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Commit Graph

94 Commits

Author SHA1 Message Date
Dan Balasescu
ffc4c64f7e Unify namings across the board 2022-02-09 12:10:07 +09:00
Dan Balasescu
886d1d2df6 Refactorings 2022-02-08 21:29:43 +09:00
Dan Balasescu
c1766d8a41 Add paused state 2022-02-08 20:29:53 +09:00
Dan Balasescu
4c76027178 Rename completed state to passed 2022-02-08 20:29:49 +09:00
Dan Balasescu
81a22dbd29 Add back playing users list 2022-02-02 23:19:43 +09:00
Dan Balasescu
fcbba3d948 Rename PlayingUserStates -> WatchingUserStates 2022-02-02 23:11:29 +09:00
Dan Balasescu
6d3bc005ea Merge branch 'master' into spectator-state-rework 2022-02-02 18:57:04 +09:00
Dan Balasescu
f4210f7a30 Rework spectator components to use new user state 2022-02-01 21:53:25 +09:00
Dan Balasescu
41007169f7 Give SpectatorState a user state 2022-02-01 21:51:05 +09:00
Dan Balasescu
502e6af008 Remove PlayingUsers list from SpectatorClient 2022-02-01 14:42:30 +09:00
Dan Balasescu
4727aeda01 Give last bundled replay frame the frame header 2022-01-31 18:53:47 +09:00
Dan Balasescu
3037a3a769 Purge final spectator frames before ending play 2022-01-28 22:26:05 +09:00
Dan Balasescu
397971c631 Change FrameDataBundle.Frames into an IList 2022-01-28 22:06:34 +09:00
Dean Herbert
7a333ffdcc Add a paired schedule in SpectatorClient.BeginPlaying
Optimally, I would like to remove the `Schedule` in `EndPlaying`, but it
turns out quite a few test are relying on this at very least. Adding a
paired schedule ensure that order of operations is correct, at least.
2021-12-06 17:07:19 +09:00
Dean Herbert
6a098a8634 Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
853cf6feaa Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
Dean Herbert
32afd3f426 Replace all basic usages 2021-10-02 02:22:23 +09:00
smoogipoo
b807c161b4 Remove now-unused DI params 2021-09-14 17:25:57 +09:00
smoogipoo
6cffbee592 Fix random/target mods not working in spectator 2021-09-14 17:22:58 +09:00
smoogipoo
bca8a9ea53 Fix HandleFrame crashing when not playing 2021-05-31 10:02:02 +09:00
Dean Herbert
20f890cfd0
Merge branch 'master' into fix-spectator-playing-state-5 2021-05-21 16:49:22 +09:00
smoogipoo
7c59fb37f1 Move check into callback 2021-05-21 16:00:58 +09:00
smoogipoo
36aa186c6e Merge branch 'thread-safe-spectator-client' 2021-05-21 16:00:24 +09:00
smoogipoo
7f712a4d04 Fix EndPlaying potentially doing cross-thread mutation 2021-05-21 15:57:39 +09:00
smoogipoo
2fdf8aa1aa Add update thread assertions 2021-05-21 15:57:31 +09:00
smoogipoo
895eb14c5a Forcefully end playing to fix test failures 2021-05-21 14:09:30 +09:00
smoogipoo
e3284b976d Merge branch 'thread-safe-spectator-client' into fix-spectator-playing-state-5 2021-05-20 19:46:26 +09:00
smoogipoo
06c99e8c7c Fix race due to StopWatchingUser() being called asynchronously 2021-05-20 19:45:31 +09:00
smoogipoo
7ee81669f7 Remove bind helpers from SpectatorClient 2021-05-20 19:27:43 +09:00
smoogipoo
b515fe3cb1 Fix playing user state not removed on stop watching 2021-05-20 19:20:09 +09:00
smoogipoo
89b4f69588 Expose playing user states as bindable dictionary 2021-05-20 19:19:39 +09:00
smoogipoo
10597f7e6a Remove locking from SpectatorClient 2021-05-20 18:37:27 +09:00
smoogipoo
6eff8d513e Annotate nullables 2021-05-20 17:51:09 +09:00
smoogipoo
df80531a0a Split online connectivity into OnlineSpectatorClient 2021-05-20 16:30:56 +09:00
smoogipoo
6beeb7f7c4 Rename SpectatorStreamingClient -> SpectatorClient 2021-05-20 15:55:07 +09:00
Bartłomiej Dach
aaa7c7eb05 Handle null case explicitly in SpectatorState.Equals()
Uses the usual pattern of two `ReferenceEquals` checks against `this`
and `null` before proceeding to inspect field values. Doing this causes
the compiler to infer that at the point that field values are checked,
`other` can no longer viably be `null`.
2021-05-14 23:58:07 +02:00
smoogipoo
f4c96b2675 Only update playing user states when users are watched 2021-05-12 13:10:59 +09:00
smoogipoo
ad11818868 Remove watched users on stop watching 2021-05-12 13:05:02 +09:00
smoogipoo
4cc3321d54 Fix potential doubling of events 2021-04-20 21:20:08 +09:00
smoogipoo
c50b526ba0 Remove local state dictionary from SpectatorScreen 2021-04-19 16:48:55 +09:00
smoogipoo
83716ddb08 Rename currentUserStates -> playingUserStates 2021-04-19 16:07:00 +09:00
smoogipoo
de9e37857e Lock around playingUsers 2021-04-19 16:06:40 +09:00
smoogipoo
5885c24e00 Clear current user states on disconnect 2021-04-19 16:00:56 +09:00
smoogipoo
ca74f413cd Change to explicit method instead 2021-04-16 17:31:02 +09:00
smoogipoo
5652490d61 Fix OnUserBeganPlaying not being invoked if already watching 2021-04-16 14:11:55 +09:00
Dean Herbert
9ad38ab20e Move HubClientConnector retrieval to IAPIProvider 2021-02-15 16:43:56 +09:00
Salman Ahmed
d3c1b47592 Replace nullable API with null connector instead 2021-02-11 12:34:39 +03:00
Salman Ahmed
5fb99fdc52 Rename some members and extract connection closure to separate method 2021-02-11 10:49:16 +03:00
Salman Ahmed
f04d6d5e5e Update hub clients with changes to connecotr 2021-02-09 08:02:32 +03:00