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Merge pull request #28613 from bdach/control-point-table-is-bad
Improve performance of editor tables
This commit is contained in:
commit
76a1f19233
@ -10,7 +10,7 @@
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<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.Android" Version="2024.625.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2024.627.0" />
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</ItemGroup>
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<PropertyGroup>
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<!-- Fody does not handle Android build well, and warns when unchanged.
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|
@ -1,189 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Diagnostics;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit
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{
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public abstract partial class EditorTable : TableContainer
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{
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public event Action<Drawable>? OnRowSelected;
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private const float horizontal_inset = 20;
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protected const float ROW_HEIGHT = 25;
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public const int TEXT_SIZE = 14;
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protected readonly FillFlowContainer<RowBackground> BackgroundFlow;
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// We can avoid potentially thousands of objects being added to the input sub-tree since item selection is being handled by the BackgroundFlow
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// and no items in the underlying table are clickable.
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protected override bool ShouldBeConsideredForInput(Drawable child) => child == BackgroundFlow && base.ShouldBeConsideredForInput(child);
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protected EditorTable()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Padding = new MarginPadding { Horizontal = horizontal_inset };
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RowSize = new Dimension(GridSizeMode.Absolute, ROW_HEIGHT);
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AddInternal(BackgroundFlow = new FillFlowContainer<RowBackground>
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{
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RelativeSizeAxes = Axes.Both,
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Depth = 1f,
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Padding = new MarginPadding { Horizontal = -horizontal_inset },
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Margin = new MarginPadding { Top = ROW_HEIGHT }
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});
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}
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protected int GetIndexForObject(object? item)
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{
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for (int i = 0; i < BackgroundFlow.Count; i++)
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{
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if (BackgroundFlow[i].Item == item)
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return i;
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}
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return -1;
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}
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protected virtual bool SetSelectedRow(object? item)
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{
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bool foundSelection = false;
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foreach (var b in BackgroundFlow)
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{
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b.Selected = ReferenceEquals(b.Item, item);
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if (b.Selected)
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{
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Debug.Assert(!foundSelection);
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OnRowSelected?.Invoke(b);
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foundSelection = true;
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}
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}
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return foundSelection;
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}
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protected object? GetObjectAtIndex(int index)
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{
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if (index < 0 || index > BackgroundFlow.Count - 1)
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return null;
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return BackgroundFlow[index].Item;
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}
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protected override Drawable CreateHeader(int index, TableColumn? column) => new HeaderText(column?.Header ?? default);
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private partial class HeaderText : OsuSpriteText
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{
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public HeaderText(LocalisableString text)
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{
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Text = text.ToUpper();
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold);
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}
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}
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public partial class RowBackground : OsuClickableContainer
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{
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public readonly object Item;
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private const int fade_duration = 100;
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private readonly Box hoveredBackground;
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public RowBackground(object item)
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{
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Item = item;
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RelativeSizeAxes = Axes.X;
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Height = 25;
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AlwaysPresent = true;
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CornerRadius = 3;
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Masking = true;
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Children = new Drawable[]
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{
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hoveredBackground = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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},
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};
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}
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private Color4 colourHover;
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private Color4 colourSelected;
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colours)
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{
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colourHover = colours.Background1;
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colourSelected = colours.Colour3;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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updateState();
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FinishTransforms(true);
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}
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private bool selected;
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public bool Selected
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{
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get => selected;
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set
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{
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if (value == selected)
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return;
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selected = value;
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updateState();
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}
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}
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protected override bool OnHover(HoverEvent e)
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{
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updateState();
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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updateState();
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base.OnHoverLost(e);
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}
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private void updateState()
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{
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hoveredBackground.FadeColour(selected ? colourSelected : colourHover, 450, Easing.OutQuint);
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if (selected || IsHovered)
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hoveredBackground.FadeIn(fade_duration, Easing.OutQuint);
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else
