Dan Balasescu
bfa449e47a
Adjust attribute data
2023-06-19 21:38:13 +09:00
Maksim Kan
f70342bd67
Fix Triangle skin colors with Dual Stage mod
2023-06-17 10:12:26 +03:00
Bartłomiej Dach
b36ded0ba9
Merge pull request #23936 from peppy/fix-mania-hold-note-rewind-visuals
...
Fix osu!mania hold notes sometimes looking incorrect after rewind
2023-06-16 20:45:40 +02:00
Dean Herbert
3b1f92d8b8
Fix fix logic causing further regression on release
2023-06-17 01:37:09 +09:00
Dean Herbert
b5de109cb3
Fix osu!mania hold notes sometimes looking incorrect after rewind
2023-06-16 14:54:19 +09:00
Dan Balasescu
145530035c
Optimise mania density calculation during beatmap conversion
2023-06-15 20:00:15 +09:00
Dan Balasescu
975e9baf43
Fix exception with no matching mods
2023-06-15 19:55:51 +09:00
Dan Balasescu
0844a21a51
Merge branch 'master' into diffcalc-total-scorev1
2023-06-15 19:33:29 +09:00
Bartłomiej Dach
0065334241
Fix mania autoplay simulation judging objects in different order to gameplay
2023-06-14 21:50:19 +02:00
Dan Balasescu
13d1f9c902
Add ScoreV1 calculation for ManiaRuleset
2023-06-13 23:28:45 +09:00
Dean Herbert
dbb7ddac52
Change osu!mania scoring ratio to 99% acc (to match previous lazer scoring)
2023-06-08 20:55:13 +09:00
Bartłomiej Dach
c8507837d1
Remove redundant initialisation of Children
to empty array
2023-06-07 21:51:46 +02:00
Bartłomiej Dach
8463f5c7dd
Spell out location of external proxy explicitly
2023-06-07 21:50:16 +02:00
Bartłomiej Dach
f069f982d4
Merge branch 'master' into mania-barlines-behind-notes
2023-06-07 21:43:39 +02:00
Bartłomiej Dach
7fa082cc1d
Merge pull request #23770 from peppy/add-catch-beat-snap-grid
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Add beat snap grid for osu!catch editor
2023-06-07 18:35:14 +02:00
Bartłomiej Dach
c50a5498e9
Merge pull request #23769 from peppy/update-mania-colours
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Update argon osu!mania column colours in line with latest proposal
2023-06-07 16:55:54 +02:00
Dean Herbert
d57c2ab7e4
Fix osu!mania barlines showing in front of notes
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Closes #23412 .
2023-06-07 14:23:23 +09:00
Salman Ahmed
62cb6a98ca
Remove redundant nullable suppression directives
2023-06-07 08:20:41 +03:00
Dean Herbert
6d446d3e97
Fix incorrect colouring of beat snap grids (mania and catch)
2023-06-07 12:25:34 +09:00
Dean Herbert
cdd931633d
Change 3K middle key to "special" purple colour
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-06-07 12:10:30 +09:00
Bartłomiej Dach
92c2320689
Merge pull request #23776 from peppy/fix-scroll-time-decimal
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Fix osu!mania scroll speed milliseconds having too much precision
2023-06-06 22:34:08 +02:00
Dean Herbert
6b18f2f2bb
Fix osu!mania scroll speed milliseconds having too much precision
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Closes #23750 .
2023-06-06 21:43:56 +09:00
Dean Herbert
7a1766e378
Update argon osu!mania column colours in line with latest proposal
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Matches https://github.com/ppy/osu/discussions/21996#discussioncomment-5516872 .
2023-06-06 16:42:20 +09:00
Dean Herbert
b8d9c9ff93
Move ApplyGameWideClock
to extension method
...
I don't see an issue with applying this workaround to more places, even
though it is a workaround, because it marks each usage very clearly. If
we design a better solution in the future it should be easy to replace
the usages.
