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mirror of https://github.com/ppy/osu.git synced 2024-09-22 09:27:34 +08:00

Merge pull request #28613 from bdach/control-point-table-is-bad

Improve performance of editor tables
This commit is contained in:
Dean Herbert 2024-06-27 18:22:56 +09:00 committed by GitHub
commit 76a1f19233
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GPG Key ID: B5690EEEBB952194
10 changed files with 458 additions and 422 deletions

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@ -10,7 +10,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.625.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.627.0" />
</ItemGroup>
<PropertyGroup>
<!-- Fody does not handle Android build well, and warns when unchanged.

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@ -1,189 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osuTK.Graphics;
namespace osu.Game.Screens.Edit
{
public abstract partial class EditorTable : TableContainer
{
public event Action<Drawable>? OnRowSelected;
private const float horizontal_inset = 20;
protected const float ROW_HEIGHT = 25;
public const int TEXT_SIZE = 14;
protected readonly FillFlowContainer<RowBackground> BackgroundFlow;
// We can avoid potentially thousands of objects being added to the input sub-tree since item selection is being handled by the BackgroundFlow
// and no items in the underlying table are clickable.
protected override bool ShouldBeConsideredForInput(Drawable child) => child == BackgroundFlow && base.ShouldBeConsideredForInput(child);
protected EditorTable()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Padding = new MarginPadding { Horizontal = horizontal_inset };
RowSize = new Dimension(GridSizeMode.Absolute, ROW_HEIGHT);
AddInternal(BackgroundFlow = new FillFlowContainer<RowBackground>
{
RelativeSizeAxes = Axes.Both,
Depth = 1f,
Padding = new MarginPadding { Horizontal = -horizontal_inset },
Margin = new MarginPadding { Top = ROW_HEIGHT }
});
}
protected int GetIndexForObject(object? item)
{
for (int i = 0; i < BackgroundFlow.Count; i++)
{
if (BackgroundFlow[i].Item == item)
return i;
}
return -1;
}
protected virtual bool SetSelectedRow(object? item)
{
bool foundSelection = false;
foreach (var b in BackgroundFlow)
{
b.Selected = ReferenceEquals(b.Item, item);
if (b.Selected)
{
Debug.Assert(!foundSelection);
OnRowSelected?.Invoke(b);
foundSelection = true;
}
}
return foundSelection;
}
protected object? GetObjectAtIndex(int index)
{
if (index < 0 || index > BackgroundFlow.Count - 1)
return null;
return BackgroundFlow[index].Item;
}
protected override Drawable CreateHeader(int index, TableColumn? column) => new HeaderText(column?.Header ?? default);
private partial class HeaderText : OsuSpriteText
{
public HeaderText(LocalisableString text)
{
Text = text.ToUpper();
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold);
}
}
public partial class RowBackground : OsuClickableContainer
{
public readonly object Item;
private const int fade_duration = 100;
private readonly Box hoveredBackground;
public RowBackground(object item)
{
Item = item;
RelativeSizeAxes = Axes.X;
Height = 25;
AlwaysPresent = true;
CornerRadius = 3;
Masking = true;
Children = new Drawable[]
{
hoveredBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
},
};
}
private Color4 colourHover;
private Color4 colourSelected;
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colours)
{
colourHover = colours.Background1;
colourSelected = colours.Colour3;
}
protected override void LoadComplete()
{
base.LoadComplete();
updateState();
FinishTransforms(true);
}
private bool selected;
public bool Selected
{
get => selected;
set
{
if (value == selected)
return;
selected = value;
updateState();
}
}
protected override bool OnHover(HoverEvent e)
{
updateState();
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
updateState();
base.OnHoverLost(e);
}
private void updateState()
{
hoveredBackground.FadeColour(selected ? colourSelected : colourHover, 450, Easing.OutQuint);
if (selected || IsHovered)
hoveredBackground.FadeIn(fade_duration, Easing.OutQuint);
else
hoveredBackground.FadeOut(fade_duration, Easing.OutQuint);
}
}
}
}

