David Zhao
15637f9c4a
Rework instant blur logic such that updateVisuals doesn't need to be public
2019-03-20 14:17:35 +09:00
David Zhao
8cdfb1fd61
Remove BlurrableBackgroundScreen, rework tests
2019-03-14 16:09:17 +09:00
David Zhao
8714902349
Handle all blurring directly from background
2019-03-14 14:02:46 +09:00
David Zhao
de6d8fc637
Move user blurring into VIsualSettingsContainer
2019-03-13 18:25:22 +09:00
Dean Herbert
c8793911a8
Enable more stringent inspectcode style inspections
2019-02-27 21:25:40 +09:00
Dean Herbert
367bc53a06
Revert some more instances of 'e' variable names
2019-02-22 20:15:25 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage
2019-02-22 18:09:23 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
smoogipoo
4db5531e4b
Replace copy-constructor/method with extension method
2019-02-20 19:32:30 +09:00
smoogipoo
dbfa95b9e7
Made medium the default font weight
2019-02-20 16:52:36 +09:00
smoogipoo
0693ab8e7d
Merge remote-tracking branch 'origin/master' into osu-fontusage
...
# Conflicts:
# osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
Dean Herbert
ca5c8d37d1
Use leased bindables
2019-02-01 16:44:06 +09:00
smoogipoo
91302ea0bc
Merge remote-tracking branch 'origin/master' into iscreen
...
# Conflicts:
# osu.Game/Screens/Multi/Match/MatchSubScreen.cs
# osu.Game/Screens/Multi/Multiplayer.cs
# osu.Game/Screens/Multi/MultiplayerSubScreen.cs
# osu.Game/Screens/OsuScreen.cs
# osu.Game/osu.Game.csproj
# osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
8ea7ec6445
Convert everything to use IScreen
2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
67e200e1b2
Leaderboard design updates
2018-12-27 15:52:40 +09:00
Dean Herbert
005c6ff40c
Add tooltip text to results screen pages
2018-12-22 16:30:06 +09:00
Dean Herbert
a35d9178f0
Quick rename
2018-12-22 16:20:29 +09:00
Dean Herbert
e7508cbd5e
Fix CI issues
2018-12-22 15:55:10 +09:00
Dean Herbert
e404a0bc20
Clean-ups and renames
2018-12-22 15:51:00 +09:00
smoogipoo
daa6292e08
Split results screen to allow for extensibility
2018-12-22 15:39:06 +09:00
smoogipoo
e657f13c15
Separate out Leaderboard into BeatmapLeaderboard
2018-12-22 14:44:36 +09:00
Dean Herbert
94045413ce
Change statistics to be int for now
2018-12-05 19:44:01 +09:00
Dean Herbert
3727955911
Refactors/renames
2018-11-30 16:35:45 +09:00
Dean Herbert
831cd3ed59
ScoreInfo scoreInfo -> ScoreInfo score
2018-11-30 15:18:52 +09:00
smoogipoo
219929eb47
Score -> ScoreInfo
2018-11-28 18:33:01 +09:00
smoogipoo
5b409a5ae5
Fix missed renames
2018-11-28 17:27:22 +09:00
smoogipoo
5fd6e6ca77
Re-namespacing
2018-11-28 16:12:57 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
28f31540c4
Apply changes in-line with framework localisation changes
2018-09-19 14:07:46 +09:00
smoogipoo
92386edb32
Scale the results screen score to keep it in view
2018-09-10 18:13:44 +09:00
Dean Herbert
f149a66a4d
Use LargeTextureStore for all online texture retrieval
...
Until now, many online textures were retrieved via the default texture store, which causes them to never be removed from GPU memory. It also has a performance overhead due to mipmap generation (which will be avoided via ppy/osu-framework#1885 .
2018-09-09 02:45:37 +09:00
Dean Herbert
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
smoogipoo
1b279d383f
Use GetAsync on all textures
2018-08-27 17:26:44 +09:00
Dean Herbert
4b604bf055
Merge branch 'master' into disallow-beatmap-change
2018-06-04 10:53:04 +09:00
smoogipoo
5be46307fd
Fix results screen parallax being cut off
...
Alternative to / closes #2549 .
Didn't want to reference the toolbar as was done, also wanted to remove the awkward scaling factors so rather than scaling down the inner one, we scale up the outer one.
2018-05-28 19:43:59 +09:00
smoogipoo
8004b8af4d
Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
2018-05-23 17:38:02 +09:00
Dean Herbert
36a671e306
Fix new detections in rider 2018.1
2018-04-23 14:56:45 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
2079b7239c
Merge branch 'master' into result-page-date-order
2017-12-31 13:11:55 +09:00
Aergwyn
3d66b879a7
use ToShortTimeString to create a time depending on current culture
2017-12-30 22:45:28 +01:00
Aergwyn
2a0699f13c
use ToShortDateString to create a date depending on current culture
2017-12-30 22:41:01 +01:00
Aergwyn
0dad9cbe53
change date to be more friendly to read
2017-12-30 21:49:05 +01:00
Aergwyn
d6af8ad748
swap date and time in ResultsPageScore
2017-12-30 21:48:49 +01:00
Aergwyn
61bbb66996
sort resultpage hitresults descending
...
