smoogipoo
c99ea32574
Merge branch 'master' into beatmap-serialization
2017-12-21 13:39:39 +09:00
FreezyLemon
4a723f7382
Added the "Service Include" tag that is used by Visual Studio's test explorer to the .csproj files
2017-12-08 11:05:00 +01:00
smoogipoo
b584178e85
Make Beatmap ISerializable and add more JsonIgnores
2017-12-06 00:37:37 +09:00
smoogipoo
36be171c29
Fix up/clean up csprojs for C#7 support
2017-11-30 02:06:03 +09:00
smoogipoo
a0c3349935
Add LangVer.props and osu.Game.props for common csproj properties
2017-11-30 00:45:37 +09:00
Dean Herbert
3e01a0dda5
Merge branch 'master' into mania-auto-generation-fixes
2017-11-29 19:11:36 +09:00
smoogipoo
dfd035d07b
Merge remote-tracking branch 'origin/master' into mania-auto-generation-fixes
2017-11-29 18:42:17 +09:00
Dean Herbert
93d7cd5a6d
Merge branch 'master' into performance-calculator
2017-11-29 18:37:07 +09:00
smoogipoo
1136db1556
Fix mania replays not defining important frames
...
Resolves https://github.com/ppy/osu/issues/1495 .
2017-11-29 14:20:15 +09:00
smoogipoo
f8c296877b
Add testcase for mania beatmap conversion (currently ignored)
2017-11-28 18:59:20 +09:00
smoogipoo
38fe95d94a
Add basic display for pp in TestCasePerformancePoints
2017-11-17 14:37:19 +09:00
Dean Herbert
bbc5c05055
Disable ruleset-level tests for now
2017-10-23 21:25:54 +09:00
Dean Herbert
c5046f6b3c
Add back osu.Desktop project
...
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.
This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
Dean Herbert
b306eaca6e
Move mania tests to correct namespace
2017-10-10 16:50:46 +09:00
Dean Herbert
e0911f014e
Fix ruleset target path for release builds
2017-09-19 22:50:36 +09:00
Dean Herbert
99b512cce5
Output ruleset assemblies to the game folder rather than adding special logic
2017-09-19 19:27:14 +09:00
Dean Herbert
1f20c5eb69
Optimise project references
2017-09-19 16:07:00 +09:00
Dean Herbert
8fa76557db
Avoid unnecessary dll copies
2017-09-19 16:06:59 +09:00
Dean Herbert
6db705a3a8
Update relative paths
2017-09-19 16:06:58 +09:00
Dean Herbert
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
Dean Herbert
fb7740a3ab
Update all dependencies in line with framework
2017-09-13 20:25:40 +09:00
Dan Balasescu
ee8ec31c6e
Merge branch 'master' into judgement-revamp
2017-09-12 18:57:37 +09:00
Dean Herbert
1194e46ef1
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-12 17:46:21 +09:00
Dean Herbert
160ad1924f
Remove unneeded reference
2017-09-12 17:01:40 +09:00
smoogipooo
6a815d343c
Remove unneeded class.
2017-09-12 16:58:06 +09:00
Dan Balasescu
3be9d3c747
Merge branch 'master' into mania-autoplay
2017-09-12 16:44:05 +09:00
smoogipooo
8737a1b1a5
Implement osu!mania auto replay generation.
2017-09-12 15:52:32 +09:00
smoogipooo
78764082dc
Remove taiko project reference from mania project.
2017-09-12 15:52:02 +09:00
smoogipooo
57ee97e27d
Add lane glows.
2017-09-12 11:39:34 +09:00
smoogipooo
0765027cb5
Move note glow to a separate class + make it match the design a bit more.
2017-09-12 11:14:16 +09:00
smoogipooo
df0a31bf2a
Add judgement text displays to osu!mania
2017-09-11 17:56:02 +09:00
smoogipooo
4683319156
Merge remote-tracking branch 'origin/master' into mania-hit-explosions
2017-09-11 14:48:40 +09:00
Dean Herbert
5ce76d8023
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-11 14:36:51 +09:00
smoogipooo
3026675f35
Add explosions.
2017-09-11 13:44:39 +09:00
Dean Herbert
7170fbd087
Target .NET 4.6.1
2017-09-11 12:39:00 +09:00
smoogipooo
ac8ec31b61
Make judgements able to be "added" plus make everything compile and run.
2017-09-06 17:02:13 +09:00
Dean Herbert
84c22df3f5
Combine Judgement.HitResults into one.
2017-09-06 17:01:48 +09:00
Dean Herbert
16e96888ab
Update KeyCounterCollection to support action-based buttons
2017-08-21 12:39:22 +09:00
Dean Herbert
723e27353c
HitRenderer -> RulesetContainer
2017-08-09 13:28:29 +09:00
smoogipooo
54503eef71
Rename *ScrollingDrawableTimingSection -> *ScrollingContainer, move LinearScrollingContainer to osu.Game, make SpeedAdjustmentContainer non-abstract.
2017-08-04 22:50:29 +09:30
Dan Balasescu
6fd37ebc32
Merge branch 'master' into timingchange-rework
2017-06-15 16:23:51 +09:00
Dean Herbert
41d4aee4f5
Update nuget packages
...
- [ ] Depends on framework partner in crime https://github.com/ppy/osu-framework/pull/820
2017-06-13 11:50:46 +09:00
smoogipooo
1f56848442
Rewrite the way speed adjustments are applied.
2017-06-09 19:57:03 +09:00
smoogipooo
4b2669e65d
Namespace movement.
2017-06-09 16:20:55 +09:00
smoogipooo
d11002e499
Use new naming structure + VisibleTimeRange bindable.
2017-06-09 16:11:49 +09:00
smoogipooo
8de6bdf340
Rewrite mania to use the new timing section stuff.
2017-06-09 02:43:48 +09:00
smoogipooo
6f191193a1
Rename timing changes, simplify + improve columns/dictionary usage.
2017-06-07 19:15:51 +09:00
smoogipooo
7022c8d496
Move timing change stuff to osu.Game project.
2017-06-02 20:17:44 +09:00
smoogipooo
a4cd409835
Super huge abstraction changes to (hopefully) make this TimingChangeContainer usable for non-mania rulesets.
...
Also includes commenting improvements/fixes.
2017-06-02 19:27:22 +09:00
smoogipooo
b46a9dd0ef
Add gravity mod.
2017-06-02 17:33:58 +09:00