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Commit Graph

38972 Commits

Author SHA1 Message Date
Justus Franklin Tumacder
ecb053b0de Merge branch 'master' of https://github.com/ppy/osu into justusft/mania-color-snap 2021-05-01 11:20:28 +08:00
Dean Herbert
cbc7753f23
Merge pull request #12564 from Joehuu/fix-beatmap-info-download-button-content-scaling
Fix beatmap info download button content not scaling on mouse down
2021-05-01 10:43:59 +09:00
Bartłomiej Dach
bb6f28d76b
Merge pull request #12632 from EVAST9919/barrel-roll 2021-04-30 23:03:56 +02:00
Bartłomiej Dach
9cb55ca245
Merge branch 'master' into barrel-roll 2021-04-30 22:27:27 +02:00
Bartłomiej Dach
0d1a89cb60
Merge pull request #12634 from peppy/remove-unused-triangles 2021-04-30 22:26:29 +02:00
Bartłomiej Dach
eef135f8dc
Merge branch 'master' into remove-unused-triangles 2021-04-30 21:51:23 +02:00
Joseph Madamba
786ab163f6 Rename extension and move to bottom of file 2021-04-30 12:40:16 -07:00
Dan Balasescu
34a8a75f07
Merge pull request #12588 from Naxesss/basic-compose-checks
Add unsnapped and concurrent object checks
2021-05-01 00:20:02 +09:00
Dan Balasescu
e6eea73b8b
Merge branch 'master' into basic-compose-checks 2021-04-30 23:41:46 +09:00
Dean Herbert
64b244d0ba
Merge branch 'master' into skin-bindables 2021-04-30 20:56:16 +09:00
Dan Balasescu
872c52b35f
Merge pull request #12625 from peppy/simpler-editor-move-events
Refactor `SelectionBlueprint` and `MoveSelectionEvent` to work in screen-space coordinates
2021-04-30 19:37:31 +09:00
Dan Balasescu
c303043841
Merge branch 'master' into simpler-editor-move-events 2021-04-30 18:55:39 +09:00
Dan Balasescu
5285b71ecb
Merge pull request #12596 from peppy/abstract-blueprint-handling
Make editor blueprint/selection components abstract
2021-04-30 18:55:20 +09:00
Dean Herbert
e4f895b490 Fix editor buttons inheriting from TriangleButton when they have no need to 2021-04-30 14:48:37 +09:00
Dean Herbert
cdef07b2ee Fix blueprints not hiding when deleting elements 2021-04-30 13:09:57 +09:00
Dean Herbert
e69ec91c07 Add xmldoc for CurrentRotation 2021-04-30 11:25:39 +09:00
Dean Herbert
3b2243fa24
Merge pull request #12610 from PercyDan54/export-precision-loss
Fix possible precision loss on exporting legacy replays
2021-04-30 11:19:27 +09:00
Andrei Zavatski
7bf3498e2a Calculate playfield scale locally 2021-04-30 02:49:19 +03:00
Andrei Zavatski
25e0fb1cf9 Refactor OsuModBarrelRoll to allow it's usage by other rulesets 2021-04-30 01:59:59 +03:00
Joseph Madamba
9952a5bfdb Revert "Fix button being recreated on importing state"
This reverts commit c9967f7b74.
2021-04-29 14:24:29 -07:00
Joseph Madamba
cfbf95b433 Add HasPerformancePoints extension method 2021-04-29 14:11:35 -07:00
Dean Herbert
8d056ff38f Remove redundant parenthesis 2021-04-29 18:23:22 +09:00
PercyDan54
e716162ac2
Fix formatting 2021-04-29 17:19:25 +08:00
Dean Herbert
63435ba548 Ensure toolbar doesn't overlap editor content 2021-04-29 17:41:07 +09:00
Dean Herbert
fb64f6faf2 Add ability to exit using game "back" binding 2021-04-29 17:40:58 +09:00
Dean Herbert
a7982787d4 Add basic header text 2021-04-29 17:40:48 +09:00
Dean Herbert
b936043956 Add the skin editor to the game 2021-04-29 17:20:22 +09:00
Dean Herbert
141d3af302 Add the ability to temporarily disable user scaling on a ScalingContainer 2021-04-29 17:19:47 +09:00
Dean Herbert
b460181f15 Add note about rotation not working as expected 2021-04-29 16:16:52 +09:00
Dean Herbert
1516e2ffef Update blueprint implementation in line with #12625. 2021-04-29 16:12:31 +09:00
Dean Herbert
434e63d629 Add skin customisation support to song progress display 2021-04-29 16:12:15 +09:00
Dean Herbert
3c84b0d8c6 Fix selection screen point being wrong since recent refactors 2021-04-29 16:12:15 +09:00
Dean Herbert
de73ac7cec Allow skin editor to be invoked from any context
This is kind of how I see things working going forward, where the editor
can be applied to anything in the game which supports it (ie. a results
screen, gameplay screen, etc.) and it will immediately allow changing
the interface.