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@ -0,0 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Screens.Edit
{
public partial class TableHeaderText : OsuSpriteText
{
public TableHeaderText(LocalisableString text)
{
Text = text.ToUpper();
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold);
}
}
}

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@ -7,10 +7,8 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays;
@ -21,12 +19,8 @@ namespace osu.Game.Screens.Edit.Timing
public partial class ControlPointList : CompositeDrawable
{
private OsuButton deleteButton = null!;
private ControlPointTable table = null!;
private OsuScrollContainer scroll = null!;
private RoundedButton addButton = null!;
private readonly IBindableList<ControlPointGroup> controlPointGroups = new BindableList<ControlPointGroup>();
[Resolved]
private EditorClock clock { get; set; } = null!;
@ -36,9 +30,6 @@ namespace osu.Game.Screens.Edit.Timing
[Resolved]
private Bindable<ControlPointGroup?> selectedGroup { get; set; } = null!;
[Resolved]
private IEditorChangeHandler? changeHandler { get; set; }
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colours)
{
@ -47,21 +38,10 @@ namespace osu.Game.Screens.Edit.Timing
const float margins = 10;
InternalChildren = new Drawable[]
{
new Box
{
Colour = colours.Background4,
RelativeSizeAxes = Axes.Both,
},
new Box
{
Colour = colours.Background3,
RelativeSizeAxes = Axes.Y,
Width = ControlPointTable.TIMING_COLUMN_WIDTH + margins,
},
scroll = new OsuScrollContainer
new ControlPointTable
{
RelativeSizeAxes = Axes.Both,
Child = table = new ControlPointTable(),
Groups = { BindTarget = Beatmap.ControlPointInfo.Groups, },
},
new FillFlowContainer
{
@ -105,20 +85,6 @@ namespace osu.Game.Screens.Edit.Timing
? "+ Clone to current time"
: "+ Add at current time";
}, true);
controlPointGroups.BindTo(Beatmap.ControlPointInfo.Groups);
controlPointGroups.BindCollectionChanged((_, _) =>
{
// This callback can happen many times in a change operation. It gets expensive.
// We really should be handling the `CollectionChanged` event properly.
Scheduler.AddOnce(() =>
{
table.ControlGroups = controlPointGroups;
changeHandler?.SaveState();
});
}, true);
table.OnRowSelected += drawable => scroll.ScrollIntoView(drawable);
}
protected override bool OnClick(ClickEvent e)

