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mirror of https://github.com/ppy/osu.git synced 2024-11-07 14:27:25 +08:00
Commit Graph

160 Commits

Author SHA1 Message Date
Dean Herbert
b259192a8a Add failing test coverage showing hitobject local control points are defaults 2021-10-26 16:06:03 +09:00
Dean Herbert
874d722820
Merge branch 'master' into fix-editor-difficulty-name-update 2021-10-15 11:14:45 +09:00
Dean Herbert
02d29097a2 Switch away from metadata screen before making any changes in test logic 2021-10-15 11:14:03 +09:00
Dean Herbert
ad0732484f Just wait for metadata section to be loaded 2021-10-14 22:12:38 +09:00
Dean Herbert
2e0a2a28ab Check mutations at each point in the process (and also check artist/title) 2021-10-14 14:40:20 +09:00
Dan Balasescu
e49f1f6e6b
Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-13 20:17:57 +09:00
Dean Herbert
02689a1b60 Use actual BeatmapInfo rather than PlayableBeatmap.BeatmapInfo for editor writes 2021-10-13 14:50:12 +09:00
Dan Balasescu
f76b58e843
Merge pull request #15055 from peppy/fix-taiko-convert-woes
Fix `BeatmapConverter` not cloning deeply enough
2021-10-12 21:07:39 +09:00
Dean Herbert
79ac64a088 Split out editor save steps to try and catch test failure 2021-10-12 19:40:35 +09:00
Bartłomiej Dach
55bd7d2512 Add failing coverage for saving difficulty params from editor 2021-10-12 16:43:56 +09:00
smoogipoo
bc37cb6f43 Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00
Dean Herbert
6e797ddcac Add test coverage of creating, saving and loading a new beatmap 2021-10-06 12:55:04 +09:00
Dean Herbert
46bafb6252 Merge branch 'master' into no-more-difficulty-control-points-info 2021-09-28 13:53:56 +09:00
Bartłomiej Dach
1a1fc00b44
Add failing test case 2021-09-27 20:54:29 +02:00
Dean Herbert
41fb3371e5
Merge branch 'master' into blueprint-container-sorting 2021-09-27 14:12:09 +09:00
Bartłomiej Dach
81d160c85a
Add test covering expected UX of range selection 2021-09-26 19:27:47 +02:00
Bartłomiej Dach
0de7db5840
Add test coverage for timeline selection logic 2021-09-26 19:20:55 +02:00
Bartłomiej Dach
7caa0a81ec
Rename TestScene{Editor -> Composer}Selection
In line with an upcoming split in functionality between the composer
blueprint container and the timeline blueprint container.
2021-09-26 17:22:58 +02:00
Bartłomiej Dach
ce70d1082d
Add failing test for "ghost timeline blueprint" 2021-09-26 15:29:00 +02:00
Bartłomiej Dach
0057400bb7
Rename test scene to reflect its new purpose 2021-09-26 15:09:30 +02:00
Bartłomiej Dach
4aadff3fd7
Add failing test for incorrect composer selection 2021-09-26 15:08:43 +02:00
Bartłomiej Dach
4e094b2127
Implement grid size toggling matching stable 2021-09-19 20:26:02 +02:00
Bartłomiej Dach
56e80a0706
Add rectangular position snap grid 2021-09-19 18:07:19 +02:00
Bartłomiej Dach
cbb9ff1c49
Only run prompt-for-save test logic when relevant 2021-09-13 21:04:28 +02:00
Bartłomiej Dach
79d0f4835e
Add failing tests for preserving clipboard content 2021-09-13 21:03:30 +02:00
Bartłomiej Dach
80e54d51f2
Add failing test for preserving editor clock time 2021-09-13 20:56:36 +02:00
Bartłomiej Dach
eae5d62fa5
Store editor beatmap locally before editor exit 2021-09-12 15:50:41 +02:00
Bartłomiej Dach
22fa9a303e
Expose test helper for switching between difficulties 2021-09-12 13:55:48 +02:00
Bartłomiej Dach
5ae2f41930
Make difficulty switching test scene use EditorTestScene 2021-09-12 13:26:05 +02:00
Dean Herbert
0500cd578a Merge branch 'master' into no-more-difficulty-control-points-info 2021-09-06 21:06:12 +09:00
Bartłomiej Dach
7012a1d934
Fix issues with main menu -> editor loader transition 2021-09-05 21:48:11 +02:00
Bartłomiej Dach
74a129dc27
Test switching difficulties after discarding changes 2021-09-05 21:48:11 +02:00
Bartłomiej Dach
382269b362
Test staying on same difficulty due to unsaved changes 2021-09-05 21:48:10 +02:00
Bartłomiej Dach
c72523bc14
Add basic test for difficulty switching 2021-09-05 21:48:10 +02:00
Dean Herbert
6e4efdd1b1 Add test coverage for per-ruleset setup screens 2021-09-05 13:40:58 +09:00
Dean Herbert
d4e5a612ea Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time
This allows fetching the correct `DifficultyControlPoint` from the
hitobject. Nothing more.
2021-09-03 17:11:12 +09:00
Dan Balasescu
6c649b7bbe
Merge branch 'master' into no-more-sample-control-points-info 2021-09-02 18:09:05 +09:00
Bartłomiej Dach
5dc938cc9f
Update tests to match expectations 2021-08-31 22:41:47 +02:00
Bartłomiej Dach
ddf9d2aa6c
Add test coverage 2021-08-30 22:55:58 +02:00
Dean Herbert
015df282fe Simplify copy operations 2021-08-30 18:32:55 +09:00
Salman Ahmed
eb90cedc9b Fix editor screen test scenes not updated to show their screens 2021-08-28 20:09:35 +03:00
Salman Ahmed
c32168c61f Add failing test case 2021-08-25 17:03:34 +03:00
Marvin Schürz
2296ee6059 Add test coverage 2021-08-17 16:56:06 +02:00
Dean Herbert
9b9dacf3fe Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
ekrctb
1bff4373b3 Allow specifying flipping support of selection box different from scaling 2021-07-21 15:59:45 +09:00
Dean Herbert
bde35d9f21 Rename radio button classes to be local to editor 2021-07-19 16:57:12 +09:00
Dean Herbert
50eed26bd1 Rename radio button item to label 2021-07-17 02:32:23 +09:00
Dean Herbert
eac9b1ec7e Disable toolbox composition buttons when beatmap is not timed 2021-07-17 02:30:13 +09:00
Joseph Madamba
dc428da06c Fix test regression 2021-06-22 19:30:52 -07:00
Bartłomiej Dach
417aaacc53 Add test coverage for romanised data transfer 2021-06-10 22:18:39 +02:00