HitCount was good to bad but HitResult is the opposite. To account for this just descending order on the result page.
2017-12-30 21:27:15 +01:00
Aergwyn
ccb69d16d9
move HitResult in Scoring namespace to replace HitCount
2017-12-30 21:23:18 +01:00
Aergwyn
1ef4ff6776
order statistics before adding to resultpage
2017-12-30 18:07:53 +01:00
Aergwyn
138d78309f
add HitCount enum and replace string usage with enum
2017-12-30 18:07:30 +01:00
Dean Herbert
3182c22c7d
Merge remote-tracking branch 'upstream/master' into hide-useless-beatmap-info
2017-12-26 20:36:22 +09:00
Dean Herbert
3c1654e5e4
Fix many instances of non-osu-prefixed text classes being used
...
Results in incorrect default formatting.
2017-12-26 00:44:35 +09:00
Aergwyn
6a8fd74e05
fix failing tests
...
1) waiting for loading to finish so Drawables are all present to do asserts on
2) fix NullRef in ResultPage because of removed line in DummyWorkingBeatmap (author one)
2017-12-22 17:38:22 +01:00
Dean Herbert
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Aergwyn
0b5614e4ee
fix result screen not showing name of mapper
2017-11-18 22:12:15 +01:00
Dean Herbert
6fa02ce9bb
Use internal less
...
Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
2017-11-01 17:10:54 +09:00
Dean Herbert
4eaf6b4b94
Remove single usage of dynamic and stop referencing Microsoft.CSharp.dll
2017-09-28 00:14:04 +08:00
Dean Herbert
0d9ea97828
Allow Rulesets to create a non-FontAwesome icon
...
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
Dean Herbert
64f2e2dc32
Use Colour instead of ColourInfo
2017-07-23 13:06:16 +02:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Thomas Müller
c4619f614a
Merge branch 'master' of github.com:ppy/osu into better-transforms
...
# Conflicts:
# osu-framework
2017-07-19 19:15:51 +02:00
Dean Herbert
64ebc01a3b
Remove many now unnecessary null-checks
2017-07-19 15:45:23 +09:00
Dean Herbert
d0dea33faa
Make Beatmap (bindable) non-nullable.
2017-07-19 15:16:53 +09:00
Thomas Müller
87bcd526f3
Get rid of raw AddDelay calls within osu.Game
2017-07-17 16:51:21 +03:00
Thomas Müller
19fb03e737
Try different formatting style
2017-07-16 18:28:20 +03:00
Thomas Müller
032e9df67b
ApplyDelay -> AddDelay
2017-07-16 17:47:29 +03:00
Thomas Müller
99221260c4
Replace several usages of BeginDelayedSequence with LINQ-style
2017-07-16 17:42:01 +03:00
Thomas Müller
71105bb9ee
Delay -> ApplyDelay; DelayReset -> ResetDelay
2017-07-16 14:06:46 +03:00
Dean Herbert
54f6befd67
Merge branch 'master' into fix-track-rotation
2017-07-12 13:18:16 +09:00
Thomas Müller
9d523ea012
Update framework
2017-07-12 11:06:13 +09:00
Dean Herbert
9bbcc0526d
Disable beatmap changes in specified screens
2017-07-11 18:39:10 +09:00
Thomas Müller
40225238d9
Set RelativeSizeAxes for updated FillMode behavior
2017-06-28 12:24:23 +03:00
Thomas Müller
1bca9ca0e9
Update framework with better children list
2017-06-24 12:56:35 +02:00
paparony03
62dee59672
Shapes namespace
...
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
Dean Herbert
3efe8629d6
Fix hacky tabs
2017-06-12 18:39:22 +09:00
smoogipooo
ffbb46f668
Update in line with framework.
2017-06-12 12:48:47 +09:00
John Neijzen
4abad17b92
Fix Black Space after } and Symbol Spacing
2017-06-08 14:48:42 +08:00
John Neijzen
431d225a60
Keyword Spacing and Brackets Fixing
2017-06-08 14:35:10 +08:00
Huo Yaoyuan
d929de466a
DateDisplay -> DateTimeDisplay for more exactly.
2017-05-16 21:16:52 +08:00
Huo Yaoyuan
d213706d07
Use DateTimeOffset.
2017-05-16 21:14:50 +08:00
Dean Herbert
efab186384
Update namespaces in line with framework
2017-05-16 12:50:30 +09:00
smoogipooo
c95a6fbd09
Use single line for GetUnicodePreference.