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@ -2,149 +2,281 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Extensions;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Screens.Edit.Timing.RowAttributes;
using osuTK;
namespace osu.Game.Screens.Edit.Timing
{
public partial class ControlPointTable : EditorTable
public partial class ControlPointTable : CompositeDrawable
{
[Resolved]
private Bindable<ControlPointGroup?> selectedGroup { get; set; } = null!;
public BindableList<ControlPointGroup> Groups { get; } = new BindableList<ControlPointGroup>();
[Resolved]
private EditorClock clock { get; set; } = null!;
private const float timing_column_width = 300;
private const float row_height = 25;
private const float row_horizontal_padding = 20;
public const float TIMING_COLUMN_WIDTH = 300;
public IEnumerable<ControlPointGroup> ControlGroups
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colours)
{
set
RelativeSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
int selectedIndex = GetIndexForObject(selectedGroup.Value);
Content = null;
BackgroundFlow.Clear();
if (!value.Any())
return;
foreach (var group in value)
new Box
{
BackgroundFlow.Add(new RowBackground(group)
Colour = colours.Background4,
RelativeSizeAxes = Axes.Both,
},
new Box
{
Colour = colours.Background3,
RelativeSizeAxes = Axes.Y,
Width = timing_column_width + 10,
},
new Container
{
RelativeSizeAxes = Axes.X,
Height = row_height,
Padding = new MarginPadding { Horizontal = row_horizontal_padding },
Children = new Drawable[]
{
// schedule to give time for any modified focused text box to lose focus and commit changes (e.g. BPM / time signature textboxes) before switching to new point.
Action = () => Schedule(() =>
new TableHeaderText("Time")
{
SetSelectedRow(group);
clock.SeekSmoothlyTo(group.Time);
})
});
}
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
new TableHeaderText("Attributes")
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Left = ControlPointTable.timing_column_width }
},
}
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = row_height },
Child = new ControlPointRowList
{
RelativeSizeAxes = Axes.Both,
RowData = { BindTarget = Groups, },
},
},
};
}
Columns = createHeaders();
Content = value.Select(createContent).ToArray().ToRectangular();
private partial class ControlPointRowList : VirtualisedListContainer<ControlPointGroup, DrawableControlGroup>
{
[Resolved]
private Bindable<ControlPointGroup?> selectedGroup { get; set; } = null!;
// Attempt to retain selection.
if (SetSelectedRow(selectedGroup.Value))
return;
public ControlPointRowList()
: base(row_height, 50)
{
}
// Some operations completely obliterate references, so best-effort reselect based on index.
if (SetSelectedRow(GetObjectAtIndex(selectedIndex)))
return;
protected override ScrollContainer<Drawable> CreateScrollContainer() => new OsuScrollContainer();
// Selection could not be retained.
selectedGroup.Value = null;
protected override void LoadComplete()
{
base.LoadComplete();
selectedGroup.BindValueChanged(val =>
{
// can't use `.ScrollIntoView()` here because of the list virtualisation not giving
// child items valid coordinates from the start, so ballpark something similar
// using estimated row height.
var row = Items.FlowingChildren.SingleOrDefault(item => item.Row.Equals(val.NewValue));
if (row == null)
return;
float minPos = Items.GetLayoutPosition(row) * row_height;
float maxPos = minPos + row_height;
if (minPos < Scroll.Current)
Scroll.ScrollTo(minPos);
else if (maxPos > Scroll.Current + Scroll.DisplayableContent)
Scroll.ScrollTo(maxPos - Scroll.DisplayableContent);
});
}
}
protected override void LoadComplete()
public partial class DrawableControlGroup : PoolableDrawable, IHasCurrentValue<ControlPointGroup>
{
base.LoadComplete();
// Handle external selections.
selectedGroup.BindValueChanged(g => SetSelectedRow(g.NewValue), true);
}
protected override bool SetSelectedRow(object? item)
{
if (!base.SetSelectedRow(item))
return false;
selectedGroup.Value = item as ControlPointGroup;
return true;
}
private TableColumn[] createHeaders()
{
var columns = new List<TableColumn>
public Bindable<ControlPointGroup> Current
{
new TableColumn("Time", Anchor.CentreLeft, new Dimension(GridSizeMode.Absolute, TIMING_COLUMN_WIDTH)),
new TableColumn("Attributes", Anchor.CentreLeft),
};
get => current.Current;
set => current.Current = value;
}
return columns.ToArray();
}
private readonly BindableWithCurrent<ControlPointGroup> current = new BindableWithCurrent<ControlPointGroup>();
