Dean Herbert
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a215d009fe
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Update Remove /RemoveRange /RemoveAll calls in line with framework changes
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2022-08-29 15:57:40 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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smoogipoo
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f9d5abff8a
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
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Dean Herbert
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0bcd0cda6b
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Fix taiko drawable hit content not correctly being removed on regeneration
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2021-05-21 16:41:40 +09:00 |
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Bartłomiej Dach
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a25cd910f8
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Prepare base DHO for HO application
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2020-12-20 15:42:24 +01:00 |
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Bartłomiej Dach
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b1635ecd16
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Reflect can-be-strong split in DHO structure
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2020-12-13 13:08:30 +01:00 |
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Bartłomiej Dach
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f74567e8eb
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Introduce base class for hitobjects that can be strong
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2020-12-13 12:36:39 +01:00 |
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Bartłomiej Dach
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1ddc896b76
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Rename Strong{-> Nested}HitObject
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2020-12-13 12:34:14 +01:00 |
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smoogipoo
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5760e1c1fc
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Make HitSampleInfo immutable
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2020-12-01 15:37:51 +09:00 |
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Dean Herbert
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cb96a40dd6
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Fix bindable propagation potentially making swells strong
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2020-10-09 17:12:10 +09:00 |
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Dean Herbert
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33fad27ec2
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Avoid API change to DrawableHitObject
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2020-09-24 13:28:29 +09:00 |
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Dean Herbert
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156edf24c2
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Change properties to methods and improve naming
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2020-09-24 13:22:31 +09:00 |
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Dean Herbert
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9a0e5ac154
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Handle type/strength changes from samples changes
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2020-09-23 18:09:40 +09:00 |
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Dean Herbert
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8f3eb9a422
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Fix taiko sample selection not updating when changing strong/rim type
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2020-09-23 17:59:11 +09:00 |
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Dean Herbert
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50fcd4149f
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Support Strong bindable changes
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2020-05-29 16:45:47 +09:00 |
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Dean Herbert
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4e9631b546
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Support HitType bindable changes
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2020-05-29 16:45:47 +09:00 |
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Dean Herbert
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db4e3047dd
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Add test for final sample output
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2020-05-19 23:28:13 +09:00 |
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Dean Herbert
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b4d790c076
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Fix taiko sample mapping for strong hits
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2020-05-11 12:53:54 +09:00 |
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Dean Herbert
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eb165840cb
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Add remaining taiko hitobject skinnables and expose as SkinnableDrawable for safety
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2020-04-15 18:03:23 +09:00 |
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Andrei Zavatski
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f4b5a17b65
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Fix typo in DrawableTaikoHitObject
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2020-04-15 07:00:38 +03:00 |
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Dean Herbert
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7fba291134
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Change inheritance of taiko hit pieces to better allow for skinning
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2020-04-11 13:33:49 +09:00 |
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smoogipoo
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7b2f58eb30
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Apply OnRelease method signature refactorings
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2020-01-22 13:22:34 +09:00 |
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smoogipoo
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0f8a76afde
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Remove manual hitobject sample namespacing
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2020-01-02 14:27:27 +09:00 |
|
Huo Yaoyuan
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40b43b85f1
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CA1715: use prefix for generic parameters.
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2019-12-17 13:00:25 +08:00 |
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smoogipoo
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f429a8f7c2
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Add back/obsolete old AddNested() method
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2019-10-17 14:02:08 +09:00 |
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smoogipoo
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d8f3678c3c
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Rename parameter
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2019-10-17 12:53:54 +09:00 |
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smoogipoo
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d49ef6a36b
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Make taiko use the new nested hitobject structure
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2019-10-17 11:57:00 +09:00 |
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smoogipoo
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5efd455ce4
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Fix taiko sample namespace
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2019-09-04 12:47:10 +09:00 |
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Dean Herbert
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9a98f39f06
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Share logic with other rulesets (and make default)
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2019-08-28 18:12:47 +09:00 |
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smoogipoo
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3723c441d2
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Merge remote-tracking branch 'origin/master' into fix-taiko-proxy-rewind
# Conflicts:
# osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs
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2019-08-27 17:42:45 +09:00 |
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smoogipoo
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bc7a81e733
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Add initial fade transform
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2019-08-27 15:33:53 +09:00 |
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smoogipoo
|
b85e62a6e2
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Fix taiko proxies being removed on rewind
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2019-08-27 15:24:49 +09:00 |
|
iiSaLMaN
|
843da26dba
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Use transform management for taiko hit objects
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2019-08-27 05:03:56 +03:00 |
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Dean Herbert
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c3b81bef4a
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Flip default to the preferred method going forward
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2019-07-22 15:55:38 +09:00 |
|
Dean Herbert
|
60ea3d4e1a
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Fix skinning support for combobreak
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2019-06-30 21:58:30 +09:00 |
|
Dean Herbert
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612db31c38
|
Apply newline additions
|
2019-04-01 12:16:32 +09:00 |
|
Dean Herbert
|
39df8cce19
|
Fix incorrect usage of InternalChildren
Could cause overwriting of components added by base DrawableHitObjcet class (such as samples)
|
2019-03-25 13:48:55 +09:00 |
|
Dean Herbert
|
26d53d06a9
|
Fix remaining issues
|
2019-02-28 13:31:40 +09:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
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smoogipoo
|
f27bd3ef3e
|
OpenTK -> osuTK
|
2018-11-20 17:14:59 +09:00 |
|
smoogipoo
|
08ffa18936
|
Fix nullref
|
2018-11-19 17:05:51 +09:00 |
|
smoogipoo
|
e207dd728b
|
Fix taiko proxies not receiving the correct lifetimes
|
2018-11-15 20:26:12 +09:00 |
|
smoogipoo
|
1a35506386
|
Cleanup strong hit construction
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2018-08-14 14:29:49 +09:00 |
|
smoogipoo
|
732dfde8ed
|
DrawableStrongHandler -> DrawableNestedStrongHit
|
2018-08-14 14:28:40 +09:00 |
|
smoogipoo
|
38263714a1
|
Cleanups
|
2018-08-03 16:56:46 +09:00 |
|
smoogipoo
|
2dff04392e
|
Re-implement strong judgements via hitobject
|
2018-08-03 16:12:12 +09:00 |
|
Dean Herbert
|
5b344525e1
|
Move proxy state check to base class
|
2018-06-18 00:27:18 +09:00 |
|
smoogipoo
|
4575319102
|
Privatise the proxied content
|
2018-06-17 17:56:46 +09:00 |
|
smoogipoo
|
22dfe46572
|
Make taiko hitobject properly unproxy when rewound
|
2018-06-11 21:46:45 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
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