2023-06-06 16:07:50 +09:00
Bartłomiej Dach
331e90f720
Merge branch 'master' into tidy-results-grid-usage
2023-06-03 19:45:23 +02:00
Dan Balasescu
e402c6d2b4
Write max combo attribute from base class
2023-06-02 21:53:25 +09:00
Bartłomiej Dach
4daf1fcb7d
Merge pull request #23721 from peppy/fix-mania-hold-not-early-hit
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Fix osu!mania hold notes snapping to judgement area too early on early hits
2023-06-01 21:57:36 +02:00
Dean Herbert
00bf79d51f
Merge pull request #23691 from smoogipoo/mania-scroll-speed
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Replace mania scroll "time" with scroll "speed"
2023-06-01 17:23:27 +09:00
Dean Herbert
98f35f7481
Fix osu!mania hold notes snapping to judgement area too early on early hits
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Closes https://github.com/ppy/osu/issues/23515 .
2023-06-01 16:06:35 +09:00
Dean Herbert
985604fab5
Return StatisticItem
s rather than StatisticRow
s from ruleset
...
There were no usages of more than one column being provided per row, so
it seemed like unnecessarily complexity. I'm currently trying to reduce
complexity so we can improve the layout of the results screen, which
currently has up to three levels of nested `GridContainer`s.
Of note, I can't add backwards compatibility because the method
signature has not changed in `Ruleset` (only the return type). If we do
want to keep compatibility with other rulesets, we could designate a new
name for the updated method.
2023-06-01 14:35:15 +09:00
Dan Balasescu
b456c36f64
Migrate in InitialiseDefaults()
2023-05-30 17:27:48 +09:00
Dan Balasescu
1c199b83e3
Replace mania scroll "time" with scroll "speed"
2023-05-29 21:22:23 +09:00
Dan Balasescu
fee3d43596
Merge branch 'master' into scorev2
2023-05-23 19:07:54 +09:00
Dan Balasescu
30a296bd09
Rename parameters
2023-05-19 17:27:02 +09:00
Dan Balasescu
d74bf2a096
Refactor for safety
2023-05-19 14:37:26 +09:00
Dan Balasescu
2ae34530f7
Avoid NaN values during ApplyBeatmap processing()
2023-05-19 14:14:34 +09:00
Dan Balasescu
7cbf48ffcf
Fix TestSceneScoring and incorrect combo calculations
2023-05-19 14:09:19 +09:00
Dan Balasescu
8b56a3f87d
Remove ClassicScoreMultiplier and DefaultScoreProcessor
2023-05-19 12:24:52 +09:00
Dean Herbert
f443cfb93e
Move blueprint validity conditions to allow more correct external usage of EndPlacement
...
Until now, these were haphazardly enforce inline in blueprint
implementations. The only thing stopping complete breakage is that
`EndPlacement` wasn't called (too much) from outside the blueprint,
leaving them responsible for their own placement.
By moving this conditional out of the provided paramters to
`EndPlacement`, it allows more flexible usage of that method externally.
Coming in a future PR.
2023-05-12 16:02:22 +09:00
Dan Balasescu
a7b623f52a
Reimplement classic scoring mode
2023-05-09 20:21:38 +09:00
Dan Balasescu
3c3c812ed6
Initial implementation of ScoreV2
2023-05-09 19:33:33 +09:00
Bartłomiej Dach
efc4df95eb
Merge pull request #23429 from peppy/fix-incorrect-mania-description-keys
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Fix incorrect special style description text
2023-05-09 07:04:57 +02:00
Bartłomiej Dach
0a47ffcbdd
Match generally used casing
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Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2023-05-09 07:03:13 +02:00
Bartłomiej Dach
1ff1730948
Remove no-longer-correct remark
2023-05-08 22:35:41 +02:00
Bartłomiej Dach
3f45948664
Merge branch 'master' into fix-mania-head-note-animation
2023-05-08 22:23:01 +02:00
Dean Herbert
27c10cbdb7
Remove clamping of sizingContainer
in DrawableHoldNote
to fix head note alignment
2023-05-08 18:14:07 +09:00
Dean Herbert
814f0b3fed
Add back early return in OnReleased
for safety
2023-05-08 15:43:11 +09:00
Dean Herbert
85d0c56cd2
Fix incorrect special style description text
...