private Drawable[] createContent(ControlPointGroup group)
{
return new Drawable[]
private Box background = null!;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
[Resolved]
private Bindable<ControlPointGroup?> selectedGroup { get; set; } = null!;
[Resolved]
private EditorClock editorClock { get; set; } = null!;
[BackgroundDependencyLoader]
private void load()
{
new ControlGroupTiming(group),
new ControlGroupAttributes(group, c => c is not TimingControlPoint)
};
RelativeSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background1,
Alpha = 0,
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = row_horizontal_padding, },
Children = new Drawable[]
{
new ControlGroupTiming { Group = { BindTarget = current }, },
new ControlGroupAttributes(point => point is not TimingControlPoint)
{
Group = { BindTarget = current },
Margin = new MarginPadding { Left = timing_column_width }
}
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
selectedGroup.BindValueChanged(_ => updateState(), true);
FinishTransforms(true);
}
protected override void PrepareForUse()
{
base.PrepareForUse();
updateState();
}
protected override bool OnHover(HoverEvent e)
{
updateState();
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
updateState();
}
protected override bool OnClick(ClickEvent e)
{
// schedule to give time for any modified focused text box to lose focus and commit changes (e.g. BPM / time signature textboxes) before switching to new point.
var currentGroup = Current.Value;
Schedule(() =>
{
selectedGroup.Value = currentGroup;
editorClock.SeekSmoothlyTo(currentGroup.Time);
});
return true;
}
private void updateState()
{
bool isSelected = selectedGroup.Value?.Equals(current.Value) == true;
if (IsHovered || isSelected)
background.FadeIn(100, Easing.OutQuint);
else
background.FadeOut(100, Easing.OutQuint);
background.Colour = isSelected ? colourProvider.Colour3 : colourProvider.Background1;
}
}
private partial class ControlGroupTiming : FillFlowContainer
{
public ControlGroupTiming(ControlPointGroup group)
public Bindable<ControlPointGroup> Group { get; } = new Bindable<ControlPointGroup>();
private OsuSpriteText timeText = null!;
[BackgroundDependencyLoader]
private void load()
{
Name = @"ControlGroupTiming";
RelativeSizeAxes = Axes.Y;
Width = TIMING_COLUMN_WIDTH;
Width = timing_column_width;
Spacing = new Vector2(5);
Children = new Drawable[]
{
new OsuSpriteText
timeText = new OsuSpriteText
{
Text = group.Time.ToEditorFormattedString(),
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold),
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold),
Width = 70,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
new ControlGroupAttributes(group, c => c is TimingControlPoint)
new ControlGroupAttributes(c => c is TimingControlPoint)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Group = { BindTarget = Group },
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
Group.BindValueChanged(_ => timeText.Text = Group.Value?.Time.ToEditorFormattedString() ?? default(LocalisableString), true);
}
}
private partial class ControlGroupAttributes : CompositeDrawable
{
public Bindable<ControlPointGroup> Group { get; } = new Bindable<ControlPointGroup>();
private BindableList<ControlPoint> controlPoints { get; } = new BindableList<ControlPoint>();
private readonly Func<ControlPoint, bool> matchFunction;
private readonly IBindableList<ControlPoint> controlPoints = new BindableList<ControlPoint>();
private FillFlowContainer fill = null!;
private readonly FillFlowContainer fill;
public ControlGroupAttributes(ControlPointGroup group, Func<ControlPoint, bool> matchFunction)
public ControlGroupAttributes(Func<ControlPoint, bool> matchFunction)
{
this.matchFunction = matchFunction;
}
[BackgroundDependencyLoader]
private void load()
{
AutoSizeAxes = Axes.X;
RelativeSizeAxes = Axes.Y;
Name = @"ControlGroupAttributes";
@ -156,20 +288,21 @@ namespace osu.Game.Screens.Edit.Timing
Direction = FillDirection.Horizontal,
Spacing = new Vector2(2)
};
controlPoints.BindTo(group.ControlPoints);
}
[BackgroundDependencyLoader]
private void load()
{
createChildren();
}
protected override void LoadComplete()
{
base.LoadComplete();
controlPoints.CollectionChanged += (_, _) => createChildren();
Group.BindValueChanged(_ =>
{
controlPoints.UnbindBindings();
controlPoints.Clear();
if (Group.Value != null)
((IBindableList<ControlPoint>)controlPoints).BindTo(Group.Value.ControlPoints);
}, true);
controlPoints.BindCollectionChanged((_, _) => createChildren(), true);
}
private void createChildren()