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hoveredBackground.FadeOut(fade_duration, Easing.OutQuint);
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}
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}
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}
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}
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19
osu.Game/Screens/Edit/TableHeaderText.cs
Normal file
19
osu.Game/Screens/Edit/TableHeaderText.cs
Normal file
@ -0,0 +1,19 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Screens.Edit
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{
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public partial class TableHeaderText : OsuSpriteText
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{
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public TableHeaderText(LocalisableString text)
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{
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Text = text.ToUpper();
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold);
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}
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}
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}
|
@ -7,10 +7,8 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Overlays;
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@ -21,12 +19,8 @@ namespace osu.Game.Screens.Edit.Timing
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public partial class ControlPointList : CompositeDrawable
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{
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private OsuButton deleteButton = null!;
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private ControlPointTable table = null!;
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private OsuScrollContainer scroll = null!;
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private RoundedButton addButton = null!;
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private readonly IBindableList<ControlPointGroup> controlPointGroups = new BindableList<ControlPointGroup>();
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[Resolved]
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private EditorClock clock { get; set; } = null!;
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@ -36,9 +30,6 @@ namespace osu.Game.Screens.Edit.Timing
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[Resolved]
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private Bindable<ControlPointGroup?> selectedGroup { get; set; } = null!;
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[Resolved]
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private IEditorChangeHandler? changeHandler { get; set; }
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colours)
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{
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@ -47,21 +38,10 @@ namespace osu.Game.Screens.Edit.Timing
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const float margins = 10;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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Colour = colours.Background4,
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RelativeSizeAxes = Axes.Both,
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},
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new Box
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{
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Colour = colours.Background3,
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RelativeSizeAxes = Axes.Y,
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Width = ControlPointTable.TIMING_COLUMN_WIDTH + margins,
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},
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scroll = new OsuScrollContainer
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new ControlPointTable
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{
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RelativeSizeAxes = Axes.Both,
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Child = table = new ControlPointTable(),
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Groups = { BindTarget = Beatmap.ControlPointInfo.Groups, },
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},
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new FillFlowContainer
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{
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@ -105,20 +85,6 @@ namespace osu.Game.Screens.Edit.Timing
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? "+ Clone to current time"
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: "+ Add at current time";
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}, true);
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controlPointGroups.BindTo(Beatmap.ControlPointInfo.Groups);
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controlPointGroups.BindCollectionChanged((_, _) =>
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{
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// This callback can happen many times in a change operation. It gets expensive.
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// We really should be handling the `CollectionChanged` event properly.
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Scheduler.AddOnce(() =>
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{
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table.ControlGroups = controlPointGroups;
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changeHandler?.SaveState();
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});
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}, true);
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table.OnRowSelected += drawable => scroll.ScrollIntoView(drawable);
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}
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protected override bool OnClick(ClickEvent e)
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|
@ -2,149 +2,281 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Pooling;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osu.Game.Screens.Edit.Timing.RowAttributes;
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using osuTK;
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namespace osu.Game.Screens.Edit.Timing
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{
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public partial class ControlPointTable : EditorTable
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public partial class ControlPointTable : CompositeDrawable
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{
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[Resolved]
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private Bindable<ControlPointGroup?> selectedGroup { get; set; } = null!;
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public BindableList<ControlPointGroup> Groups { get; } = new BindableList<ControlPointGroup>();
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[Resolved]
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private EditorClock clock { get; set; } = null!;
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private const float timing_column_width = 300;
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private const float row_height = 25;
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private const float row_horizontal_padding = 20;
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public const float TIMING_COLUMN_WIDTH = 300;
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public IEnumerable<ControlPointGroup> ControlGroups
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colours)
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{
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set
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RelativeSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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int selectedIndex = GetIndexForObject(selectedGroup.Value);
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Content = null;
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BackgroundFlow.Clear();
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if (!value.Any())
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return;
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foreach (var group in value)
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new Box
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{
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BackgroundFlow.Add(new RowBackground(group)
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Colour = colours.Background4,
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RelativeSizeAxes = Axes.Both,
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},
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new Box
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{
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Colour = colours.Background3,
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RelativeSizeAxes = Axes.Y,
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Width = timing_column_width + 10,
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = row_height,
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Padding = new MarginPadding { Horizontal = row_horizontal_padding },
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Children = new Drawable[]
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{
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// schedule to give time for any modified focused text box to lose focus and commit changes (e.g. BPM / time signature textboxes) before switching to new point.
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Action = () => Schedule(() =>
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new TableHeaderText("Time")
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{
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SetSelectedRow(group);
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clock.SeekSmoothlyTo(group.Time);
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})
|
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});
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}
|
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Anchor = Anchor.CentreLeft,
|
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Origin = Anchor.CentreLeft,
|
||||
},
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new TableHeaderText("Attributes")
|
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{
|
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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||||
Margin = new MarginPadding { Left = ControlPointTable.timing_column_width }
|
||||
},
|
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}
|
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},
|
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new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = row_height },
|
||||
Child = new ControlPointRowList
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowData = { BindTarget = Groups, },
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
Columns = createHeaders();
|
||||
Content = value.Select(createContent).ToArray().ToRectangular();
|
||||
private partial class ControlPointRowList : VirtualisedListContainer<ControlPointGroup, DrawableControlGroup>
|
||||
{
|
||||
[Resolved]
|
||||
private Bindable<ControlPointGroup?> selectedGroup { get; set; } = null!;
|
||||
|
||||
// Attempt to retain selection.
|
||||
if (SetSelectedRow(selectedGroup.Value))
|
||||
return;
|
||||
public ControlPointRowList()
|
||||
: base(row_height, 50)
|
||||
{
|
||||
}
|
||||
|
||||
// Some operations completely obliterate references, so best-effort reselect based on index.
|
||||
if (SetSelectedRow(GetObjectAtIndex(selectedIndex)))
|
||||
return;
|
||||
protected override ScrollContainer<Drawable> CreateScrollContainer() => new OsuScrollContainer();
|
||||
|
||||
// Selection could not be retained.
|
||||
selectedGroup.Value = null;
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
selectedGroup.BindValueChanged(val =>
|
||||
{
|
||||
// can't use `.ScrollIntoView()` here because of the list virtualisation not giving
|
||||
// child items valid coordinates from the start, so ballpark something similar
|
||||
// using estimated row height.
|
||||
var row = Items.FlowingChildren.SingleOrDefault(item => item.Row.Equals(val.NewValue));
|
||||
if (row == null)
|
||||
return;
|
||||
|
||||
float minPos = Items.GetLayoutPosition(row) * row_height;
|
||||
float maxPos = minPos + row_height;
|
||||
|
||||
if (minPos < Scroll.Current)
|
||||
Scroll.ScrollTo(minPos);
|
||||
else if (maxPos > Scroll.Current + Scroll.DisplayableContent)
|
||||
Scroll.ScrollTo(maxPos - Scroll.DisplayableContent);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
public partial class DrawableControlGroup : PoolableDrawable, IHasCurrentValue<ControlPointGroup>
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
// Handle external selections.
|
||||
selectedGroup.BindValueChanged(g => SetSelectedRow(g.NewValue), true);
|
||||
}
|
||||
|
||||
protected override bool SetSelectedRow(object? item)
|
||||
{
|
||||
if (!base.SetSelectedRow(item))
|
||||
return false;
|
||||
|
||||
selectedGroup.Value = item as ControlPointGroup;
|
||||
return true;
|
||||
}
|
||||
|
||||
private TableColumn[] createHeaders()
|
||||
{
|
||||
var columns = new List<TableColumn>
|
||||
public Bindable<ControlPointGroup> Current
|
||||
{
|
||||
new TableColumn("Time", Anchor.CentreLeft, new Dimension(GridSizeMode.Absolute, TIMING_COLUMN_WIDTH)),
|
||||
new TableColumn("Attributes", Anchor.CentreLeft),
|
||||
};
|
||||
get => current.Current;
|
||||
set => current.Current = value;
|
||||
}
|
||||
|
||||
return columns.ToArray();
|
||||
}
|
||||
private readonly BindableWithCurrent<ControlPointGroup> current = new BindableWithCurrent<ControlPointGroup>();
|
||||
|
||||
private Drawable[] createContent(ControlPointGroup group)
|
||||
{
|
||||
return new Drawable[]
|
||||
private Box background = null!;
|
||||
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private Bindable<ControlPointGroup?> selectedGroup { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private EditorClock editorClock { get; set; } = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
new ControlGroupTiming(group),
|
||||
new ControlGroupAttributes(group, c => c is not TimingControlPoint)
|
||||
};
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background1,
|
||||
Alpha = 0,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Horizontal = row_horizontal_padding, },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ControlGroupTiming { Group = { BindTarget = current }, },
|
||||
new ControlGroupAttributes(point => point is not TimingControlPoint)
|
||||
{
|
||||
Group = { BindTarget = current },
|
||||
Margin = new MarginPadding { Left = timing_column_width }
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
selectedGroup.BindValueChanged(_ => updateState(), true);
|
||||
FinishTransforms(true);
|
||||
}
|
||||
|
||||
protected override void PrepareForUse()
|
||||
{
|
||||
base.PrepareForUse();
|
||||
|
||||
updateState();
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateState();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
updateState();
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
// schedule to give time for any modified focused text box to lose focus and commit changes (e.g. BPM / time signature textboxes) before switching to new point.
|
||||
var currentGroup = Current.Value;
|
||||
Schedule(() =>
|
||||
{
|
||||
selectedGroup.Value = currentGroup;
|
||||
editorClock.SeekSmoothlyTo(currentGroup.Time);
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
bool isSelected = selectedGroup.Value?.Equals(current.Value) == true;
|
||||
|
||||
if (IsHovered || isSelected)
|
||||
background.FadeIn(100, Easing.OutQuint);
|
||||
else
|
||||
background.FadeOut(100, Easing.OutQuint);
|
||||
|
||||
background.Colour = isSelected ? colourProvider.Colour3 : colourProvider.Background1;
|
||||
}
|
||||
}
|
||||
|
||||
private partial class ControlGroupTiming : FillFlowContainer
|
||||
{
|
||||
public ControlGroupTiming(ControlPointGroup group)
|
||||
public Bindable<ControlPointGroup> Group { get; } = new Bindable<ControlPointGroup>();
|
||||
|
||||
private OsuSpriteText timeText = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Name = @"ControlGroupTiming";
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Width = TIMING_COLUMN_WIDTH;
|
||||
Width = timing_column_width;
|
||||
Spacing = new Vector2(5);
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
timeText = new OsuSpriteText
|
||||
{
|
||||
Text = group.Time.ToEditorFormattedString(),
|
||||
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold),
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold),
|
||||
Width = 70,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
new ControlGroupAttributes(group, c => c is TimingControlPoint)
|
||||
new ControlGroupAttributes(c => c is TimingControlPoint)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Group = { BindTarget = Group },
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Group.BindValueChanged(_ => timeText.Text = Group.Value?.Time.ToEditorFormattedString() ?? default(LocalisableString), true);
|
||||
}
|
||||
}
|
||||
|
||||
private partial class ControlGroupAttributes : CompositeDrawable
|
||||
{
|
||||
public Bindable<ControlPointGroup> Group { get; } = new Bindable<ControlPointGroup>();
|
||||
private BindableList<ControlPoint> controlPoints { get; } = new BindableList<ControlPoint>();
|
||||
|
||||
private readonly Func<ControlPoint, bool> matchFunction;
|
||||
|
||||
private readonly IBindableList<ControlPoint> controlPoints = new BindableList<ControlPoint>();
|
||||
private FillFlowContainer fill = null!;
|
||||
|
||||
private readonly FillFlowContainer fill;
|
||||
|
||||
public ControlGroupAttributes(ControlPointGroup group, Func<ControlPoint, bool> matchFunction)
|
||||
public ControlGroupAttributes(Func<ControlPoint, bool> matchFunction)
|
||||
{
|
||||
this.matchFunction = matchFunction;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AutoSizeAxes = Axes.X;
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Name = @"ControlGroupAttributes";
|
||||
@ -156,20 +288,21 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(2)
|
||||
};
|
||||
|
||||
controlPoints.BindTo(group.ControlPoints);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
createChildren();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
controlPoints.CollectionChanged += (_, _) => createChildren();
|
||||
|
||||
Group.BindValueChanged(_ =>
|
||||
{
|
||||
controlPoints.UnbindBindings();
|
||||
controlPoints.Clear();
|
||||
if (Group.Value != null)
|
||||
((IBindableList<ControlPoint>)controlPoints).BindTo(Group.Value.ControlPoints);
|
||||
}, true);
|
||||
|
||||
controlPoints.BindCollectionChanged((_, _) => createChildren(), true);
|
||||
}
|
||||
|
||||
private void createChildren()
|
||||
|
@ -36,6 +36,7 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
|
||||
|
||||
BackgroundColour = overlayColours.Background6;
|
||||
FillColour = controlPoint.GetRepresentingColour(colours);
|
||||
FinishTransforms(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11,7 +11,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
@ -56,10 +55,9 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
Colour = colours.Background3,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuScrollContainer
|
||||
table = new IssueTable
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = table = new IssueTable(),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
@ -101,9 +99,10 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
|
||||
issues = filter(issues);
|
||||
|
||||
table.Issues = issues
|
||||
.OrderBy(issue => issue.Template.Type)
|
||||
.ThenBy(issue => issue.Check.Metadata.Category);
|
||||
table.Issues.Clear();
|
||||
table.Issues.AddRange(issues
|
||||
.OrderBy(issue => issue.Template.Type)
|
||||
.ThenBy(issue => issue.Check.Metadata.Category));
|
||||
}
|
||||
|
||||
private IEnumerable<Issue> filter(IEnumerable<Issue> issues)
|
||||
|
@ -1,132 +1,239 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Pooling;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Verify
|
||||
{
|
||||
public partial class IssueTable : EditorTable
|
||||
public partial class IssueTable : CompositeDrawable
|
||||
{
|
||||
private Bindable<Issue> selectedIssue = null!;
|
||||
public BindableList<Issue> Issues { get; } = new BindableList<Issue>();
|
||||
|
||||
[Resolved]
|
||||
private VerifyScreen verify { get; set; } = null!;
|
||||
public const float COLUMN_WIDTH = 70;
|
||||
public const float COLUMN_GAP = 10;
|
||||
public const float ROW_HEIGHT = 25;
|
||||
public const float ROW_HORIZONTAL_PADDING = 20;
|
||||
public const int TEXT_SIZE = 14;
|
||||
|
||||
[Resolved]
|
||||
private EditorClock clock { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private EditorBeatmap editorBeatmap { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private Editor editor { get; set; } = null!;
|
||||
|
||||
public IEnumerable<Issue> Issues
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
set
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
Content = null;
|
||||
BackgroundFlow.Clear();
|
||||
|
||||
if (!value.Any())
|
||||
return;
|
||||
|
||||
foreach (var issue in value)
|
||||
new Container
|
||||
{
|
||||
BackgroundFlow.Add(new RowBackground(issue)
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = ROW_HEIGHT,
|
||||
Padding = new MarginPadding { Horizontal = ROW_HORIZONTAL_PADDING, },
|
||||
Children = new[]
|
||||
{
|
||||
Action = () =>
|
||||
new TableHeaderText("Type")
|
||||
{
|
||||
selectedIssue.Value = issue;
|
||||
|
||||
if (issue.Time != null)
|
||||
{
|
||||
clock.Seek(issue.Time.Value);
|
||||
editor.OnPressed(new KeyBindingPressEvent<GlobalAction>(GetContainingInputManager()!.CurrentState, GlobalAction.EditorComposeMode));
|
||||
}
|
||||
|
||||
if (!issue.HitObjects.Any())
|
||||
return;
|
||||
|
||||
editorBeatmap.SelectedHitObjects.Clear();
|
||||
editorBeatmap.SelectedHitObjects.AddRange(issue.HitObjects);
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
});
|
||||
new TableHeaderText("Time")
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Left = COLUMN_WIDTH + COLUMN_GAP },
|
||||
},
|
||||
new TableHeaderText("Message")
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Left = 2 * (COLUMN_WIDTH + COLUMN_GAP) },
|
||||
},
|
||||
new TableHeaderText("Category")
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
},
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = ROW_HEIGHT, },
|
||||
Child = new IssueRowList
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowData = { BindTarget = Issues }
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private partial class IssueRowList : VirtualisedListContainer<Issue, DrawableIssue>
|
||||
{
|
||||
public IssueRowList()
|
||||
: base(ROW_HEIGHT, 50)
|
||||
{
|
||||
}
|
||||
|
||||
protected override ScrollContainer<Drawable> CreateScrollContainer() => new OsuScrollContainer();
|
||||
}
|
||||
|
||||
public partial class DrawableIssue : PoolableDrawable, IHasCurrentValue<Issue>
|
||||
{
|
||||
private readonly BindableWithCurrent<Issue> current = new BindableWithCurrent<Issue>();
|
||||
|
||||
private readonly Bindable<Issue> selectedIssue = new Bindable<Issue>();
|
||||
|
||||
private Box background = null!;
|
||||
private OsuSpriteText issueTypeText = null!;
|
||||
private OsuSpriteText issueTimestampText = null!;
|
||||
private OsuSpriteText issueDetailText = null!;
|
||||
private OsuSpriteText issueCategoryText = null!;
|
||||
|
||||
[Resolved]
|
||||
private EditorClock clock { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private EditorBeatmap editorBeatmap { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private Editor editor { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||
|
||||
public Bindable<Issue> Current
|
||||
{
|
||||
get => current.Current;
|
||||
set => current.Current = value;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(VerifyScreen verify)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = ROW_HEIGHT;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Horizontal = 20, },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
issueTypeText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold),
|
||||
},
|
||||
issueTimestampText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold),
|
||||
Margin = new MarginPadding { Left = COLUMN_WIDTH + COLUMN_GAP },
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Left = 2 * (COLUMN_GAP + COLUMN_WIDTH),
|
||||
Right = COLUMN_GAP + COLUMN_WIDTH,
|
||||
},
|
||||
Child = issueDetailText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Medium)
|
||||
},
|
||||
},
|
||||
issueCategoryText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold),
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
selectedIssue.BindTo(verify.SelectedIssue);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
selectedIssue.BindValueChanged(_ => updateState());
|
||||
Current.BindValueChanged(_ => updateState(), true);
|
||||
FinishTransforms(true);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateState();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
updateState();
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
selectedIssue.Value = current.Value;
|
||||
|
||||
if (current.Value.Time != null)
|
||||
{
|
||||
clock.Seek(current.Value.Time.Value);
|
||||
editor.OnPressed(new KeyBindingPressEvent<GlobalAction>(GetContainingInputManager()!.CurrentState, GlobalAction.EditorComposeMode));
|
||||
}
|
||||
|
||||
Columns = createHeaders();
|
||||
Content = value.Select((g, i) => createContent(i, g)).ToArray().ToRectangular();
|
||||
if (current.Value.HitObjects.Any())
|
||||
{
|
||||
editorBeatmap.SelectedHitObjects.Clear();
|
||||
editorBeatmap.SelectedHitObjects.AddRange(current.Value.HitObjects);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
issueTypeText.Text = Current.Value.Template.Type.ToString();
|
||||
issueTypeText.Colour = Current.Value.Template.Colour;
|
||||
issueTimestampText.Text = Current.Value.GetEditorTimestamp();
|
||||
issueDetailText.Text = Current.Value.ToString();
|
||||
issueCategoryText.Text = Current.Value.Check.Metadata.Category.ToString();
|
||||
|
||||
bool isSelected = selectedIssue.Value == current.Value;
|
||||
|
||||
if (IsHovered || isSelected)
|
||||
background.FadeIn(100, Easing.OutQuint);
|
||||
else
|
||||
background.FadeOut(100, Easing.OutQuint);
|
||||
|
||||
background.Colour = isSelected ? colourProvider.Colour3 : colourProvider.Background1;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
selectedIssue = verify.SelectedIssue.GetBoundCopy();
|
||||
selectedIssue.BindValueChanged(issue =>
|
||||
{
|
||||
SetSelectedRow(issue.NewValue);
|
||||
}, true);
|
||||
}
|
||||
|
||||
private TableColumn[] createHeaders()
|
||||
{
|
||||
var columns = new List<TableColumn>
|
||||
{
|
||||
new TableColumn(string.Empty, Anchor.CentreLeft, new Dimension(GridSizeMode.AutoSize)),
|
||||
new TableColumn("Type", Anchor.CentreLeft, new Dimension(GridSizeMode.AutoSize, minSize: 60)),
|
||||
new TableColumn("Time", Anchor.CentreLeft, new Dimension(GridSizeMode.AutoSize, minSize: 60)),
|
||||
new TableColumn("Message", Anchor.CentreLeft),
|
||||
new TableColumn("Category", Anchor.CentreRight, new Dimension(GridSizeMode.AutoSize)),
|
||||
};
|
||||
|
||||
return columns.ToArray();
|
||||
}
|
||||
|
||||
private Drawable[] createContent(int index, Issue issue) => new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = $"#{index + 1}",
|
||||
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Medium),
|
||||
Margin = new MarginPadding { Right = 10 }
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = issue.Template.Type.ToString(),
|
||||
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold),
|
||||
Margin = new MarginPadding { Right = 10 },
|
||||
Colour = issue.Template.Colour
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = issue.GetEditorTimestamp(),
|
||||
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold),
|
||||
Margin = new MarginPadding { Right = 10 },
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = issue.ToString(),
|
||||
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Medium)
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = issue.Check.Metadata.Category.ToString(),
|
||||
Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold),
|
||||
Margin = new MarginPadding(10)
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -35,7 +35,7 @@
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="11.5.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2024.625.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2024.627.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2024.622.0" />
|
||||
<PackageReference Include="Sentry" Version="4.3.0" />
|
||||
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
|
||||
|
@ -23,6 +23,6 @@
|
||||
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.625.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.627.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
Loading…
Reference in New Issue
Block a user