Dean Herbert
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8f16c1cb04
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Add non-hiding selection state
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2020-01-21 14:21:00 +09:00 |
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Dean Herbert
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53fe0ce790
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Use AliveChildren
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2020-01-21 14:20:52 +09:00 |
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Dean Herbert
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bd96cf94a6
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Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
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2020-01-21 12:47:14 +09:00 |
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Dean Herbert
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25aff5d96e
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Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container
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2020-01-20 17:08:59 +09:00 |
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smoogipoo
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9535b3eeba
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Fix possible nullref on blueprint removal
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2020-01-16 12:00:36 +09:00 |
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smoogipoo
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5f178b7755
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General refactorings
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2020-01-16 11:54:03 +09:00 |
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Dean Herbert
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d57f55f053
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Apply remaining changes required to restore previous functionality
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2020-01-15 19:09:49 +09:00 |
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smoogipoo
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91735ff367
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Update MathUtils namespace usages
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2020-01-09 13:43:44 +09:00 |
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Dean Herbert
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d8d12cbbdd
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wip: Move more functionality into ComposeBlueprintContainer
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2020-01-02 19:09:37 +09:00 |
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Dean Herbert
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ee332e0d42
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Split out BlueprintContainer functionality further
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2020-01-02 18:21:16 +09:00 |
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smoogipoo
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8c378dc625
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Move EditorBeatmap construction/conversion to Editor
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2019-12-30 14:51:14 +09:00 |
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smoogipoo
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94a298a82d
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Refactor distance snap grid to not require hitobjects
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2019-12-10 16:00:09 +09:00 |
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Dean Herbert
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9248fbe881
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Remove extra checkboxes for now
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2019-12-06 12:22:44 +09:00 |
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Dean Herbert
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28400aa865
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Update test scene
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2019-12-06 11:27:24 +09:00 |
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Dean Herbert
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12a9843835
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Move thickness to a constant
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2019-12-06 10:48:18 +09:00 |
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Dean Herbert
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e76f8bdd64
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Fix warnings
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2019-12-05 23:31:21 +09:00 |
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Dean Herbert
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d8620a70fb
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Make work in editor
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2019-12-05 20:12:25 +09:00 |
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Dean Herbert
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e225b0032a
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Add basic hitobject display to timeline
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2019-12-05 19:31:40 +09:00 |
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Dean Herbert
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709ec1404f
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Centralise End/StartTime retrieval to extension method
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2019-11-25 19:09:14 +09:00 |
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Berkan Diler
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fccdbffa93
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Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
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2019-11-25 00:45:42 +01:00 |
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Dean Herbert
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201f32859a
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Merge branch 'master' into slider-control-point-removal
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2019-11-21 22:10:52 +09:00 |
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Berkan Diler
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6cab517b2d
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.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
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2019-11-20 13:37:47 +01:00 |
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smoogipoo
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76ab0ecd3c
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Disallow deselections with right clicks
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2019-11-13 17:21:55 +09:00 |
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Dean Herbert
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4b66ce0c52
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Merge branch 'master' into slider-controlpoint-addition
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2019-11-12 18:13:27 +09:00 |
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Dean Herbert
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dd196385cb
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Add Ctrl+A to select all and Escape to deselect all (#6803)
Add Ctrl+A to select all and Escape to deselect all
Co-authored-by: Dean Herbert <pe@ppy.sh>
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2019-11-12 18:10:45 +09:00 |
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Dean Herbert
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cdd87a6903
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Merge branch 'master' into delete-selection
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2019-11-12 17:59:43 +09:00 |
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smoogipoo
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10fd5ef5a7
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Merge context menus
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2019-11-12 15:02:27 +09:00 |
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Dean Herbert
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b4525c1f6e
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Fix right clicking to select not showing context menu
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2019-11-12 14:42:30 +09:00 |
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smoogipoo
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9f1d490ac9
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Only handle selection input on blueprints
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2019-11-12 12:18:24 +09:00 |
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Dean Herbert
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a43b0ee01b
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Apply naming and styling changes
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2019-11-12 10:45:46 +09:00 |
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Dean Herbert
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b37bf4ea01
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Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition
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2019-11-12 10:44:53 +09:00 |
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smoogipoo
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f3dc38e342
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Add Ctrl+A to select all (esc to deselect all)
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2019-11-11 13:41:10 +09:00 |
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smoogipoo
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97ea07db0e
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Add delete option to the right-click menu
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2019-11-08 19:44:47 +09:00 |
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smoogipoo
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998e1dfe47
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Fix non-1/1 initial beat divisor control display
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2019-11-08 17:23:47 +09:00 |
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smoogipoo
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df08a95734
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Separate addition/removal into separate methods
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2019-11-08 16:46:58 +09:00 |
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smoogipoo
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6fc1be64c2
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Make hitobject samples a bindable list
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2019-11-08 14:04:57 +09:00 |
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smoogipoo
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864b8db638
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Use three states for the hitsound menu items
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2019-11-08 13:52:36 +09:00 |
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smoogipoo
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046f0b0fe5
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Allow right-clicks to trigger selection
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2019-11-08 13:40:47 +09:00 |
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smoogipoo
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573d11503e
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Remove unused using
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2019-11-08 13:36:17 +09:00 |
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smoogipoo
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abb3a6ca5b
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Initial right click context menu implementation
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2019-11-08 13:36:17 +09:00 |
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Dean Herbert
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70cf91fb40
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Seek editor when hit objects are double clicked (#6745)
Seek editor when hit objects are double clicked
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2019-11-06 19:22:41 +09:00 |
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smoogipoo
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3680e7c704
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Seek editor when hit objects are double clicked
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2019-11-06 18:15:57 +09:00 |
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smoogipoo
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2c1bfd62ef
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Disallow selections to be moved outside of the playfield
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2019-11-06 17:28:04 +09:00 |
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smoogipoo
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020b08b450
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Initial implementation of limited distance snap
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2019-11-06 15:27:48 +09:00 |
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Dean Herbert
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52dba69a64
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Implement slider control point deletion (#6679)
Implement slider control point deletion
Co-authored-by: Dean Herbert <pe@ppy.sh>
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2019-11-05 19:15:15 +09:00 |
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Dean Herbert
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f4b93ec943
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Add exception when holding control
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2019-11-05 18:29:08 +09:00 |
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Dean Herbert
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f77de7d880
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Simplify implementation
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2019-11-05 18:25:38 +09:00 |
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smoogipoo
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0db34a47f8
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Fix selecting underneath selected blueprints
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2019-11-05 17:28:42 +09:00 |
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smoogipoo
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7c20a589f2
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Remove unused usings
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2019-11-05 13:56:21 +09:00 |
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smoogipoo
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c8beb5296f
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Use PlatformAction.Delete instead of Delete key
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2019-11-05 13:26:44 +09:00 |
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