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Commit Graph

1582 Commits

Author SHA1 Message Date
Dean Herbert
c0abce918f Add enum to snap method as alternative to mutliple nested invocations 2022-05-12 16:19:07 +09:00
Dean Herbert
c7e9bd7751
Merge branch 'master' into catch-editor-per-object-sv 2022-05-09 19:18:01 +09:00
Dan Balasescu
45c6f5edef
Merge pull request #18158 from ekrctb/fix-banana-shower-placement-negative-duration
Fix duration is negative while placing banana shower in catch editor
2022-05-09 11:26:06 +09:00
ekrctb
158f134260 Fix duration is negative while placing banana shower in catch editor.
Timeline blueprint is glitched when the hit object has negative duration.
Negative duration is unwanted anyways so placement implementation is fixed instead of supporting it in timline blueprint.
2022-05-09 00:01:05 +09:00
ekrctb
483a611c41 Fix BeginPlacement location. 2022-05-08 23:10:51 +09:00
ekrctb
7daa3d8eb7 Remove now-redundant velocity calculation
Velocity is computed from the up-to-date SV now.
2022-05-08 22:36:33 +09:00
ekrctb
37c9aac49f Make ScrollingPath use time instead of distance.
This is consistent as other components now use time instead of distance.
2022-05-08 22:36:33 +09:00
ekrctb
670922c8e5 Use latest slider velocity for juice stream velocity computation.
This fixes one-frame glitch in editor when slider velocity is changed.
2022-05-08 22:36:33 +09:00
ekrctb
0e98bb28bd Fix wrong resampling times are used for juice stream path 2022-05-08 22:36:33 +09:00
ekrctb
9ffa90602b Automatically set slider velocity from juice stream path 2022-05-08 22:36:33 +09:00
ekrctb
4e0155fa4b Make JuiceStreamPath time based instead of distance based.
And remove the "slope limit" feature.
TODO: for a juice stream with a large slope, the slider velocity of the hit object should be changed.
2022-05-08 22:36:33 +09:00
ekrctb
125628dd20 Fix hit object not shown in timline while placement is waiting 2022-05-08 15:52:14 +09:00
Dean Herbert
f6fc926f1a Add xmldoc and rename methods in IPositionSnapProvider for legibility 2022-05-05 15:58:21 +09:00
Dean Herbert
faeefc5e18
Merge pull request #16576 from frenzibyte/osu-distance-spacing
Add "distance spacing" support in editor for osu! ruleset
2022-05-03 12:15:18 +09:00
Dean Herbert
93db6c6bb0 Move FastRandom to LegacyRandom in osu.Game project 2022-04-28 17:47:32 +09:00
Salman Ahmed
b6d2ca7709 Clarify TODO comment 2022-04-28 10:57:14 +03:00
Salman Ahmed
bfc6bfc91b Let CatchHitObjectComposer inherit from DistancedHitObjectComposer and hide control 2022-04-28 06:44:50 +03:00
Salman Ahmed
8ed39009fd Encapsulate distance spacing control handling to a "distance toolbox composite"
Encapsulated in a way which can allow further extensibility for the
right-side area of toolboxes.
2022-04-24 08:33:03 +03:00
Salman Ahmed
4f8f27a58b Merge branch 'master' into osu-distance-spacing 2022-04-24 05:23:30 +03:00
Salman Ahmed
61078910a6 Handle all skin component types explicitly 2022-04-23 03:34:05 +03:00
Dean Herbert
0cac935939 Shorten class name of ModCreatedReplayUser 2022-03-31 11:34:23 +09:00
Dean Herbert
4b2c01a8c1 Bring all mod implementations up-to-date 2022-03-29 16:59:03 +09:00
Dean Herbert
d2d88015e3 Update all cinema/autoplay mods to specify the system user ID 2022-03-28 22:22:56 +09:00
Dean Herbert
6fb06d69cc
Merge branch 'master' into pp-counter-alloc-reduction 2022-03-15 13:31:57 +09:00
Dan Balasescu
523f668c8c Remove unnecessary ctor argument 2022-03-15 12:37:39 +09:00
Dan Balasescu
daac933498 Remove unnecessary ctor arguments 2022-03-15 12:34:58 +09:00
Dan Balasescu
59d57a44d4 Prevent incorrect usages by hard-typing ctor type 2022-03-15 09:11:59 +09:00
Dan Balasescu
3fff7f4b7e Require ScoreProcessor to receive ruleset 2022-03-14 15:51:10 +09:00
Dan Balasescu
4a3e3aba65 Restructure PerformanceCalculator to not require ScoreInfo argument 2022-03-14 14:25:28 +09:00
Dan Balasescu
c36badab4b Add per-ruleset score multipliers for classic scoring 2022-03-10 10:26:09 +09:00
Dan Balasescu
84e82ef5e4 Add XMLDocs to difficulty attribute properties 2022-02-16 14:09:19 +09:00
Salman Ahmed
19ee05c232 Add "distance spacing" multiplier for osu! ruleset
While osu!catch also implements a distance snap grid, it doesn't rely on
`GetBeatSnapDistanceAt` (unlike osu!), therefore it can't have the
"distance spacing" multiplier yet.