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@ -36,6 +36,7 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
BackgroundColour = overlayColours.Background6;
FillColour = controlPoint.GetRepresentingColour(colours);
FinishTransforms(true);
}
}
}

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@ -11,7 +11,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays;
using osu.Game.Rulesets.Edit;
@ -56,10 +55,9 @@ namespace osu.Game.Screens.Edit.Verify
Colour = colours.Background3,
RelativeSizeAxes = Axes.Both,
},
new OsuScrollContainer
table = new IssueTable
{
RelativeSizeAxes = Axes.Both,
Child = table = new IssueTable(),
},
new FillFlowContainer
{
@ -101,9 +99,10 @@ namespace osu.Game.Screens.Edit.Verify
issues = filter(issues);
table.Issues = issues
.OrderBy(issue => issue.Template.Type)
.ThenBy(issue => issue.Check.Metadata.Category);
table.Issues.Clear();
table.Issues.AddRange(issues
.OrderBy(issue => issue.Template.Type)
.ThenBy(issue => issue.Check.Metadata.Category));
}
private IEnumerable<Issue> filter(IEnumerable<Issue> issues)

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@ -1,132 +1,239 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Input.Bindings;
using osu.Game.Overlays;
using osu.Game.Rulesets.Edit.Checks.Components;
namespace osu.Game.Screens.Edit.Verify
{
public partial class IssueTable : EditorTable
public partial class IssueTable : CompositeDrawable
{
private Bindable<Issue> selectedIssue = null!;
public BindableList<Issue> Issues { get; } = new BindableList<Issue>();
[Resolved]
private VerifyScreen verify { get; set; } = null!;
public const float COLUMN_WIDTH = 70;
public const float COLUMN_GAP = 10;
public const float ROW_HEIGHT = 25;
public const float ROW_HORIZONTAL_PADDING = 20;
public const int TEXT_SIZE = 14;
[Resolved]
private EditorClock clock { get; set; } = null!;
[Resolved]
private EditorBeatmap editorBeatmap { get; set; } = null!;
[Resolved]
private Editor editor { get; set; } = null!;
public IEnumerable<Issue> Issues
[BackgroundDependencyLoader]
private void load()
{
set
InternalChildren = new Drawable[]
{
Content = null;
BackgroundFlow.Clear();
if (!value.Any())
return;
foreach (var issue in value)
new Container
{
BackgroundFlow.Add(new RowBackground(issue)
RelativeSizeAxes = Axes.X,
Height = ROW_HEIGHT,
Padding = new MarginPadding { Horizontal = ROW_HORIZONTAL_PADDING, },
Children = new[]
{
Action = () =>
new TableHeaderText("Type")
{
selectedIssue.Value = issue;
if (issue.Time != null)
{
clock.Seek(issue.Time.Value);
editor.OnPressed(new KeyBindingPressEvent<GlobalAction>(GetContainingInputManager()!.CurrentState, GlobalAction.EditorComposeMode));
}
if (!issue.HitObjects.Any())
return;
editorBeatmap.SelectedHitObjects.Clear();
editorBeatmap.SelectedHitObjects.AddRange(issue.HitObjects);
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
});
new TableHeaderText("Time")
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Left = COLUMN_WIDTH + COLUMN_GAP },
},
new TableHeaderText("Message")
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Left = 2 * (COLUMN_WIDTH + COLUMN_GAP) },
},
new TableHeaderText("Category")
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
},
}
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = ROW_HEIGHT, },
Child = new IssueRowList
{
RelativeSizeAxes = Axes.Both,
RowData = { BindTarget = Issues }
}
}
};
}
private partial class IssueRowList : VirtualisedListContainer<Issue, DrawableIssue>
{
public IssueRowList()
: base(ROW_HEIGHT, 50)
{
}
protected override ScrollContainer<Drawable> CreateScrollContainer() => new OsuScrollContainer();
}
public partial class DrawableIssue : PoolableDrawable, IHasCurrentValue<Issue>
{
private readonly BindableWithCurrent<Issue> current = new BindableWithCurrent<Issue>();
private readonly Bindable<Issue> selectedIssue = new Bindable<Issue>();
private Box background = null!;
private OsuSpriteText issueTypeText = null!;
private OsuSpriteText issueTimestampText = null!;
private OsuSpriteText issueDetailText = null!;
private OsuSpriteText issueCategoryText = null!;
[Resolved]
private EditorClock clock { get; set; } = null!;
[Resolved]
private EditorBeatmap editorBeatmap { get; set; } = null!;
[Resolved]
private Editor editor { get; set; } = null!;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
public Bindable<Issue> Current
{
get => current.Current;
set => current.Current = value;
}
[BackgroundDependencyLoader]
