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Commit Graph

67702 Commits

Author SHA1 Message Date
Nathan Du
960d552dc1 Initial implemention of the No Release mod
This commit adds a new osu!mania mod No Release that relaxes tail
judgements. The current implementation automatically awards Perfect
(or Meh if the hold note is broken midway) for a hold note tail at
the end of its Perfect window, as long as it is held by then.

Tests are pending for the next commit.
2024-06-28 22:21:08 +08:00
Bartłomiej Dach
007bd3973a
Merge pull request #28653 from peppy/featured-artist-even-more-visible
Update beatmap listing filter overlay to better imply selected filters
2024-06-28 09:50:21 +02:00
Bartłomiej Dach
030bbf2641
Fix vertical overlaps on multiselection filters when they wrap 2024-06-28 09:07:29 +02:00
Dean Herbert
04c09b5027
Merge pull request #28652 from smoogipoo/fix-dangerous-button-lowpass
Fix low pass filter sometimes not applied in dialog overlays
2024-06-28 16:05:35 +09:00
Dean Herbert
fa1527f446
Update design for selected filters to better imply that they are selected 2024-06-28 15:45:09 +09:00
Dan Balasescu
77b00dac7e
Fix low pass filter sometimes not applied in dialog overlays 2024-06-28 15:20:55 +09:00
Dean Herbert
c1bec7a7c3
Simplify colour logic for beatmap overlay filter rows 2024-06-28 14:55:55 +09:00
Dan Balasescu
1668048fb7
Merge pull request #28650 from peppy/mod-preset-tooltip-improvements
Show mod preset description text in tooltip popup
2024-06-28 14:07:06 +09:00
Dean Herbert
d370f50cc1
Syncrhronise colours across mod and preset tooltips 2024-06-28 13:16:54 +09:00
Dean Herbert
28d5278935
Show preset description text in tooltip popup
As proposed in https://github.com/ppy/osu/discussions/28610.
2024-06-28 13:16:53 +09:00
Dan Balasescu
17151e81ee
Merge pull request #28500 from Givikap120/pp_counter_fix
Changed timed difficulty attributes to be "per-HitObject" instead of "per-DifficultyHitObject"
2024-06-28 13:12:45 +09:00
Dan Balasescu
3b3f914cd2
Merge branch 'master' into pp_counter_fix 2024-06-28 12:40:56 +09:00
Dean Herbert
8598e8bf34
Merge pull request #28640 from bdach/osu-inspector-distance
Show distance in pixels to previous/next object in osu! hitobject inspector
2024-06-28 00:44:31 +09:00
Dean Herbert
fd6b77ea92
Fix distance snap control being removed 2024-06-27 23:59:38 +09:00
Dean Herbert
b293eb7930
Remove redundant array spec 2024-06-27 22:19:06 +09:00
Bartłomiej Dach
1b741dada3
Show distance in pixels to previous/next object in osu! hitobject inspector 2024-06-27 14:46:57 +02:00
Bartłomiej Dach
e35744118c
Merge pull request #28638 from OliBomby/beat-divisor
Fix editor not loading arbitrary beat divisors
2024-06-27 13:31:44 +02:00
Bartłomiej Dach
772a68cb3e
Add test coverage for correct beat divisor save 2024-06-27 12:38:29 +02:00
OliBomby
29412bb29b Fix editor setting arbitrary beat divisor 2024-06-27 12:22:00 +02:00
Dean Herbert
76a1f19233
Merge pull request #28613 from bdach/control-point-table-is-bad
Improve performance of editor tables
2024-06-27 18:22:56 +09:00
Bartłomiej Dach
9e07c8fff7
Update framework again 2024-06-27 10:31:26 +02:00
Dean Herbert
00d66ad561
Merge pull request #28634 from smoogipoo/traceable-increased-visibility
Support increased visibility for first object with traceable mod
2024-06-27 16:50:00 +09:00
Bartłomiej Dach
9384cbcdd8
Fix scroll-into-view on control point table not working as it is supposed to 2024-06-27 09:46:35 +02:00
Bartłomiej Dach
a5aedded16
Remove commented code 2024-06-27 09:44:55 +02:00
Dan Balasescu
779d2e8172
Support increased visibility for first object with traceable mod 2024-06-27 16:00:22 +09:00