2022-02-15 02:21:53 +03:00
Bartłomiej Dach
82f9ad63f5
Fix flashlight size multiplier printing with too many decimal digits 2022-02-02 20:41:25 +01:00
Bartłomiej Dach
e042f29ee3
Remove skin ctor param from LegacyCatchComboCounter
No longer used since 004798d61d.
2022-02-01 21:49:52 +01:00
Dan Balasescu
0458d408bb Add replay statistics frames to FramedReplayInputHandler 2022-01-31 18:53:47 +09:00
Bartłomiej Dach
2375420d4c
Tweak allowable ranges of size multiplier 2022-01-24 21:32:31 +01:00
Bartłomiej Dach
a227af75ed
Simplify flashlight parameter passing flow 2022-01-24 21:03:02 +01:00
Bartłomiej Dach
5874475dff
Extract DefaultFlashlightSize to base flashlight class 2022-01-24 21:03:02 +01:00
Bartłomiej Dach
a7c0d507ce
Rename flashlight settings to be more accurate 2022-01-24 21:03:02 +01:00
mk-56
948867898c ModeMultiplier rename 2022-01-24 11:38:52 +01:00
mk-56
161a2a321e Remove bindable from ModeMultiplier 2022-01-24 09:07:07 +01:00
mk-56
ed84ae0ac0 Adjust values to Bdach's refined taste 2022-01-24 00:42:43 +01:00
mk-56
955bab926f Separate the settings for each modes radiuses 2022-01-22 19:38:56 +01:00
mk-56
57cc2f7893 Adjustment to size values of FL per mode 2022-01-16 14:26:26 +01:00
mk-56
ee4331dda4 Merge remote-tracking branch 'origin/Liswiera-FL-changes' into Liswiera-FL-changes 2022-01-15 21:44:03 +01:00
mk-56
2a59735525 Initial commit 2022-01-15 21:43:28 +01:00
Dean Herbert
5c0494f3ba Remove unnecessary precondition check and disallow vertical catch flips for now 2022-01-06 14:39:29 +09:00
Dean Herbert
6779503e57 Refactor logic to avoid TimelineSelectionHandler having to block base calls 2022-01-05 16:56:54 +09:00
Dean Herbert
866ae3472b Add global flip hotkeys 2022-01-05 16:48:07 +09:00
Joseph Madamba
0bd928b5cd Fix incorrect naming / apply review 2021-12-27 21:44:19 -08:00
Joseph Madamba
98524d60a4 Fix clear identifier typos 2021-12-27 20:26:28 -08:00
StanR
40b3ce0ade Clean up comments 2021-12-21 14:03:24 +03:00
StanR
cca02a8016 Create PerformanceAttributes 2021-12-21 13:08:31 +03:00
StanR
2f2006715e Slightly refactor difficulty and pp calculators 2021-12-17 23:40:23 +03:00
Dan Balasescu
8a81392d2b Fix use of incorrect variable, add test 2021-12-16 19:26:36 +09:00
Dan Balasescu
5ea081e899 Test hyperdash generation in catch conversion tests 2021-12-16 19:04:42 +09:00
Dean Herbert
9f688f6291 Stop persisting Skills in DifficultyAttributes 2021-11-21 12:15:32 +09:00
Dan Balasescu
33294ffda6
Merge branch 'master' into fix-plate-clearing-missing-last-banana 2021-11-19 11:42:57 +09:00
Darius Wattimena
38edeac710 Moved the logic to the bottom as placeCaughtObject is otherwise not called yet 2021-11-18 20:24:40 +01:00
Darius Wattimena
95891bc655 Moved clear plate logic to Catcher class 2021-11-18 20:03:41 +01:00
Dean Herbert
fd0cae2bfb
Merge branch 'master' into difficulty-attribute-helpers 2021-11-17 20:49:31 +09:00
Dan Balasescu
815179f713 Use consts for attribute IDs 2021-11-17 20:31:18 +09:00
Dean Herbert
369b4ba789 Update DifficultyCalculator to take an IRulesetInfo 2021-11-15 19:16:48 +09:00
Dean Herbert
62d670a3ca Update DifficultyCalculator to take an IWorkingBeatmap 2021-11-15 19:16:48 +09:00
Dan Balasescu
c8a01c35f7 Remove extra members from FromDatabaseAttributes 2021-11-15 18:11:07 +09:00
Dan Balasescu
0cfd6fdf04 Add to/from database mapping functions to difficulty attributes 2021-11-15 16:06:50 +09:00
Dan Balasescu
