Bartłomiej Dach
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4fcb902341
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Merge branch 'master' into grids-1
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2024-06-03 12:33:51 +02:00 |
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OliBomby
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d143a697d2
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refactor CanScaleFromPlayfieldOrigin and GetClampedScale to derived class
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2024-05-28 17:12:16 +02:00 |
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OliBomby
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6aa92bcc45
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Add simple scale tool
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2024-05-25 18:31:19 +02:00 |
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Bartłomiej Dach
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9f19ab092d
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Merge branch 'master' into grids-1
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2024-05-24 14:39:55 +02:00 |
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Berkan Diler
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a891303484
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Use ArgumentOutOfRangeException throw helper methods
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2024-03-05 10:20:30 +01:00 |
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OliBomby
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de14da95fa
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Remove other grid types
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2024-01-01 15:44:20 +01:00 |
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OliBomby
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f649fa106f
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Added bindables and binding with BindTo
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2024-01-01 15:13:11 +01:00 |
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OliBomby
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d0ca3f2b2b
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Add circular grid
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2024-01-01 15:13:11 +01:00 |
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OliBomby
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8a331057b0
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Make it actually possible to change grid type
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2024-01-01 15:13:10 +01:00 |
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OliBomby
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8ef9bdf861
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clarify comment
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2024-01-01 15:13:10 +01:00 |
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OliBomby
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351cfbff3e
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Fix snapping going out of bounds
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2024-01-01 15:13:10 +01:00 |
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OliBomby
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f223487e1c
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improve code
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2024-01-01 15:13:10 +01:00 |
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OliBomby
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b16c232490
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add basic control by grid tool box
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2024-01-01 15:13:10 +01:00 |
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Bartłomiej Dach
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288ac930e4
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Use new icons in editor
Some that exist on figma are purposefully not used due to an editorial
request from @peppy.
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2023-12-27 17:42:18 +01:00 |
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Bartłomiej Dach
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bf972a04ee
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Merge pull request #25409 from Tom94/bspline-sliders
Add free-hand drawing of sliders to the editor
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2023-11-21 16:28:14 +09:00 |
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Dean Herbert
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92728ea564
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Simplify toolbox initialisation
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2023-11-21 15:38:12 +09:00 |
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Dean Herbert
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e9f371a581
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Refactor slider settings class
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2023-11-21 09:59:49 +09:00 |
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Dean Herbert
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638c8f1adc
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Get rid of weird cruft and non-standard flow
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2023-11-21 00:25:23 +09:00 |
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Dean Herbert
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6f5c468a83
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Rename settings class
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2023-11-21 00:21:44 +09:00 |
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Bartłomiej Dach
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364a3f75e1
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Compile regexes
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2023-11-20 22:03:25 +09:00 |
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Bartłomiej Dach
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b6215b2809
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Rename and document SelectFromTimestamp
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2023-11-20 21:57:14 +09:00 |
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Bartłomiej Dach
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affef85f25
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Remove ISliderDrawingSettingsProvider
Seems like excessive abstraction.
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2023-11-20 13:02:51 +09:00 |
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ratinfx
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fab6fc9adb
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Updated comments, renamed method
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2023-11-12 15:09:15 +01:00 |
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ratinfx
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4e7c40f1d7
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Do Split and Parse before checking HitObjects
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2023-11-12 14:58:46 +01:00 |
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ratinfx
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4e1e19728c
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Refactor HitObject selection in Composer
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2023-11-11 14:02:42 +01:00 |
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cs
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3f85aa79c5
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Add free-hand drawing of sliders to the editor
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2023-11-11 13:33:25 +01:00 |
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ratinfx
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aa87e0a44d
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HitObject Selection logic and separation for gamemodes
+ moved time_regex into EditorTimestampParser
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2023-11-07 01:36:58 +01:00 |
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Bartłomiej Dach
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dcfd6a0a8a
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Remove DistancedHitObjectComposer inheritance from osu! composer
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2023-10-19 11:46:30 +02:00 |
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Dean Herbert
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41a8239e49
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Remvoe null default for mods which can't be null
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2023-09-20 15:27:50 +09:00 |
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Bartłomiej Dach
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19f892687a
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Add precise rotation control to osu! editor
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2023-08-16 11:37:52 +02:00 |
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Dean Herbert
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b58354ac64
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Fix playfield getting cut off (again) at tall aspect ratios
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2023-07-21 15:20:20 +09:00 |
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Dean Herbert
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dd8774a640
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Vertically centre the editor osu! playfield
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2023-07-14 13:21:28 +09:00 |
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Dean Herbert
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95ad18ed2e
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Reduce the radius of note-to-note snapping in osu! editor
Stable uses `0.15f`, but for whatever reason that feels too large still.
I've ballparked this.
Addresses https://github.com/ppy/osu/discussions/23806.
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2023-06-08 17:44:33 +09:00 |
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Dean Herbert
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804671ca74
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Split out grid snapping modes into "relative" and "global" types
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2023-05-25 21:41:19 +09:00 |
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Dean Herbert
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67f83f246b
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Add more padding around playfield in editor to avoid overlap with tool areas
Closes #23130.
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2023-05-02 15:37:02 +09:00 |
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Bartłomiej Dach
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49443f0b55
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Inline temporary variable
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2023-02-04 14:36:30 +01:00 |
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Wleter
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60f6484073
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fix spaces
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2023-02-03 16:13:37 +01:00 |
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Wleter
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f7f13cb9d9
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fix formatting
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2023-02-03 16:13:04 +01:00 |
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Wleter
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20e220df56
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prioritize closest snap position
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2023-02-03 16:05:16 +01:00 |
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Wleter
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23e9bdd554
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check every snap position in blueprint
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2023-02-02 14:22:30 +01:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Bartłomiej Dach
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4db01fc970
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Merge branch 'master' into fix-time-snapping-when-nearby-objects
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2022-10-26 23:31:17 +02:00 |
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Bartłomiej Dach
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8b8d0c2293
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Fix typo in comment
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2022-10-26 23:30:14 +02:00 |
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Dean Herbert
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d03161ec01
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Apply distance snap time component even when nearby object snap kicks in
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2022-10-26 14:39:39 +09:00 |
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Dean Herbert
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7d59bc6e2f
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Merge branch 'grid-momentary-shortcuts' into read-current-distance-snap
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2022-10-26 13:28:04 +09:00 |
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Dean Herbert
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54ae16badc
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Move distance snap toggle button implementation to DistancedHitObjectComposer
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2022-10-26 13:27:23 +09:00 |
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Dean Herbert
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2f0283e4d4
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Simplify logic with new multi-grid snap support
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2022-10-25 14:22:30 +09:00 |
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Dean Herbert
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2b850694fa
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Merge branch 'allow-distance-grid-snap' into grid-momentary-shortcuts
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2022-10-25 14:10:45 +09:00 |
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Dean Herbert
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02a3f8c17f
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Allow both distance snap and grid snap to be applied at the same time
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2022-10-25 14:09:22 +09:00 |
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Dean Herbert
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645a84b1d6
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Display current distance snap and add button to update to use it
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2022-10-21 22:58:36 +09:00 |
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