumeOverlay
2023-02-13 23:51:39 +01:00
mk56-spn
6ff6e06a69
Simplify bubble container structure, modify some comments
2023-02-12 11:37:07 +01:00
mk56-spn
5e0c4aa904
Refactor pooling for bubbles, tweak the animations a tad, add some clarifying comments
2023-02-12 00:59:46 +01:00
Adam
7bad0113cd
Move early fade effect to classic mod setting
2023-02-09 16:20:11 -06:00
mk56-spn
f0d4b9f0ca
Add inline comment for colour border override
2023-02-06 17:00:47 +01:00
Dean Herbert
abcb564a74
Code quality pass of OsuModBubbles
2023-02-06 17:35:43 +09:00
mk56-spn
3bdf83bf44
Redo the drawable structure of bubbledrawable to run and look better
2023-01-29 00:48:14 +01:00
mk56-spn
66da4c0288
Add colouration to the sliders to better match the vibrancy of the mod
2023-01-28 17:38:24 +01:00
mk56-spn
c3090dea5f
Simplify animations
2023-01-28 00:30:30 +01:00
mk56-spn
7c81f1e75b
Remove unnecessary BDL from bubble drawable
...
Improve animation duration formula
2023-01-27 12:53:19 +01:00
MK56
c50604f701
Merge branch 'master' into bubble_mod_implementation_clean
2023-01-27 11:58:56 +01:00
Pasi4K5
8b47af6503
Remove HidesResumeOverlay
and set ResumeOverlay
to null
in OsuModAutopilot
2023-01-24 00:49:09 +01:00
Pasi4K5
75a1a2ec2f
Hide ResumeOverlay
when OsuModAutopilot
is enabled
2023-01-22 03:44:59 +01:00
Gabe Livengood
dfbbc4002c
address test failure
2023-01-17 10:22:58 -05:00
mk56-spn
ca84b885dc
Add more detail to bubbles
2023-01-11 17:51:41 +01:00
mk56-spn
8a108b143e
Address mod incompatibilities
2022-12-25 23:11:15 +01:00
mk56-spn
bbb22479a8
Add "ModBubbles" for the osu ruleset.
2022-12-25 23:09:52 +01:00
apollo-dw
684b16cef5
Disambiguate object flipping and reflection methods
2022-12-07 21:09:53 +00:00
Pasi4K5
91e9c27507
Rename FlipSlider()
to FlipSliderHorizontally
2022-12-07 00:48:25 +01:00
Pasi4K5
30952199b8
Allow random mod to flip sliders
2022-12-07 00:40:18 +01:00
Dean Herbert
896f2d8f74
Fix multiple instances of last hitobject time being calculated incorrectly
2022-12-01 18:04:06 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dario Headley
a8c95c39ad
Exclude sliderticks from the " freeze "
2022-11-14 16:18:46 +01:00
Dean Herbert
cd8dc9b17b
Rename "Target" to "Target Practice"
2022-11-01 19:47:20 +09:00
Dan Balasescu
37407293aa
Adjust target and hold off mod multipliers
2022-11-01 17:57:20 +09:00
Dean Herbert
521fbd2ea3
Merge pull request #20345 from mk56-spn/Freeze_frame_implementation
...
Add "Freeze Frame" mod
2022-10-26 01:28:23 +09:00
D.Headley
f4aae9138b
Remove Incompatibility with HD
2022-10-25 08:48:45 +02:00
Dean Herbert
279ef556e3
Fix typon in comment
2022-10-25 13:27:26 +09:00
Dean Herbert
588fc750cd
Change approach circles to all appear at the same time, but don't adjust AR
2022-10-25 13:26:32 +09:00
D.Headley
764bc1948f
remove commented out Incompatible mod
2022-10-18 14:59:43 +02:00
D.Headley
acf3498f83
Code Quality
2022-10-18 13:49:10 +02:00
Dario Headley
e1a8bfa135
Fixed approachCircle preempt
2022-10-18 13:40:13 +02:00
Salman Ahmed
7e9229a117
Merge branch 'master' into no-scope-no-smoke
2022-10-15 16:42:34 +03:00
Salman Ahmed
ba72f13f54
Merge branch 'master' into hide-mouse-on-keyboard-input
2022-10-14 22:26:30 +03:00
Salman Ahmed
b1b97505ac
Fix smoke displayed in "No scope" mod
2022-10-14 22:16:14 +03:00
Salman Ahmed
09cc89cfa0
Update existing usages of Cursor
to handle null value
2022-10-13 00:17:08 +03:00
D.Headley
f67f6cc99c
Fix switch case
2022-10-12 19:45:08 +02:00
D.Headley
83aedb1930
Make mod use new Combo, remove pointless test
2022-10-12 12:42:26 +02:00
Salman Ahmed
84fdd2e107
Improve flashlight display on break periods
2022-10-11 17:16:57 +03:00
Dean Herbert
5a5f3af27d
Rename property and add xmldoc
2022-10-10 15:42:08 +09:00
MK56
8fe89d5de2
Merge branch 'ppy:master' into Freeze_frame_implementation
2022-10-07 22:23:51 +02:00
Dan Balasescu
8598eb29f8
Adjust flashlight to closely match classic
2022-10-03 18:38:05 +09:00
o-dasher
f3e25eacad
Removes unnecessary setting sources specifications
2022-09-27 09:25:58 -04:00
o-dasher
537796c3a1
Cleanup mod bindings
2022-09-25 15:49:22 -04:00
Dean Herbert
9bbb53af40
Merge pull request #20370 from Pasi4K5/random-mod-customisation
...
