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Fix hit object not shown in timline while placement is waiting
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@ -23,6 +23,8 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
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base.Update();
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outline.UpdateFrom(HitObjectContainer, HitObject);
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BeginPlacement();
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}
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protected override bool OnMouseDown(MouseDownEvent e)
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@ -47,6 +47,8 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
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base.LoadComplete();
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inputManager = GetContainingInputManager();
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BeginPlacement();
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}
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protected override bool OnMouseDown(MouseDownEvent e)
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