907499f73a Add json properties to difficulty attributes 2021-11-15 16:06:29 +09:00
Darius Wattimena
2c4f1817d3 Fixed an issue where banana showers don't clear the plate when missing the last banana 2021-11-14 20:43:31 +01:00
ekrctb
dca2cd6c44
Merge branch 'master' into catch-spinner-checks 2021-11-11 11:32:58 +09:00
Darius Wattimena
d370f64ac3 Changed finding the spinner gaps via a dictionary instead of getting the thresholds via an array 2021-11-10 19:58:36 +01:00
ekrctb
116b857cea
Merge branch 'master' into no-scope-catch 2021-11-10 20:50:31 +09:00
Bartłomiej Dach
6d04823b05
Remove unnecessary virtual specs 2021-11-10 12:00:36 +01:00
Semyon Rozhkov
577bdade5b Hide catcher during banana shower 2021-11-10 04:10:05 +03:00
Semyon Rozhkov
41f4f0ab5e Different setting slider description in each mod 2021-11-10 03:57:22 +03:00
Semyon Rozhkov
ce0eb0b26f Using IUpdatableByPlayfield 2021-11-10 03:53:30 +03:00
Darius Wattimena
bd5caceeb1 Fixed typo in banana shower gap check message 2021-11-10 00:23:14 +01:00
Darius Wattimena
5d8f35f3c9 Code cleanup and added tests for the spinner check 2021-11-10 00:16:29 +01:00
Darius Wattimena
fbfed16756 Started on implementing a spinner gap check for catch 2021-11-09 23:05:25 +01:00
Semyon Rozhkov
64bc8da14c Add "No Scope" mod implementation for Catch 2021-11-09 17:11:19 +03:00
Dean Herbert
0ecf5f201c Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
Dean Herbert
9b705460db Remove trailing exclamation marks from autoplay character names
As mentioned in
https://github.com/ppy/osu/discussions/15401#discussioncomment-1573839.
2021-11-02 14:53:58 +09:00
Dean Herbert
5c7623e68e
Merge pull request #15255 from goodtrailer/node-samples-ilist
Change IHasRepeats.NodeSamples to IList from List
2021-10-28 14:24:26 +09:00
Dean Herbert
add39fbd4f Merge branch 'master' into fix-skin-layout-editor-crash 2021-10-28 06:24:24 +09:00
Dan Balasescu
cab254dc81
Merge branch 'master' into var-inspections-update 2021-10-27 14:02:49 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
ekrctb
393d118eef Fix compilation failure overlooked in merge 2021-10-26 20:20:43 +09:00
ekrctb
e5050b90a5 Don't assume catcher dash speed is 2x the walk speed 2021-10-26 20:09:48 +09:00
ekrctb
de7a908be2 Cut distance snap lines at playfield border in catch editor 2021-10-26 14:51:52 +09:00
ekrctb
c5d765029c Don't compute source object for distance snap grid when it is not enabled 2021-10-26 11:17:04 +09:00
ekrctb
b7a719de71 Rename method 2021-10-26 11:14:12 +09:00
ekrctb
068217557e Add doc comment on catch distance snap grid 2021-10-26 11:12:10 +09:00
ekrctb
9f49a1df8b Handle the case of cursor below the start time of distance snap 2021-10-26 11:00:55 +09:00
ekrctb
865be5a10b Fix distance snap grid rendering inverted when out of bounds 2021-10-26 11:00:44 +09:00
ekrctb
2c92f1a0b7 Use array for fixed-size list 2021-10-26 10:41:17 +09:00
ekrctb
6d1cd0a3a1 Add distance snapping to catch editor 2021-10-25 16:37:44 +09:00
ekrctb
60df0151c0 Add very basic distance snap grid for catch editor 2021-10-25 15:25:59 +09:00
goodtrailer
4440b9ca11 Change IHasRepeats.NodeSamples to IList from List 2021-10-23 01:59:07 -07:00
Dean Herbert
93482414d6 Remove SkinConfiguration subclasses and allow configuration parsing for all skin types 2021-10-22 14:42:23 +09:00
smoogipoo
bc37cb6f43 Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00
Dean Herbert
b339c149d8 Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00