Closes https://github.com/ppy/osu/issues/23428 .
2023-05-08 13:00:45 +09:00
Dean Herbert
6a59ded1ba
Move logic to Update
instead
2023-05-03 15:18:37 +09:00
Dean Herbert
4013cdcfa8
Merge branch 'master' into mania-fix-hold-note-rewind
2023-05-03 15:04:59 +09:00
OliBomby
e7a478ce9c
Update convert-samples-expected-conversion.json
2023-04-30 16:04:03 +02:00
OliBomby
d97daee96b
remove all non-test usage of SampleControlPoint
2023-04-26 13:55:39 +02:00
OliBomby
39d9f0c3f5
removing using
2023-04-26 13:22:13 +02:00
OliBomby
6c70948681
Remove IContext & add IHasGenerateTicks
2023-04-26 13:10:57 +02:00
OliBomby
e4b64bdc3e
clean up code stuff
2023-04-25 19:06:29 +02:00
OliBomby
ea1e6e9798
Add LegacyContext
2023-04-25 12:12:46 +02:00
OliBomby
a4c6850ab2
made the SampleControlPoint and DifficultyControlPoint obsolete
2023-04-25 11:34:09 +02:00
Dan Balasescu
ad51f880e0
Remove overrides on DC/NC mods
2023-04-10 17:49:29 +09:00
Dan Balasescu
15f6bc155e
Add progressive score multiplier for HT
2023-04-10 13:35:48 +09:00
Dan Balasescu
c923482976
Add progressive score multiplier for DT
2023-04-10 13:31:48 +09:00
Bartłomiej Dach
2b525b626c
Revert to previous conditional style
2023-03-28 06:22:00 +02:00
Bartłomiej Dach
c54934cb45
Fix hit lighting misalignment on argon skin with upscroll
2023-03-27 18:15:01 +02:00
Bartłomiej Dach
b5e04791e9
Merge branch 'master' into mania-shadow-icon-changes
2023-03-20 19:33:52 +01:00
Bartłomiej Dach
fe91f85f6f
Reuse colour constants in fallback path
2023-03-20 18:16:33 +01:00
Dean Herbert
d87f0557ce
Update colours for 3k to not use double-purples
2023-03-15 17:18:45 +09:00
Dean Herbert
5aebbac6c5
Fix osu!mania hold note animations not correctly re-applying after rewind
...
There's early exit logic in `OnPressed`/`OnReleased` for the sake of
keeping order correct, but this doesn't account for the fact that
`DrawableHitObject` resets all animations when the hit state changes.
A bit of an ugly workaround, but seems to work as expected.
2023-03-14 18:15:19 +09:00
Dean Herbert
f40a4b591f
Adjust animation length and colouring of hitting layer
2023-03-14 18:14:29 +09:00
Dean Herbert
300d81c46b
Add hitting layer to fix hit lighting not being applied to tail piece
...
Taken from https://github.com/ppy/osu/pull/22820#issuecomment-1462626898 .
2023-03-14 17:29:19 +09:00
Bartłomiej Dach
6b2a70b112
Remove unused fields
2023-03-09 19:14:08 +01:00
Dean Herbert
08b88ed639
Adjust hold note head icon to be more centered
2023-03-09 20:46:24 +09:00
Dean Herbert
e12ab165b8
Adjust colours a bit to make hold note bodies more accented
2023-03-09 20:46:24 +09:00
Dean Herbert
2ad531f263
Adjust argon note shadows and body to be closer in line with new design proposal
2023-03-09 20:27:58 +09:00
Dean Herbert
526eeedec2
Adjust explosion and hit target to not include shadow portion in height calculation
2023-03-09 20:27:43 +09:00
Dean Herbert
ed3ff62e4f
Add note about why bodyPiece
sizing is done as it is
...