Dean Herbert
f07a635447
Merge pull request #28630 from peppy/fix-long-note-break-woes 2024-06-27 15:50:25 +09:00
Bartłomiej Dach
b1baa49459
Add note about implicit reliance on sort by start time 2024-06-27 07:56:57 +02:00
Bartłomiej Dach
ef952bcd65
Use GetLastObjectTime() for safety
Due to other circumstances this has no real effect, but may as well.
2024-06-27 07:48:06 +02:00
Bartłomiej Dach
981340debe
Add safety test coverage for removal of breaks at end of beatmap 2024-06-27 07:45:59 +02:00
Dan Balasescu
e6a5131b67
Merge pull request #28632 from frenzibyte/fix-dropdown-enter-key
Fix osu! dropdown no longer handling `Enter` key to select items
2024-06-27 14:36:24 +09:00
Dean Herbert
8f9b2106d6
Merge pull request #28620 from normalid-awa/ui/mod-select-color-improvement
Optimize Text Color For Mod Multiplier Text
2024-06-27 13:56:12 +09:00
Salman Ahmed
811621325f Fix osu! dropdown search text box having commits disabled
I've also removed inheritance from `SearchTextBox` because it contains
logic that might interfere with the internal implementation of dropdown
search bars (focus logic and stuff).
2024-06-27 07:09:46 +03:00
Salman Ahmed
e4335a543e Add failing test case
Includes a refactor of `ThemeComparisonTestScene` to allow accessing a manual input manager.
2024-06-27 06:41:44 +03:00
Dean Herbert
7ef7e5f163
Fix break generation not accounting for concurrent hitobjects correctly 2024-06-27 12:10:26 +09:00
Dean Herbert
bbacfc8d23
Add failing test coverage of osu!mania automated break creation scenarios 2024-06-27 12:10:10 +09:00
Dean Herbert
ec86cc1333
Merge pull request #28608 from bdach/daily-challenge/carousel
Implement carousel container for daily challenge screen
2024-06-27 10:45:23 +09:00
Dean Herbert
1a606ae7e5
Merge pull request #28621 from bdach/fix-hitmarker-performance-again
Fix editor performance regression with hitmarkers active
2024-06-27 01:16:17 +09:00
Bartłomiej Dach
b339d6a00c
Fix editor performance regression with hitmarkers active 2024-06-26 16:26:32 +02:00
Dean Herbert
1998742e42
Update framework 2024-06-26 22:56:43 +09:00
normalid
936a8d800d Swap the low and high multiplier color 2024-06-26 21:39:14 +08:00
Bartłomiej Dach
dd4c0038c6
Merge pull request #28615 from peppy/adjust-depth-carousel
Ensure carousel panel depth is consistent based on vertical position
2024-06-26 14:58:25 +02:00
Dean Herbert
2a839b3697
Make action required init 2024-06-26 21:50:34 +09:00
Dean Herbert
fd91210c1c
Remove unnecessary setter on bindable 2024-06-26 21:47:33 +09:00
Dean Herbert
6beae91d53
Ensure carousel panel depth is consistent based on vertical position
I thought this was already being handled, but it turns out that changing
sort mode (and potentially other operations) could break the depth of
display of panels due to pooling and what not.

This ensures consistency and also employs @bdach's suggestion of
reversing the depth above and below the current selection for a better
visual effect.
2024-06-26 21:10:29 +09:00
Bartłomiej Dach
00aa196c6f
Merge pull request #28609 from smoogipoo/fix-legacy-break-time-export
Truncate break times for legacy beatmap export
2024-06-26 12:11:33 +02:00
Bartłomiej Dach
9dfd6cf9ef
Remove EditorTable
Begone, foul beast.
2024-06-26 10:40:02 +02:00
Bartłomiej Dach
b12db8fbe2
Rewrite IssueTable to use virtualised list 2024-06-26 10:40:02 +02:00
Bartłomiej Dach
5c2d446767
Rewrite ControlPointTable to use virtualised list 2024-06-26 10:40:02 +02:00
Dean Herbert
015a71f3d5
Add projectSettingsUpdater.xml to .gitignore and remove from tracking 2024-06-26 16:49:22 +09:00
Dean Herbert
ac235cb506
Remove unused local variable 2024-06-26 16:22:25 +09:00