smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
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Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
4310f07a5c
Rename SelectedMods -> Mods
2019-04-10 12:03:57 +09:00
smoogipoo
ad124bfeec
Reimplement select mod track adjustments
2019-04-09 12:59:32 +09:00
smoogipoo
c584967eb1
Remove mods from workingbeatmap
2019-04-09 12:59:32 +09:00
smoogipoo
ca9f172a96
Use var
2019-04-09 12:58:10 +09:00
smoogipoo
93b6cc00df
Fix OsuScreenDependencies using the incorrect parent
2019-04-09 12:56:23 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
Jamie Taylor
9b3f2fdd24
Change RelativePositionAxes default on osu! logo to be both
2019-02-20 19:34:55 +09:00
Dan Balasescu
c3ae4d7b14
Improve comment
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Co-Authored-By: peppy <pe@ppy.sh>
2019-02-13 11:34:48 +09:00
Dean Herbert
e01f342ab0
wip
2019-02-02 17:11:25 +09:00
Dean Herbert
ca5c8d37d1
Use leased bindables
2019-02-01 16:44:06 +09:00
Dean Herbert
f85518b175
Don't expose padding
2019-01-31 18:16:28 +09:00
Dean Herbert
b48bb5b792
Move parallax logic out of BackgroundScreenStack
2019-01-31 18:10:33 +09:00
Dean Herbert
beab367e6d
Add null checks/allowances
2019-01-31 11:00:33 +09:00
smoogipoo
b5d187c4af
Fix post-merge errors
2019-01-29 21:27:32 +09:00
smoogipoo
91302ea0bc
Merge remote-tracking branch 'origin/master' into iscreen
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# Conflicts:
# osu.Game/Screens/Multi/Match/MatchSubScreen.cs
# osu.Game/Screens/Multi/Multiplayer.cs
# osu.Game/Screens/Multi/MultiplayerSubScreen.cs
# osu.Game/Screens/OsuScreen.cs
# osu.Game/osu.Game.csproj
# osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
7b1c1f3728
Move toolbar showing and overlay activation to OsuGame
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Now exposed through IOsuScreen.
2019-01-28 15:42:06 +09:00
smoogipoo
117703374e
Fix logo animations
2019-01-25 21:02:35 +09:00
smoogipoo
f0e0088f43
Create a custom background stack to fix various background issues
2019-01-25 15:36:22 +09:00
Dean Herbert
787d4da153
Combine constant
2019-01-25 14:10:59 +09:00
smoogipoo
8ea7ec6445
Convert everything to use IScreen
2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
d07a724970
Only allow replay screen changes in menu + songselect
2018-11-30 18:25:54 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Dean Herbert
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
smoogipoo
e7a5816d27
Use GetAsync for all samples
2018-08-27 17:30:16 +09:00
Dean Herbert
5fc17bacf3
Add "Select" action
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Allows progressing forwards in the interface
2018-07-03 18:39:15 +09:00
Dan Balasescu
e5947cc969
Merge branch 'master' into non-null-ruleset
2018-07-02 15:32:55 +09:00
smoogipoo
4070c1a888
Merge remote-tracking branch 'origin/master' into non-null-ruleset
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# Conflicts:
# osu.Game/Screens/Select/FilterControl.cs
2018-07-02 15:05:34 +09:00
Dan Balasescu
2c19790a97
Merge branch 'master' into fix-background-screen-crash
2018-07-02 15:01:59 +09:00
Dean Herbert
b9b1e77172
Merge branch 'master' into allow-back-in-player
2018-06-29 21:54:18 +09:00
Dean Herbert
6a80a21078
Tidy up escape handling
2018-06-29 21:06:38 +09:00
Dean Herbert
4bcc05a7fc
Remove null checks on ruleset
...
Add a default ruleset to `OsuTestCase` to cover testing scenarios.
2018-06-26 18:24:34 +09:00
Dean Herbert
b0a1b25983
Privatise game ruleset and access via DI
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Also decouples the bindable at SongSelect, where it is debounced in line with the carousel being updated.
2018-06-26 16:32:32 +09:00
Dean Herbert
b95042e370
Fix background screens not supporting early-exit condition
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Closes #2681 .
2018-06-20 12:43:48 +09:00
smoogipoo
18fc63bac2
Add back removed using
2018-06-06 20:32:37 +09:00
Dan Balasescu
c30861186b
Merge branch 'master' into disallow-beatmap-change
2018-06-06 20:26:17 +09:00
smoogipoo
e77084bec4
Give OsuScreen a mutable BindableBeatmap
2018-06-06 20:19:53 +09:00
smoogipoo
72cc53aded
Rename GameBeatmap -> BindableBeatmap
2018-06-06 20:16:20 +09:00
smoogipoo
4086ff7313
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
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# Conflicts:
# osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
# osu.Game/Screens/Menu/Intro.cs
# osu.Game/Screens/Menu/MenuSideFlashes.cs
2018-06-06 18:26:51 +09:00
Dean Herbert
55921efffb
Rewrite much state logic
2018-06-06 16:17:51 +09:00
Dean Herbert
d1fd09ed47
Rename variables
2018-06-06 15:49:27 +09:00
Dean Herbert
6be382aab6
Merge branch 'master' into overlay-activation
2018-06-06 10:07:22 +09:00
Dean Herbert
4b604bf055
Merge branch 'master' into disallow-beatmap-change
2018-06-04 10:53:04 +09:00
Aergwyn
2afe0feb24
remove white space
...
I think
2018-06-03 12:02:43 +02:00
Aergwyn
f0095193b3
Merge branch 'master' into overlay-activation
2018-06-03 11:52:33 +02:00
Aergwyn
707af02097
apply feedback
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-don't directly set AllowOverlay Bindable
this should be done specifically where needed
-remove AllowOverlay Bindable from ButtonSystem
-remove unnecessary xmldoc
2018-06-03 11:31:04 +02:00
Dean Herbert
7487c82ec1
Stop the logo from beating
2018-05-31 17:14:47 +09:00
Dean Herbert
6d6b186fb2
Fix delayed logo animations playing even if screen has already been exited
2018-05-30 19:25:39 +09:00
Aergwyn
2b3a630270
add OverlayActivation enum
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+ fix Toolbar being toggleable when it shouldn't be able to
+ allow opening overlays in MenuState.Initial again
2018-05-28 13:43:47 +02:00