I think we're going to have to change this as it's quite limiting in
what you can do with osu!mania skin implementation, but for now I want
to leave a note as to why this is done, because each time I have to
trial and error check what breaks when adjusting it.
2023-03-09 20:26:49 +09:00
Dean Herbert
bfc0b946fb
Remove additive blending from argon body piece
2023-03-09 20:26:35 +09:00
Dean Herbert
030742c648
Use different icon style on hold note heads
2023-03-09 19:02:45 +09:00
Dean Herbert
e246784867
Fix dual stage column colours not being looked up correctly
2023-03-09 18:25:30 +09:00
Dean Herbert
b8e87e3a08
Update osu!mania argon colours to match new proposal
2023-03-08 20:03:06 +09:00
Dean Herbert
36058b3da2
Fix upwards scroll direction not working with recent hold note display changes
2023-03-03 18:03:06 +09:00
Dean Herbert
da8ab7143b
Merge branch 'master' into maximum-judgement-offset-in-hit-object
2023-02-15 14:48:15 +09:00
Dean Herbert
bd8c58dc62
Adjust applied body ratio to ROUGHLY match stable
2023-02-14 14:34:12 +09:00
Dean Herbert
b1d2a433f8
Apply second attempt at fixing long note bodies
2023-02-10 20:36:58 +09:00
Dean Herbert
5091c50003
Change scroll direction logic to not interfere with scale
2023-02-10 19:18:17 +09:00
Dean Herbert
61c968d7f8
Revert completely incorrect change
2023-02-10 19:18:00 +09:00
Dean Herbert
c691a0d3af
Merge branch 'master' into sheared_slider_implementation_clean_ii
2023-02-06 17:49:33 +09:00
mk56-spn
3f0ce75bf5
Rename NormalSliderBar.cs to RoundedSliderBar.cs
2023-02-02 17:24:45 +01:00
Dean Herbert
8a39afd293
Merge pull request #22402 from itsMapleLeaf/argon-mania-hold-tail-no-sprite
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Improve argon osu!mania hold notes visuals and fix reverse scroll direction looking wrong
2023-02-02 14:39:23 +09:00
itsMapleLeaf
ccd68a6263
optimize imports
2023-02-01 19:22:28 -06:00
itsMapleLeaf
a8ce0a3278
now without the weird hacks
2023-02-01 18:50:38 -06:00
itsMapleLeaf
0d6e757baf
Merge branch 'argon-mania-hold-tail-no-sprite' of https://github.com/itsMapleLeaf/osu into argon-mania-hold-tail-no-sprite
2023-01-31 19:53:03 -06:00
itsMapleLeaf
fe175e72a9
make upscroll make sense
2023-01-31 19:52:58 -06:00
itsMapleLeaf
ff26effa29
rounded tail line
2023-01-31 19:36:49 -06:00
Dean Herbert
c428565e05
Merge branch 'master' into argon-mania-hold-tail-no-sprite
2023-01-31 19:05:52 +09:00
itsMapleLeaf
c81bac5f31
braces
2023-01-31 02:23:25 -06:00
itsMapleLeaf
e77b0b9fcc
use dark tail with shadow matching the hold head
2023-01-31 02:22:40 -06:00
itsMapleLeaf
9e7f9c86ca
flat hold tail
2023-01-30 11:14:29 -06:00
Dean Herbert
74ab036f3e
Refactor SkinnableSound.Samples
to be non-nullable
2023-01-27 19:32:30 +09:00
mk56-spn
3988131475
Rename OsuSliderBar.cs as NormalSliderBar.cs
2023-01-26 12:12:56 +01:00
Dan Balasescu
5f4dd19b49
Merge pull request #22389 from peppy/mania-long-note-wang
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Add basic support for stupidly long hold note skin textures
2023-01-26 07:41:27 +09:00
Bartłomiej Dach
34aa8b872e
Mention stable weirdness next to constant
2023-01-25 19:02:38 +01:00