1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-15 09:07:25 +08:00
Commit Graph

106 Commits

Author SHA1 Message Date
smoogipoo
fdef6e479c Remove 1000ms offset and adjust comment 2020-11-30 18:28:04 +09:00
smoogipoo
0414e5c550 Add MaximumJudgementOffset to DrawableHitObject, use in more places 2020-11-26 01:12:42 +09:00
ekrctb
c506b438bf Remove more code and make some methods private 2020-11-22 18:51:16 +09:00
ekrctb
295ca38cda Merge remote-tracking branch 'origin/master' into on-drawable-hitobject-added 2020-11-21 15:25:16 +09:00
ekrctb
4345d8dcb6 Event -> virtual method 2020-11-21 15:20:33 +09:00
ekrctb
82aefa3868 Rework and rename to OnNewDrawableHitObject.
The semantics is changed and hopefully more clear.
2020-11-21 00:27:19 +09:00
ekrctb
27f5a99726 Fix more than one proxy is created 2020-11-20 18:42:48 +09:00
ekrctb
cd16a3fa61 Use event instead of using custom pools (osu) 2020-11-20 17:56:47 +09:00
Dean Herbert
7fe0923fcf Show main judgement content above hitobjects 2020-11-20 16:25:48 +09:00
Dean Herbert
185653b1d8 Remove depth specifications 2020-11-20 15:11:24 +09:00
Dean Herbert
45b1fcf26f Remove unnecessary using statement 2020-11-20 15:01:37 +09:00
Dean Herbert
af67b4a346 Remove no longer necessary code from OsuPlayfield 2020-11-20 14:57:08 +09:00
Dean Herbert
7ac4d2c4be Move "drawable" to first prefix 2020-11-14 18:05:30 +09:00
smoogipoo
5b60f32c7f Move implementation into OsuPlayfield 2020-11-14 01:03:23 +09:00
smoogipoo
bf72961959 Add top-level osu! hitobject pooling 2020-11-12 15:39:02 +09:00
Dean Herbert
54f927ee11 Move casts to DrawableHitObject instead 2020-11-05 15:41:55 +09:00
smoogipoo
9c1c9945af Make FollowPointRenderer use hitobject models 2020-11-05 15:01:45 +09:00
Dean Herbert
267b399f9f Add some simple border styles 2020-10-20 13:59:03 +09:00
Bartłomiej Dach
bca0539735 Move setting to osu! ruleset subsection 2020-10-19 21:05:21 +02:00
Bartłomiej Dach
4267d23d59 Move border to more appropriate namespace 2020-10-19 20:56:34 +02:00
Bartłomiej Dach
4af3fd1ed6 Allow toggling border on & off during gameplay 2020-10-19 20:41:45 +02:00
Bartłomiej Dach
053c7a69a6 Fix code style issues & compilation failures 2020-10-19 20:22:48 +02:00
Yao Chung Hu
96f39dd350 Merge remote-tracking branch 'upstream/master' into visible-playfield-boundary 2020-09-05 01:50:13 -05:00
smoogipoo
24bc9b33b1 Always place spinners behind hitcircles/sliders 2020-08-05 15:40:45 +09:00
Yao Chung Hu
d40f209f4b Move Playfield Border to OsuPlayfield Ruleset 2020-07-10 07:36:21 -05:00
Dean Herbert
024fb52726 Fix unnecessary using 2020-07-10 19:05:31 +09:00
Dean Herbert
f872343bab Make Apply virtual to further simplify application process 2020-07-10 18:35:20 +09:00
Dean Herbert
8aff828dfe Move application of judgements to Apply method 2020-07-10 18:34:31 +09:00
Dean Herbert
51050ec4ef Add per-result type pooling 2020-07-06 12:54:39 +09:00
Dean Herbert
ffec4298a7 Use DrawablePool for DrawableJudgements 2020-07-04 16:45:50 +09:00
smoogipoo
3daacbc2d2 Initial inefficient refactor of hitobject enumeration 2020-04-17 13:34:20 +09:00
smoogipoo
10e849d196 Separate into separate class 2020-04-10 02:02:09 +09:00
smoogipoo
ea1bec85ae Simplify code/language 2020-04-10 01:41:00 +09:00
smoogipoo
b8d7b78b55 Remove unnecessary null set 2020-04-10 01:21:37 +09:00
smoogipoo
116b952dfe Change param to hitobject rather than result 2020-04-10 01:20:43 +09:00
smoogipoo
796976db3c Completely ignore spinners from note lock 2020-03-30 17:00:53 +09:00
smoogipoo
744f6c3ca7 Rename method + adjust comments 2020-03-30 16:33:46 +09:00
smoogipoo
0d20292992 Fix ticks/spinners contributing to notelock 2020-03-30 16:14:56 +09:00
smoogipoo
12a48d2774 Cause all earlier hitobjects to get missed 2020-03-19 19:16:24 +09:00
smoogipoo
f285b43a74 Allow simultaneous hitobjects 2020-03-19 17:45:08 +09:00
Dan Balasescu
1d680b7a00
Better english
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2020-03-18 19:13:25 +09:00
smoogipoo
742698acab Add notelock implementation 2020-03-10 15:30:24 +09:00
smoogipoo
712253ff50 Replace follow point renderer with new implementation 2019-11-05 17:33:02 +09:00
smoogipoo
ddfcda9e02 Remove abstract ConnectionRenderer class 2019-11-05 17:33:02 +09:00
smoogipoo
3a1acf7b0a Fix slider approach circle proxies 2019-10-17 12:50:26 +09:00
Dean Herbert
26eca5b1f4 Fix judgement sizes not matching skins stable 2019-09-18 02:56:03 +09:00
Dean Herbert
f21e47d6d2 Move expire to DrawableHitObject 2019-09-12 19:29:08 +09:00
Dean Herbert
7aeeb65ae7 Tidy up Player's container loading logic
Fixes drawable ruleset being loaded before skin sources are finished, by loading them as a separate operation (to avoid children being loaded first).
2019-08-27 18:27:21 +09:00
Dean Herbert
5e362d10b1 Add ruleset-specific legacy skin providers
This moves implementation of osu! skinnables to OsuLegacySkin.
2019-08-26 12:21:49 +09:00
smoogipoo
9f6ff63634 Fix judgement disposals causing huge LOH pressure 2019-07-17 19:25:41 +09:00