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mirror of https://github.com/ppy/osu.git synced 2024-11-19 15:32:55 +08:00
Commit Graph

490 Commits

Author SHA1 Message Date
Dean Herbert
18eb74d38c
Merge branch 'master' into sliderbouncers-fix 2017-12-28 00:13:04 +09:00
Dean Herbert
496b0fef01
Merge branch 'master' into proper-taiko-hitsounds 2017-12-27 20:40:16 +09:00
smoogipoo
b87e6c8b2a Add a method to get ruleset by name 2017-12-27 17:33:34 +09:00
Dean Herbert
94449ed597
Merge branch 'master' into notification-verbosity 2017-12-26 20:48:59 +09:00
smoogipoo
9690591593 Make taiko use namespaced hitsounds
This is a temporary solution for now that uses DrawableHitObject.SampleNamespace for the override. We will not want to do this going forward, and instead have the rulesets add their custom resource stores to the games', but that requires deciding where/when to apply/remove such resource stores, and is probably left to skinning.
2017-12-26 19:55:56 +09:00
smoogipoo
14162b5d46 Make InputDrum handle all Normals/Claps, hitobjects all others 2017-12-26 14:18:23 +09:00
Dean Herbert
6f5f4f76e5 Use Logger.Error when exceptions are involved 2017-12-25 18:21:15 +09:00
smoogipoo
0fb620a8d3 Make HitObject.Samples non-nullable 2017-12-25 16:41:18 +09:00
smoogipoo
d288d8a51f Remove SampleInfoList 2017-12-25 15:40:01 +09:00
smoogipoo
68d76d4380 Fix taiko strong hits not being handled 2017-12-23 20:58:09 +09:00
Dean Herbert
aeafa5645a Make Samples null by default and prepopulate in mania 2017-12-23 18:06:46 +09:00
Dean Herbert
2db68df999 Simplify DrawableHitObject's sample load code 2017-12-23 17:20:14 +09:00
Dean Herbert
5026c7a95e SoundControlPoint -> SampleControlPoint 2017-12-23 16:34:34 +09:00
Dean Herbert
ff0927e71b Remove unnecessary newline 2017-12-23 16:23:33 +09:00
Dean Herbert
46865bbacd Merge remote-tracking branch 'upstream/master' into taiko-hitsounds-fix
# Conflicts:
#	osu.Game/Audio/SampleInfo.cs
2017-12-23 14:50:35 +09:00
Dean Herbert
1fa9dac1bb Merge remote-tracking branch 'origin/master' into taiko-hitsounds-fix 2017-12-23 14:20:16 +09:00
smoogipoo
6a29f6020a Make HitObjects construct nested hit objects 2017-12-22 21:42:54 +09:00
smoogipoo
cb7e192aff Determine SampleInfo defaults in DrawableHitObject 2017-12-21 16:02:33 +09:00
smoogipoo
c99ea32574 Merge branch 'master' into beatmap-serialization 2017-12-21 13:39:39 +09:00
Dean Herbert
051a3c4d47 Fix line endings 2017-12-18 21:51:00 +09:00
smoogipoo
fabf1bf60a Make the captured objects not update for now
Since this is not the intended functionality.
2017-12-18 19:31:03 +09:00
smoogipoo
5493493f82 FinishCapture -> FinishDrag from Handles 2017-12-18 19:24:41 +09:00
smoogipoo
09c51df2bd Marker* -> Handle 2017-12-18 19:21:26 +09:00
smoogipoo
3999940538 DragSelector -> HitObjectSelectionBox 2017-12-18 19:17:26 +09:00
Dan Balasescu
812181190e
Update SelectionLayer.cs 2017-12-18 14:10:14 +09:00
Dan Balasescu
17c58678cf
Update SelectionInfo.cs 2017-12-18 13:59:46 +09:00
smoogipoo
66b19b6c97 Expose selected objects from SelectionLayer 2017-12-15 14:48:24 +09:00
smoogipoo
b28b86dea9 Use Lazy for threadsafety on playfield 2017-12-14 20:27:51 +09:00
smoogipoo
3d51301e03 Add license headers 2017-12-11 22:21:33 +09:00
smoogipoo
666dcdbd62 Give HitObjectComposer a SelectionLayer 2017-12-11 22:20:02 +09:00
smoogipoo
a303bf71cf Give control over screen space conversion to DrawableHitObject 2017-12-11 22:19:02 +09:00
smoogipoo
2f1063c5c0 Refactor into separate files + add xmldocs + rename some methods 2017-12-11 21:56:58 +09:00
smoogipoo
c12c241633 Implement hover colours 2017-12-11 21:27:19 +09:00
smoogipoo
25d80a36be Finish up logical implementation of markers 2017-12-11 21:03:34 +09:00
smoogipoo
5147b342dc More refactorings + add markers
Move
2017-12-11 19:07:40 +09:00
smoogipoo
b28306d3c0 Fix incorrect SelectionPoint 2017-12-11 18:08:16 +09:00
smoogipoo
4573cc3322 Refactor into a new DragBox class, representing a single drag 2017-12-11 17:45:03 +09:00
smoogipoo
7189446943 Merge remote-tracking branch 'origin/master' into editor-selection-tool 2017-12-11 16:34:27 +09:00
Dean Herbert
77592ed15f
Fix comment formatting 2017-12-11 14:52:15 +09:00
Dean Herbert
d02e1ae896 Update RulesetInfo and add migration 2017-12-10 12:15:55 +09:00
Dean Herbert
679134c030 Add ShortName to rulesets 2017-12-08 18:55:25 +09:00
smoogipoo
5341e79102 Remove SelectionDragger for now 2017-12-08 17:51:15 +09:00
smoogipoo
faa921ba05 Fix up post-merge issues 2017-12-08 17:41:10 +09:00
FreezyLemon
9e3d439f0a Merge branch 'master' of https://github.com/ppy/osu into taiko-hitsounds-fix 2017-12-08 08:30:02 +01:00
smoogipoo
f41af191ed Merge remote-tracking branch 'origin/master' into editor-selection-tool 2017-12-08 15:13:18 +09:00
FreezyLemon
43c270ea49 Rolled back the bad earlier implementation 2017-12-07 21:18:51 +01:00
Dean Herbert
c35c8263b9 Merge remote-tracking branch 'upstream/master' into input-revamp 2017-12-07 18:07:26 +09:00
Dean Herbert
44ee11e75f
Merge branch 'master' into fix-beatmap-carousel-lag 2017-12-07 15:30:50 +09:00
smoogipoo
e573db04d4 Don't serialize HitObject.Kiai 2017-12-07 14:42:36 +09:00
Dean Herbert
a78441bc5a Apply changes in line with framework input adjustments 2017-12-07 13:16:59 +09:00