Add mod settings `AngleSharpness` and `AngleVariety` to the random mod
2022-09-22 13:52:41 +09:00
Pasi4K5
b1ecac514a
Correct comments
2022-09-20 23:13:38 +02:00
Pasi4K5
b7c1e8cc5a
Remove setting AngleVariety
2022-09-20 23:11:38 +02:00
Pasi4K5
9eb0a21d75
Correct comments
2022-09-19 00:45:23 +02:00
D.Headley
6d3e42a248
Give enums descriptions, change acronym and remove icon
2022-09-18 23:56:26 +02:00
Pasi4K5
4263933c9e
Add settings AngleSharpness
and Angle variety
2022-09-18 23:43:14 +02:00
Salman Ahmed
557b39b69b
Fix InputBlockingMod
not always clearing last action on break periods
2022-09-16 20:01:19 +03:00
Mk-56spn
a0c493656f
Remove Incompatibility with Approach Circle requiring mods
2022-09-16 15:27:36 +02:00
Mk-56spn
6db8f51c02
Improve Tests
...
Fix divisor in test
Add Copyright header
2022-09-16 13:45:18 +02:00
Mk-56spn
5a9b027ebc
Use Enum for Settings
2022-09-16 02:57:21 +02:00
Mk-56spn
eb84c513e3
Add ability to adjust to BPM changes
...
fix first hitcircle being off time
Bpm changes not working fix
2022-09-16 02:14:14 +02:00
Mk-56spn
d2ac25870b
Merge remote-tracking branch 'origin/Freeze_frame_implementation' into Freeze_frame_implementation
2022-09-10 14:08:38 +02:00
Mk-56spn
23d435bc42
name changes
2022-09-10 14:08:04 +02:00
MK56
33a435e2ef
Merge branch 'ppy:master' into Freeze_frame_implementation
2022-09-10 00:54:46 +02:00
Dean Herbert
a2f96ea120
Make random
implicitly null to avoid potential incorrect behaviour in randomBool
2022-09-09 17:55:54 +09:00
Dean Herbert
5defb8b471
Merge branch 'master' into enhance-randomisation
2022-09-09 17:53:13 +09:00
Mk-56spn
e416c87970
readded approach circles
2022-09-08 15:17:22 +02:00
Mk-56spn
4a6c8785af
Clean up
2022-09-08 11:14:56 +02:00
Mk-56spn
7f08de522d
Fixed
2022-09-08 01:21:03 +02:00
MK56
e250885204
Merge branch 'ppy:master' into Freeze_frame_implementation
2022-09-08 00:10:44 +02:00
Mk-56spn
5a1b2f9a77
Freeze frame testing
2022-09-08 00:05:48 +02:00
Dean Herbert
b5b66de3c9
Fix target mod crashing if beatmap is played with a break after all hitobjects
...
Closes https://github.com/ppy/osu/issues/20161 .
2022-09-07 17:46:51 +09:00
Dean Herbert
6af8143c8c
Fix typing of new setting to allow it to be visible to tools export
2022-08-31 22:34:07 +09:00
Dean Herbert
780121eeee
Add setting to toggle metronome in "Target" mod
...
As mentioned in https://github.com/ppy/osu/discussions/20006#discussioncomment-3496732 .
2022-08-29 17:12:10 +09:00
o-dasher
4de6df71c5
No "gameplayClock" usage with playfield update mods
2022-08-24 20:59:32 -04:00
MK56
91742859f1
Merge branch 'ppy:master' into blink_implementation
2022-08-19 16:55:27 +02:00
Mk-56spn
7add3a6950
ar var test
2022-08-18 19:00:54 +02:00
Nao
c940f5abcb
Merge branch 'master' into ruleset-localization
2022-08-14 15:17:44 -04:00
Pasi4K5
5106c00a9c
Improve code quality
2022-08-14 19:02:29 +02:00
Pasi4K5
7a41b9f25a
Adjust angle and sectionOffset
calculations
2022-08-13 03:11:58 +02:00
Pasi4K5
8c624d3269
Add comments and improve code readability
2022-08-13 00:57:49 +02:00
Pasi4K5
78fe72476d
Adjust parameters
2022-08-13 00:01:40 +02:00
Dean Herbert
e5e9841652
Apply multiple other mod debuffs as decided in pull request discussion
2022-08-12 18:58:09 +09:00
naoei
3e38baca3c
Change ruleset mod description types
2022-08-10 16:09:11 -04:00
Pascal Pomper
f98ee3ff24
Merge branch 'ppy:master' into enhance-randomisation
2022-08-10 12:22:39 +02:00
Dean Herbert
a5fac70c3b
Rename variable to not include mode name itself
2022-08-01 23:30:00 +09:00
Dean Herbert
d09976bb39
Merge branch 'master' into Wiggle-strength-duration
2022-08-01 23:29:03 +09:00
Dan Balasescu
415d6def2d
Remove unnecessary AsNonNull()
2022-08-01 13:22:58 +09:00
andy840119
632577389d
Mark the property as non-nullable.
2022-07-31 21:43:16 +08:00
Salman Ahmed
72961ec336
Flip method parameters to make sense
...
See 537f64c75e (r931785228)
2022-07-28 08:04:55 +03:00