private void load(VerifyScreen verify)
{
RelativeSizeAxes = Axes.X;
Height = ROW_HEIGHT;
InternalChildren = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = 20, },
Children = new Drawable[]
{
issueTypeText = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold),
},
issueTimestampText = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold),
Margin = new MarginPadding { Left = COLUMN_WIDTH + COLUMN_GAP },
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Left = 2 * (COLUMN_GAP + COLUMN_WIDTH),
Right = COLUMN_GAP + COLUMN_WIDTH,
},
Child = issueDetailText = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Medium)
},
},
issueCategoryText = new OsuSpriteText
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold),
}
}
}
};
selectedIssue.BindTo(verify.SelectedIssue);
}
protected override void LoadComplete()
{
base.LoadComplete();
selectedIssue.BindValueChanged(_ => updateState());
Current.BindValueChanged(_ => updateState(), true);
FinishTransforms(true);
}
protected override bool OnHover(HoverEvent e)
{
updateState();
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
updateState();
base.OnHoverLost(e);
}
protected override bool OnClick(ClickEvent e)
{
selectedIssue.Value = current.Value;
if (current.Value.Time != null)
{
clock.Seek(current.Value.Time.Value);
editor.OnPressed(new KeyBindingPressEvent<GlobalAction>(GetContainingInputManager()!.CurrentState, GlobalAction.EditorComposeMode));
}
Columns = createHeaders();
Content = value.Select((g, i) => createContent(i, g)).ToArray().ToRectangular();
if (current.Value.HitObjects.Any())
{
editorBeatmap.SelectedHitObjects.Clear();
editorBeatmap.SelectedHitObjects.AddRange(current.Value.HitObjects);
}
return true;
}
private void updateState()
{
issueTypeText.Text = Current.Value.Template.Type.ToString();
issueTypeText.Colour = Current.Value.Template.Colour;
issueTimestampText.Text = Current.Value.GetEditorTimestamp();
issueDetailText.Text = Current.Value.ToString();
issueCategoryText.Text = Current.Value.Check.Metadata.Category.ToString();
bool isSelected = selectedIssue.Value == current.Value;
if (IsHovered || isSelected)
background.FadeIn(100, Easing.OutQuint);
else
background.FadeOut(100, Easing.OutQuint);
background.Colour = isSelected ? colourProvider.Colour3 : colourProvider.Background1;
}
}
protected override void LoadComplete()
{
base.LoadComplete();
selectedIssue = verify.SelectedIssue.GetBoundCopy();
selectedIssue.BindValueChanged(issue =>
{
SetSelectedRow(issue.NewValue);
}, true);
}
private TableColumn[] createHeaders()
{
var columns = new List<TableColumn>
{
new TableColumn(string.Empty, Anchor.CentreLeft, new Dimension(GridSizeMode.AutoSize)),
new TableColumn("Type", Anchor.CentreLeft, new Dimension(GridSizeMode.AutoSize, minSize: 60)),
new TableColumn("Time", Anchor.CentreLeft, new Dimension(GridSizeMode.AutoSize, minSize: 60)),
new TableColumn("Message", Anchor.CentreLeft),
new TableColumn("Category", Anchor.CentreRight, new Dimension(GridSizeMode.AutoSize)),
};
return columns.ToArray();
}
private Drawable[] createContent(int index, Issue issue) => new Drawable[]
{
new OsuSpriteText
{
Text = $"#{index + 1}",
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Medium),
Margin = new MarginPadding { Right = 10 }
},
new OsuSpriteText
{
Text = issue.Template.Type.ToString(),
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold),
Margin = new MarginPadding { Right = 10 },
Colour = issue.Template.Colour
},
new OsuSpriteText
{
Text = issue.GetEditorTimestamp(),
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold),
Margin = new MarginPadding { Right = 10 },
},
new OsuSpriteText
{
Text = issue.ToString(),
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Medium)
},
new OsuSpriteText
{
Text = issue.Check.Metadata.Category.ToString(),
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold),
Margin = new MarginPadding(10)
}
};
}
}

View File

@ -35,7 +35,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="11.5.0" />
<PackageReference Include="ppy.osu.Framework" Version="2024.625.0" />
<PackageReference Include="ppy.osu.Framework" Version="2024.627.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2024.622.0" />
<PackageReference Include="Sentry" Version="4.3.0" />
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->

View File

@ -23,6 +23,6 @@
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.625.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.627.0" />
</ItemGroup>
</Project>