Dean Herbert
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976cff9af6
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Merge remote-tracking branch 'upstream/master' into catch
# Conflicts:
# osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs
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2017-08-09 15:08:43 +09:00 |
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smoogipooo
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2715324a76
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Fix possible incorrect reversing behavior for horizontal playfields.
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2017-08-09 14:50:52 +09:00 |
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smoogipooo
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f70c00423a
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Missed one.
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2017-08-09 14:25:49 +09:00 |
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smoogipooo
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346aebebc0
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Fix origins not being set correctly when reverting from reversed playfield.
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2017-08-09 14:24:48 +09:00 |
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smoogipooo
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a20753abc6
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Applied suggested changes.
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2017-08-09 14:24:47 +09:00 |
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smoogipooo
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431a9649a4
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Remove unused using.
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2017-08-09 13:38:12 +09:00 |
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Dean Herbert
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723e27353c
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HitRenderer -> RulesetContainer
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2017-08-09 13:28:29 +09:00 |
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Dean Herbert
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7c0e7ebcd0
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Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
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2017-08-09 13:05:52 +09:00 |
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smoogipooo
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1c5584f068
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Make ScrollingPlayfield store a list of SpeedAdjustments instead of a Container.
Because they're removed from the container when they're not alive, and any further adding methods fail.
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2017-08-09 12:45:50 +09:00 |
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smoogipooo
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dfb47b571a
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Make HitRenderer's Playfield public so it can be used in testing.
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2017-08-09 12:24:38 +09:00 |
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Dean Herbert
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b88f37de45
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Add custom actions for Catch
Reworks input management for rulesets
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2017-08-09 11:50:34 +09:00 |
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smoogipooo
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cae21869d0
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Use CompositeDrawable for HitObjectContainer. Removes a looooooot of generics 👍.
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2017-08-08 17:37:11 +09:00 |
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smoogipooo
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25202b522d
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Fix not setting Origin + Anchors properly when reversing.
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2017-08-08 14:10:26 +09:00 |
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smoogipooo
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e54abe8d0a
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Fix not removing queued hit objects.
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2017-08-08 13:23:46 +09:00 |
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Dean Herbert
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a95aa90adc
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Allow DrawableHitObjects to be removed from a Playfield
(cherry picked from commit 3926238be9 )
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2017-08-08 13:02:51 +09:00 |
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Dean Herbert
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ee7bb1b4f5
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Don't set RelativePositionAxes when setting ScrollingAxes
(cherry picked from commit debe13629f )
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2017-08-08 13:02:23 +09:00 |
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smoogipooo
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c5ce86b9f3
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Add reversing capability to ScrollingPlayfield.
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2017-08-08 12:59:50 +09:00 |
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smoogipooo
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bd2ef4dc6b
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Line endings + license headers.
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2017-08-07 18:03:44 +09:00 |
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smoogipooo
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62ee613da3
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Merge remote-tracking branch 'origin/master' into timingchange-improvements
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2017-08-07 17:35:53 +09:00 |
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smoogipooo
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f3c05fe232
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CI fixes.
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2017-08-07 17:34:57 +09:00 |
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smoogipooo
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9c0a0b1e2c
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Rewrite/add comments.
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2017-08-07 17:27:50 +09:00 |
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smoogipooo
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933740664c
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SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming.
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2017-08-07 16:43:54 +09:00 |
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smoogipooo
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fc252f8888
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Remove exception (this is set in SpeedAdjustmentContainer).
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2017-08-07 16:24:51 +09:00 |
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smoogipooo
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a3efca9c35
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Reduce implementation overhead in actually positioning hitobjects and making them scroll.
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2017-08-07 16:02:38 +09:00 |
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smoogipooo
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068dfcb19a
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Default CreateSpeedAdjustmentContainer implementation.
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2017-08-07 15:22:31 +09:00 |
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smoogipooo
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c6447e40f9
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Reduce implementation overhead for nested playfields (e.g. playfield + columns).
