Dean Herbert
|
8e16b1d507
|
Simplify some maximum size specs
|
2023-09-20 12:48:15 +09:00 |
|
Salman Ahmed
|
291a91be66
|
Change extension from retrieval to post-processing instead
|
2023-09-19 03:40:30 +03:00 |
|
Salman Ahmed
|
57dc76b345
|
Revert "Update GetTexture signature rather than creating new overload"
This reverts commit 96f12cfbaa .
|
2023-09-19 03:21:19 +03:00 |
|
Dean Herbert
|
96f12cfbaa
|
Update GetTexture signature rather than creating new overload
|
2023-09-05 18:01:19 +09:00 |
|
Salman Ahmed
|
f182f571cb
|
Add limit to catch palpable object elements
|
2023-09-03 02:22:58 +03:00 |
|
Dean Herbert
|
e0fc97bb93
|
Replace various local implementations of rewinding checks with new property
|
2023-07-07 15:21:24 +09:00 |
|
Dean Herbert
|
4be8eede88
|
Fix combo counter on legacy skins flipping when "Floating Fruits" mod is active
Closes #23989.
|
2023-06-22 18:46:43 +09:00 |
|
Dean Herbert
|
76f7accd13
|
Standardise all local SkinComponentsContainerLookup variables to containerLookup
|
2023-02-16 15:33:56 +09:00 |
|
Dean Herbert
|
a92e42bb84
|
Rename SkinnableTargetContainer to SkinComponentsContainer
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
|
2023-02-15 18:37:41 +09:00 |
|
Dean Herbert
|
8bbd00822c
|
Simplify and rename SkinnableTargetComponentsContainer
|
2023-02-15 17:30:21 +09:00 |
|
Berkan Diler
|
335cb0205f
|
Remove now unnecessary using
|
2022-12-26 22:50:36 +01:00 |
|
Berkan Diler
|
c7ca4bbba5
|
Use generic Enum methods
|
2022-12-26 20:36:39 +01:00 |
|
Dan Balasescu
|
7bc8908ca9
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
|
Dean Herbert
|
1aa0e40f2f
|
Add "Component" prefix to lookup naming
|
2022-11-09 17:46:43 +09:00 |
|
Dean Herbert
|
e75c3b3f94
|
Rename SkinnableTarget to GlobalSkinLookup
|
2022-11-09 17:46:43 +09:00 |
|
Dean Herbert
|
c908969d9b
|
Rename ISkinComponent to ISkinLookup
|
2022-11-09 17:46:43 +09:00 |
|
Dean Herbert
|
2952dbc8fb
|
Apply nullability to osu!catch skinning classes
|
2022-11-09 13:58:58 +09:00 |
|
Dean Herbert
|
8bf4ca4b53
|
Add legacy skin fallback when beatmap skin is providing resources
|
2022-10-12 17:47:20 +09:00 |
|
Dean Herbert
|
a10fda2843
|
Merge branch 'master' into catch-combo-hide
|
2022-10-12 15:00:35 +09:00 |
|
Dean Herbert
|
d0b8409de5
|
Apply more renames
|
2022-09-18 18:19:00 +09:00 |
|
cdwcgt
|
857e943b8d
|
hide catchcombo when Hud hide
|
2022-09-12 19:14:08 +09:00 |
|
Nitrous
|
9088caa377
|
move LegacyComboCounter to osu.Game.Skinning
|
2022-07-28 08:36:26 +08:00 |
|
Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
|
Salman Ahmed
|
61078910a6
|
Handle all skin component types explicitly
|
2022-04-23 03:34:05 +03:00 |
|
Bartłomiej Dach
|
e042f29ee3
|
Remove skin ctor param from LegacyCatchComboCounter
No longer used since 004798d61d .
