Dean Herbert
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f29aa9c4fc
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Move taiko barlines to their own ScrollingHitObjectContainer to avoid being considered as a selectable object
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2020-11-27 14:35:12 +09:00 |
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Dean Herbert
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dc38aeac43
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Remove unnecessary local definition of colour logic from taiko judgement
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2020-11-16 17:23:02 +09:00 |
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Bartłomiej Dach
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891218ec6b
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Inline empty explosion in legacy transformer
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2020-11-11 09:11:33 +01:00 |
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Bartłomiej Dach
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be4735cd2b
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Explicitly set lifetime to ensure empty drawables are cleaned up
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2020-11-10 14:57:51 +01:00 |
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Bartłomiej Dach
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ed01d37966
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Reintroduce KiaiHitExplosion as skinnable
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2020-11-10 14:08:10 +01:00 |
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Bartłomiej Dach
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f245696947
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Move {-> Default}KiaiHitExplosion
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2020-11-10 13:24:32 +01:00 |
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Dean Herbert
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3ea27e23e8
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Update namespace references
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2020-10-29 15:20:10 +09:00 |
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Dean Herbert
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2a46f905ff
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Remove unnecessary IsSeeking checks from taiko drum implementation
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2020-10-05 14:27:51 +09:00 |
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Bartłomiej Dach
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2b1ef16f89
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Replace comparison references to HitResult.Miss with IsHit
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2020-10-02 23:31:24 +02:00 |
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smoogipoo
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7890319802
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Merge branch 'master' into adjust-hit-result-types
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2020-10-01 16:19:07 +09:00 |
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smoogipoo
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cb6b35116a
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Merge branch 'master' into scoring-standardisation
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2020-10-01 12:28:51 +09:00 |
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smoogipoo
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f439c1afbc
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Make osu/taiko/catch use Ok+Great
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2020-09-29 17:16:55 +09:00 |
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smoogipoo
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bad48d6d44
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Merge branch 'master' into scoring-standardisation
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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c45b5690cf
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Use new hit results in taiko
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2020-09-29 16:33:38 +09:00 |
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Bartłomiej Dach
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eb62ad4e55
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Look up both sprites for legacy explosions
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2020-09-27 16:06:59 +02:00 |
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Bartłomiej Dach
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deb207001a
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Remove schedule causing default skin explosion regression
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2020-09-27 15:23:34 +02:00 |
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smoogipoo
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480eeb5fbe
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Add back caching
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2020-09-25 19:37:34 +09:00 |
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smoogipoo
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acfa62bb50
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Fix potential taiko crash on rewind
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2020-09-25 19:25:58 +09:00 |
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Bartłomiej Dach
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4072abaed8
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Allow miss explosions to be displayed
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2020-09-20 19:40:30 +02:00 |
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Bartłomiej Dach
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1c7556ea5d
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Schedule explosion addition to ensure both hits are processed
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2020-09-20 19:40:30 +02:00 |
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Bartłomiej Dach
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074387c676
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Show strong hit explosion where applicable
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2020-09-20 19:40:30 +02:00 |
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Bartłomiej Dach
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8e6a0493b4
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Adjust InputDrum usage
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2020-07-26 17:50:25 +02:00 |
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Bartłomiej Dach
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648f9204f5
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Add sample lifetime constraints for taiko
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2020-07-26 17:50:25 +02:00 |
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Bartłomiej Dach
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ea3ef37f9a
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Add support for indexless mascot texture lookups
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2020-07-25 12:03:54 +02:00 |
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smoogipoo
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5db103dc61
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Improve quality of taiko hit target
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2020-06-29 14:42:20 +09:00 |
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Dean Herbert
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14ad3835ff
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Update naming
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2020-06-23 21:27:01 +09:00 |
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Dean Herbert
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c0e68f9854
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Also support taiko drum
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2020-05-21 11:08:06 +09:00 |
|
Dan Balasescu
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f761c5e119
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Merge branch 'master' into reposition-taiko-playfield
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2020-05-14 19:37:05 +09:00 |
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smoogipoo
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4bf5477252
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Merge branch 'master' into fix-taiko-scroller-time-control
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2020-05-14 17:04:09 +09:00 |
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Dean Herbert
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134a94e86d
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Rename enum members (no idea what a TaikoDon is)
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2020-05-14 10:02:47 +09:00 |
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Dean Herbert
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9ba1a8af88
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Fix mascot getting stuck in clear state on rewind
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2020-05-14 09:44:21 +09:00 |
|
Bartłomiej Dach
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0933217389
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Simplify mascot scaling
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2020-05-13 18:53:47 +02:00 |
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Bartłomiej Dach
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942cc48e99
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Improve mascot scaling
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2020-05-12 20:26:11 +02:00 |
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Dean Herbert
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c04f2b0840
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Reposition taiko playfield to be closer to the top of the screen
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2020-05-12 15:51:59 +09:00 |
|
Dean Herbert
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949e17cc0e
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Rework scroller to support backwards playback
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2020-05-12 15:23:47 +09:00 |
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Bartłomiej Dach
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e5821ff2b2
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Integrate GameplayBeatmap changes
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2020-05-11 22:53:05 +02:00 |
|
Dan Balasescu
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d697de29a6
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Merge branch 'master' into taiko-don
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2020-05-11 13:24:27 +09:00 |
|
Dean Herbert
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8243dc239a
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Merge branch 'master' into taiko-don
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2020-05-10 22:34:47 +09:00 |
|
Dean Herbert
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afcb45f28b
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Move to playfield
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2020-05-01 19:48:31 +09:00 |
|
Dean Herbert
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8955b98cbb
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Add basic taiko scroller implementation
|
2020-05-01 17:56:09 +09:00 |
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Bartłomiej Dach
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d021e213b2
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Reword comment
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2020-05-01 00:29:03 +02:00 |
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Bartłomiej Dach
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1e7b10320f
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Adjust mascot positioning in playfield layout
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2020-05-01 00:19:12 +02:00 |
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Bartłomiej Dach
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f5526890cc
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Add comment about animation presence
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2020-04-30 22:51:22 +02:00 |
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Bartłomiej Dach
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db4c8b2ba5
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Fix transition out of clear state
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2020-04-30 22:16:25 +02:00 |
|
Bartłomiej Dach
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5cfc05e12a
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Ensure correct initial state
|
2020-04-30 22:03:39 +02:00 |
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Bartłomiej Dach
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22fde8d2a0
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Implement partial clear transition logic
|
2020-04-30 21:58:05 +02:00 |
|
Dean Herbert
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49a98fde73
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Move to non-legacy class
|
2020-04-30 09:57:14 +09:00 |
|
Dean Herbert
|
783dc58ef0
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Move taiko additive blending locally to avoid applying to legacy skins
|
2020-04-30 09:41:56 +09:00 |
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Bartłomiej Dach
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b0e97793b6
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Implement transitions into and from clear state
|
2020-04-30 00:14:27 +02:00 |
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Bartłomiej Dach
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0d917ca339
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Ensure correct behaviour for clear animation
|
2020-04-29 21:52:09 +02:00 |
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