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2017-08-07 14:56:26 +09:00 |
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smoogipooo
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376f99c1e3
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Make VisibleTimeRange transform work again.
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2017-08-07 14:32:55 +09:00 |
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smoogipooo
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e1dfe364b2
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Fix lifetime performance regression.
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2017-08-07 14:07:49 +09:00 |
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Dean Herbert
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eb190d83bd
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Adjust CS multiplier to match stable
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2017-08-07 10:43:33 +09:00 |
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Dean Herbert
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6f93aa6131
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Fix incomplete comment
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2017-08-07 09:01:47 +09:00 |
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Dean Herbert
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e75f438c29
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Add difficulty application mods
Also fixes circular references when using IJsonSerializable.
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2017-08-07 08:54:54 +09:00 |
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Dean Herbert
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224de9cc1e
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Implement NoFail mod
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2017-08-07 08:54:54 +09:00 |
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Dean Herbert
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3416925233
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Fix alignment of icons on mod buttons
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2017-08-07 08:54:53 +09:00 |
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smoogipooo
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b1d25ed388
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Implement ScrollingPlayfield, now containing ScrollingHitObjectContainer (prev. SpeedAdjustmentCollection).
Also removing a lot of mania code relating to gravity mod for now.
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2017-08-04 23:07:08 +09:00 |
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smoogipooo
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54503eef71
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Rename *ScrollingDrawableTimingSection -> *ScrollingContainer, move LinearScrollingContainer to osu.Game, make SpeedAdjustmentContainer non-abstract.
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2017-08-04 22:50:29 +09:30 |
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smoogipooo
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4a9f3aa70d
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Merge remote-tracking branch 'origin/master' into timingchange-improvements
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2017-08-04 20:11:24 +09:30 |
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smoogipooo
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0f901c99a0
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Implement SpeedAdjustedPlayfield and a new HitRenderer derivation.
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2017-08-04 20:11:18 +09:30 |
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Huo Yaoyuan
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62b3540fd6
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Merge branch 'master' into fixes
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2017-08-04 13:49:03 +08:00 |
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Huo Yaoyuan
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eb9972581e
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Provide Autoplay mod in Ruleset.
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2017-08-04 00:25:24 +08:00 |
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Dean Herbert
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0d9ea97828
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Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
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2017-08-03 14:36:21 +09:00 |
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Dean Herbert
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3b1166d1e6
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Optimise file lookups and other database operations
FirstOrDefault when called on a TableQuery with a predicate doesn't use table indices
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2017-08-01 17:37:21 +09:00 |
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Dean Herbert
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5f53426a9a
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*Database -> *Store
Welcome back BeatmapManager
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2017-07-27 16:56:41 +09:00 |
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Dean Herbert
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cbe7b08642
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Make BeatmapStore's BeatmapDatabase private
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2017-07-27 15:34:13 +09:00 |
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Dean Herbert
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9e20a02c0a
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Split out BeatmapDatabase into BeatmapStore
Hide database functionality at a lower level in preparation from eventually making it private.
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2017-07-26 16:31:34 +09:00 |
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Dean Herbert
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fce580d717
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Reshuffle namespaces
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2017-07-26 13:22:46 +09:00 |
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Thomas Müller
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e68675f970
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Rename EasingTypes to Easing
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2017-07-22 20:53:53 +02:00 |
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Thomas Müller
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87bcd526f3
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Get rid of raw AddDelay calls within osu.Game
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2017-07-17 16:51:21 +03:00 |
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Thomas Müller
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032e9df67b
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ApplyDelay -> AddDelay
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2017-07-16 17:47:29 +03:00 |
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Thomas Müller
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71105bb9ee
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Delay -> ApplyDelay; DelayReset -> ResetDelay
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2017-07-16 14:06:46 +03:00 |
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Thomas Müller
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a5e610a7ba
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Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
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2017-07-14 19:18:12 +03:00 |
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