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Make action required init
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fd91210c1c
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@ -109,9 +109,9 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
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lastDisplayed = currentDisplay;
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}
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private void onManualNavigation(NavigationDot obj)
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private void onManualNavigation(NavigationDot dot)
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{
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int index = navigationFlow.IndexOf(obj);
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int index = navigationFlow.IndexOf(dot);
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if (index < 0)
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return;
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@ -121,7 +121,7 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
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private partial class NavigationDot : CompositeDrawable
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{
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public Action<NavigationDot>? Clicked { get; set; }
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public required Action<NavigationDot> Clicked { get; init; }
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public BindableBool Active { get; } = new BindableBool();
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@ -222,7 +222,7 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
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protected override bool OnClick(ClickEvent e)
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{
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Clicked?.Invoke(this);
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Clicked(this);
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hoverLayer.FadeTo(1)
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.Then().FadeTo(IsHovered ? 0.2f : 0, 250, Easing.OutQuint);
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