Note, that circle sizes still are wrong compared to stable osu. In order to fix this, the base radius of hitcircles needs to become 64, but it currently is 72.
Slider & other hit object improvements.
General fixes
No big optimizations yet, but groundwork is laid out.
# Conflicts: # osu.Game.Mode.Osu/UI/OsuComboCounter.cs # osu.Game.Mode.Osu/UI/OsuScoreOverlay.cs
# Conflicts: # osu-framework # osu.Game/GameModes/OsuGameMode.cs # osu.Game/GameModes/Play/Player.cs # osu.Game/OsuGame.cs # osu.Game/Overlays/MusicController.cs # osu.Game/Overlays/Options/EditorSection.cs # osu.Game/Overlays/Options/Input/MouseOptions.cs # osu.Game/Overlays/Options/Online/InGameChatOptions.cs # osu.Game/Overlays/Options/SkinSection.cs
Music controller
One step at a time, right
# Conflicts: # osu.Desktop.VisualTests/Tests/TestCasePlayer.cs # osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs