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Syncrhronise colours across mod and preset tooltips
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@ -16,6 +16,9 @@ namespace osu.Game.Overlays.Mods
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{
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private readonly BindableBool incompatible = new BindableBool();
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[Resolved]
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private OverlayColourProvider overlayColourProvider { get; set; } = null!;
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[Resolved]
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private Bindable<IReadOnlyList<Mod>> selectedMods { get; set; } = null!;
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@ -55,7 +58,7 @@ namespace osu.Game.Overlays.Mods
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#region IHasCustomTooltip
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public ITooltip<Mod> GetCustomTooltip() => new IncompatibilityDisplayingTooltip();
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public ITooltip<Mod> GetCustomTooltip() => new IncompatibilityDisplayingTooltip(overlayColourProvider);
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public Mod TooltipContent => Mod;
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@ -24,13 +24,15 @@ namespace osu.Game.Overlays.Mods
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[Resolved]
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private Bindable<RulesetInfo> ruleset { get; set; } = null!;
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public IncompatibilityDisplayingTooltip()
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public IncompatibilityDisplayingTooltip(OverlayColourProvider colourProvider)
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: base(colourProvider)
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{
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AddRange(new Drawable[]
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{
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incompatibleText = new OsuSpriteText
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{
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Margin = new MarginPadding { Top = 5 },
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Colour = colourProvider.Content2,
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Font = OsuFont.GetFont(weight: FontWeight.Regular),
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Text = "Incompatible with:"
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},
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@ -43,12 +45,6 @@ namespace osu.Game.Overlays.Mods
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});
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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incompatibleText.Colour = colours.BlueLight;
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}
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protected override void UpdateDisplay(Mod mod)
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{
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base.UpdateDisplay(mod);
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@ -1,9 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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@ -18,11 +15,10 @@ namespace osu.Game.Overlays.Mods
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public partial class ModButtonTooltip : VisibilityContainer, ITooltip<Mod>
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{
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private readonly OsuSpriteText descriptionText;
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private readonly Box background;
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protected override Container<Drawable> Content { get; }
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public ModButtonTooltip()
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public ModButtonTooltip(OverlayColourProvider colourProvider)
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{
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AutoSizeAxes = Axes.Both;
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Masking = true;
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@ -30,9 +26,10 @@ namespace osu.Game.Overlays.Mods
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InternalChildren = new Drawable[]
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{
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background = new Box
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new Box
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{
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RelativeSizeAxes = Axes.Both
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background6,
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},
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Content = new FillFlowContainer
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{
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@ -43,6 +40,7 @@ namespace osu.Game.Overlays.Mods
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{
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descriptionText = new OsuSpriteText
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{
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Colour = colourProvider.Content1,
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Font = OsuFont.GetFont(weight: FontWeight.Regular),
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},
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}
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@ -50,17 +48,10 @@ namespace osu.Game.Overlays.Mods
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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background.Colour = colours.Gray3;
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descriptionText.Colour = colours.BlueLighter;
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}
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protected override void PopIn() => this.FadeIn(200, Easing.OutQuint);
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protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
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private Mod lastMod;
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private Mod? lastMod;
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public void SetContent(Mod mod)
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{
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@ -40,14 +40,14 @@ namespace osu.Game.Overlays.Mods
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding(7),
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Padding = new MarginPadding { Left = 10, Right = 10, Top = 5, Bottom = 5 },
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Spacing = new Vector2(7),
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Children = new[]
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{
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descriptionText = new OsuSpriteText
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{
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Font = OsuFont.GetFont(weight: FontWeight.Regular),
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Colour = colourProvider.Content2,
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Colour = colourProvider.Content1,
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},
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}
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}
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