2017-04-28 14:14:14 +09:00
Dan Balasescu
658ff61e8a
Merge branch 'master' into locale
2017-04-28 13:51:36 +09:00
Dean Herbert
94c259bd59
Remove most usages of DelayReset
...
ButtonSystem requires some more work.
2017-04-27 18:39:40 +09:00
Huo Yaoyuan
4cb18361c1
Use localisation engine for unicode text.
2017-04-26 19:50:38 +08:00
Dean Herbert
5aa90df819
Allow OsuScreens to decide whether ruleset switching should be allowed.
...
Tidies up ToolbarModeSelector a lot by using DI.
2017-04-21 16:03:59 +09:00
Dean Herbert
c7411c47d6
Update User API stuff.
2017-04-20 19:51:28 +09:00
Dean Herbert
6cf026e5c1
Remove OsuScore and change the way statistics are stored (dynamic dictionary).
2017-04-20 11:03:11 +09:00
Dean Herbert
015eacb3b8
Merge branch 'results-screen' into score-statistics
2017-04-19 20:51:23 +09:00
Dean Herbert
7fe2f6639d
Merge remote-tracking branch 'upstream/master' into results-screen
...
# Conflicts:
# osu.Game/Users/User.cs
2017-04-19 20:51:05 +09:00
Dean Herbert
1f7ed72dc6
Update font/size.
2017-04-19 17:32:30 +09:00
Dean Herbert
3b95fbab7d
Add score statistic tracking (osu!).
2017-04-19 16:29:27 +09:00
Dean Herbert
2f53f2e248
Add license headers.
2017-04-18 22:35:21 +09:00
Dean Herbert
49f4981f1c
Fix CI issues.
2017-04-18 22:28:16 +09:00
Dean Herbert
2bf560a371
Disable page three for now.
2017-04-18 22:22:14 +09:00
Dean Herbert
e8d55b5bb5
Add back button.
2017-04-18 22:22:14 +09:00
Dean Herbert
4a3fc710c4
Add temporary combo/accuracy display.
2017-04-18 22:22:14 +09:00
Dean Herbert
f1bd64a74d
Adjust colour metrics.
2017-04-18 22:22:14 +09:00
Dean Herbert
32df625d82
Adjust text size and padding.
2017-04-18 22:22:14 +09:00
Dean Herbert
28835bd5bd
Add back comma separator to score display.
2017-04-18 22:22:14 +09:00
Dean Herbert
782019e0c7
Make line gradient correct.
2017-04-18 22:22:14 +09:00
Dean Herbert
886ac1fb40
Add progress graph background and update ruleset references.
2017-04-18 22:22:14 +09:00
Dean Herbert
968d46a10f
whitespace.
2017-04-18 22:22:14 +09:00
Dean Herbert
49fc91cf37
Add an exit transition.
2017-04-18 22:22:14 +09:00
Dean Herbert
72fcc09a98
Add beatmap info and score date.
...
Also adjusts design metrics.
2017-04-18 22:22:14 +09:00
Dean Herbert
d51b37cb44
Add a basic implementation of the new design results screen.
2017-04-18 22:22:14 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
Dean Herbert
f7dc7e9bb9
Update references.
2017-03-28 21:26:20 +09:00
smoogipooo
2074812f46
Move ScoreProcessor and Score to Scoring/.
2017-03-24 09:51:52 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Thomas Müller
a2317e5a1e
Update usage of FillDirection
2017-03-04 11:00:17 +01:00
Thomas Müller
4d28696479
FlowDirection -> FillDirection
2017-03-01 20:15:38 +01:00
Thomas Müller
9c853b0465
Update framewörk
2017-03-01 19:33:01 +01:00
default0
03889e6ca6
Update References to FlowStrategies
...
References now use the Create*-names instead of the outdated
Get*-names to create instances of FlowStrategies.
2017-02-27 16:55:55 +01:00
default0
8d91519d59
Update usage of FlowContainer and its subclasses
2017-02-26 21:32:43 +01:00
Thomas Müller
1585ae842a
Update framework
2017-02-26 11:22:58 +09:00
Thomas Müller
a5dfa7ab06
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
Dean Herbert
e6ef9f67aa
GameMode -> Screen.
2017-02-17 19:23:58 +09:00
Thomas Müller
aaaf7163e0
Update framework.
2017-02-13 17:46:50 +09:00
Dean Herbert
6b011a50d2
Naming standardisation and enforcing.
2017-02-07 16:20:36 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Dean Herbert
6b66ecc131
Global shadows and more sane font size setting.
2017-01-31 18:53:52 +09:00
Dean Herbert
74e3a87f78
Add *very* basic ranking screen.
2016-11-29 23:59:56 +09:00
Dean Herbert
9871960112
Basic score flow.
2016-11-29 17:34:16 +09:00
Dean Herbert
0f4538f69f
Rename GameModes namespace to Screens.
2016-11-14 17:23:33 +09:00