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Refactor slider settings class
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@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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private IDistanceSnapProvider distanceSnapProvider { get; set; }
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[Resolved(CanBeNull = true)]
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private FreehandSliderSettingsProvider freehandSettingsProvider { get; set; }
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private FreehandSliderToolboxGroup freehandToolboxGroup { get; set; }
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private readonly IncrementalBSplineBuilder bSplineBuilder = new IncrementalBSplineBuilder();
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@ -80,16 +80,16 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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base.LoadComplete();
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inputManager = GetContainingInputManager();
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if (freehandSettingsProvider != null)
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if (freehandToolboxGroup != null)
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{
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freehandSettingsProvider.Tolerance.BindValueChanged(e =>
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freehandToolboxGroup.Tolerance.BindValueChanged(e =>
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{
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if (bSplineBuilder.Tolerance != e.NewValue)
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bSplineBuilder.Tolerance = e.NewValue;
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updateSliderPathFromBSplineBuilder();
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});
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freehandSettingsProvider.CornerThreshold.BindValueChanged(e =>
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freehandToolboxGroup.CornerThreshold.BindValueChanged(e =>
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{
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if (bSplineBuilder.CornerThreshold != e.NewValue)
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bSplineBuilder.CornerThreshold = e.NewValue;
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@ -5,15 +5,14 @@ using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Utils;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Edit;
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namespace osu.Game.Rulesets.Osu.Edit
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{
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public partial class FreehandSliderSettingsProvider : EditorToolboxGroup
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public partial class FreehandSliderToolboxGroup : EditorToolboxGroup
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{
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public FreehandSliderSettingsProvider()
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public FreehandSliderToolboxGroup()
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: base("slider")
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{
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}
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@ -32,13 +31,14 @@ namespace osu.Game.Rulesets.Osu.Edit
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Precision = 0.01f
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};
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private readonly BindableInt sliderTolerance = new BindableInt(40)
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// We map internal ranges to a more standard range of values for display to the user.
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private readonly BindableInt displayTolerance = new BindableInt(40)
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{
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MinValue = 5,
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MaxValue = 100
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};
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private readonly BindableInt sliderCornerThreshold = new BindableInt(40)
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private readonly BindableInt displayCornerThreshold = new BindableInt(40)
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{
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MinValue = 5,
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MaxValue = 100
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@ -54,55 +54,47 @@ namespace osu.Game.Rulesets.Osu.Edit
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{
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toleranceSlider = new ExpandableSlider<int>
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{
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Current = sliderTolerance
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Current = displayTolerance
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},
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cornerThresholdSlider = new ExpandableSlider<int>
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{
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Current = sliderCornerThreshold
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Current = displayCornerThreshold
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}
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};
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sliderTolerance.BindValueChanged(e =>
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{
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toleranceSlider.ContractedLabelText = $"C. P. S.: {e.NewValue:N0}";
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toleranceSlider.ExpandedLabelText = $"Control Point Spacing: {e.NewValue:N0}";
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}, true);
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sliderCornerThreshold.BindValueChanged(e =>
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{
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cornerThresholdSlider.ContractedLabelText = $"C. T.: {e.NewValue:N0}";
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cornerThresholdSlider.ExpandedLabelText = $"Corner Threshold: {e.NewValue:N0}";
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}, true);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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sliderTolerance.BindValueChanged(v =>
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displayTolerance.BindValueChanged(tolerance =>
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{
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float newValue = v.NewValue / 33f;
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if (!Precision.AlmostEquals(newValue, Tolerance.Value))
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Tolerance.Value = newValue;
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});
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Tolerance.BindValueChanged(v =>
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toleranceSlider.ContractedLabelText = $"C. P. S.: {tolerance.NewValue:N0}";
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toleranceSlider.ExpandedLabelText = $"Control Point Spacing: {tolerance.NewValue:N0}";
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Tolerance.Value = displayToInternalTolerance(tolerance.NewValue);
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}, true);
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displayCornerThreshold.BindValueChanged(threshold =>
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{
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int newValue = (int)Math.Round(v.NewValue * 33f);
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if (sliderTolerance.Value != newValue)
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sliderTolerance.Value = newValue;
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});
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sliderCornerThreshold.BindValueChanged(v =>
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{
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float newValue = v.NewValue / 100f;
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if (!Precision.AlmostEquals(newValue, CornerThreshold.Value))
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CornerThreshold.Value = newValue;
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});
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CornerThreshold.BindValueChanged(v =>
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{
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int newValue = (int)Math.Round(v.NewValue * 100f);
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if (sliderCornerThreshold.Value != newValue)
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sliderCornerThreshold.Value = newValue;
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});
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cornerThresholdSlider.ContractedLabelText = $"C. T.: {threshold.NewValue:N0}";
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cornerThresholdSlider.ExpandedLabelText = $"Corner Threshold: {threshold.NewValue:N0}";
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CornerThreshold.Value = displayToInternalCornerThreshold(threshold.NewValue);
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}, true);
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Tolerance.BindValueChanged(tolerance =>
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displayTolerance.Value = internalToDisplayTolerance(tolerance.NewValue)
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);
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CornerThreshold.BindValueChanged(threshold =>
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displayCornerThreshold.Value = internalToDisplayCornerThreshold(threshold.NewValue)
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);
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float displayToInternalTolerance(float v) => v / 33f;
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int internalToDisplayTolerance(float v) => (int)Math.Round(v * 33f);
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float displayToInternalCornerThreshold(float v) => v / 100f;
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int internalToDisplayCornerThreshold(float v) => (int)Math.Round(v * 100f);
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}
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}
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}
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@ -64,7 +64,7 @@ namespace osu.Game.Rulesets.Osu.Edit
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protected readonly OsuDistanceSnapProvider DistanceSnapProvider = new OsuDistanceSnapProvider();
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[Cached]
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protected readonly FreehandSliderSettingsProvider FreehandlSliderToolboxGroup = new FreehandSliderSettingsProvider();
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protected readonly FreehandSliderToolboxGroup FreehandlSliderToolboxGroup = new FreehandSliderToolboxGroup();
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[BackgroundDependencyLoader]
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private void load()
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