This adds a test scene which shows this working with gameplay.
2021-04-29 16:12:15 +09:00
Dean Herbert
74c6fdc4b8 Add DrawableRuleset to the skin editor test to get a hit error meter to display 2021-04-29 16:12:15 +09:00
Dean Herbert
4f9e1e4945 Check for new components every one second to handle late loaders 2021-04-29 16:12:15 +09:00
Dean Herbert
fd587a82ff Replace abstract class with interface, attached to the actual components (not skinnable wrapper) 2021-04-29 16:12:15 +09:00
Dean Herbert
defa350aa7 Set defaults on SkinnableHUDComponent to cancel out relative size default
Specifying locally on each HUD component looks to make more sense.
2021-04-29 16:12:15 +09:00
Dean Herbert
2540d6029c Use AutoSize for SkinnableHudComponents 2021-04-29 16:12:15 +09:00
Dean Herbert
59339aa4fd Add support for x/y position and scale back in 2021-04-29 16:12:15 +09:00
Dean Herbert
1cb8fc9a24 Extract editor classes out of test namespace and add anchor support 2021-04-29 16:12:15 +09:00
Dean Herbert
74fb7cd180 Extract storable attributes to bindables 2021-04-29 16:12:15 +09:00
Dean Herbert
99b428ee4b Add very basic skin editor test 2021-04-29 16:12:14 +09:00
Dean Herbert
fca173225a Refactor editor selection/blueprint components to be generic 2021-04-29 16:12:14 +09:00
Dean Herbert
2d17219c8f Setup basic test and classes for scale adjustment 2021-04-29 16:12:14 +09:00
Dean Herbert
9c62c90cfc Refactor SelectionBlueprint and MoveSelectionEvent to work in screen-space coordinates
Until now, the implementation of the overrides in `SelectionBlueprint`
have been confusing to the point where I would just implement by
trial-and-error (or copying from an existing implementation). This was
due to a combination of using "object" space coordinates
(ie. the thing the `Blueprint` is operating on) and screen-space coordinates.

This change switches all event related coordinates to screen-space,
which is how we already handle rotation/scale operations. With the
introduction of other editor types where the related objects are
drawables, this also makes a lot more sense.
2021-04-29 16:10:42 +09:00
Dean Herbert
5b009c21bb Merge branch 'master' into abstract-blueprint-handling 2021-04-29 16:10:22 +09:00
Dean Herbert
d845f82876 Merge remote-tracking branch 'upstream/dependabot/nuget/Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson-5.0.5' 2021-04-29 14:22:39 +09:00
Dean Herbert
721e7f22da Merge remote-tracking branch 'upstream/dependabot/nuget/Microsoft.AspNetCore.SignalR.Protocols.MessagePack-5.0.5' 2021-04-29 14:22:17 +09:00
Dean Herbert
73e029da13 Merge remote-tracking branch 'upstream/dependabot/nuget/Microsoft.AspNetCore.SignalR.Client-5.0.5' 2021-04-29 14:21:55 +09:00
Dean Herbert
f5435cd2d2 Merge remote-tracking branch 'upstream/dependabot/nuget/Humanizer-2.9.9' 2021-04-29 14:21:51 +09:00