|
2022-02-01 21:49:52 +01:00 |
|
Dean Herbert
|
add39fbd4f
|
Merge branch 'master' into fix-skin-layout-editor-crash
|
2021-10-28 06:24:24 +09:00 |
|
Dean Herbert
|
6944151486
|
Apply batch fixing of built-in types using var
|
2021-10-27 13:04:41 +09:00 |
|
Dean Herbert
|
93482414d6
|
Remove SkinConfiguration subclasses and allow configuration parsing for all skin types
|
2021-10-22 14:42:23 +09:00 |
|
Bartłomiej Dach
|
b84f238106
|
Adjust scaling numbers to be closer to stable
|
2021-08-12 22:33:12 +02:00 |
|
Bartłomiej Dach
|
f3045b3152
|
Add comment about swapped sprite names
|
2021-08-12 21:48:07 +02:00 |
|
Bartłomiej Dach
|
68f454b51a
|
Enable NRT in explosion-related classes and streamline null handling
|
2021-08-12 21:48:07 +02:00 |
|
Bartłomiej Dach
|
2fb19210af
|
Fix legacy explosion sprites incorrectly showing after skin change
|
2021-08-11 22:36:27 +02:00 |
|
Bartłomiej Dach
|
4bcbe6ac90
|
Restructure explosion to ensure proper lifetime bounds
|
2021-08-11 21:23:34 +02:00 |
|
Bartłomiej Dach
|
8c8a64fe6e
|
Add legacy hit lighting implementation
|
2021-08-11 21:23:33 +02:00 |
|
ekrctb
|
d247b8042e
|
Fix default skin catcher not flipping catcher plate
When legacy beatmap skin is present but catcher is not provided, it was using the legacy setting (always false).
|
2021-07-05 20:05:08 +09:00 |
|
ekrctb
|
83c80291d4
|
Don't flip catcher plate contents in legacy skin
|
2021-07-02 23:23:21 +09:00 |
|
Dean Herbert
|
1b0aadcc6f
|
Merge branch 'master' into transformers-per-skin
|
2021-06-22 16:03:15 +09:00 |
|
ekrctb
|
df16d4bacc
|
Remove CurrentTexture from catcher
|
2021-06-14 20:26:33 +09:00 |
|
Salman Ahmed
|
fbb856d84b
|
Call base when overriding lookup methods
Rather than arbitrarily accessing `Skin` here and there.
|
2021-06-11 12:44:44 +03:00 |
|
Salman Ahmed
|
26cdcc8d78
|
Remove stale access to Source from master merge
|
2021-06-10 13:07:32 +03:00 |
|
Salman Ahmed
|
dde84e5cbd
|
Merge branch 'master' into transformers-per-skin
|
2021-06-10 11:58:52 +03:00 |
|
Dean Herbert
|
865c5c0676
|
Use [Resolved] to simplify bindable resolution
|
2021-06-10 15:47:03 +09:00 |
|
Dean Herbert
|
6995945360
|
Use With to simplify drawable construction
|
2021-06-10 15:45:49 +09:00 |
|
Salman Ahmed
|
cf40282f1f
|
Convert LegacySkinTransformer s to accept raw ISkin s rather than a full ISkinSource
|
2021-06-09 22:49:31 +03:00 |
|
ekrctb
|
e5deecf459
|
Check skin version for legacy catcher sprite
|
2021-06-09 15:47:23 +09:00 |
|
ekrctb
|
7df971a970
|
ICatcherPiece -> ICatcherSprite
|
2021-06-08 22:10:13 +09:00 |
|
ekrctb
|
109a366722
|
Use separate classes for old and new catcher legacy skin element
- Fix catcher texture animation is reset for legacy old catcher skin
|
2021-06-08 21:59:09 +09:00 |
|
ekrctb
|
0192549d6c
|
Refactor catcher sprite to use skinned piece pattern
|
2021-06-08 21:29:41 +09:00 |
|
Dean Herbert
|
1b93234c76
|
Merge branch 'master' into fruit-representation
|
2021-06-07 16:05:00 +09:00 |
|
ekrctb
|
bb02c35f2d
|
Move all osu!catch legacy skin piece files to the correct location
|
2021-06-07 15:10:47 +09:00 |
|