Only used in test code.
IDistanceSnapProvider
Method signatures are also changed to be a lot more explicit as to what inputs they expect.
Add button to centre editor grid to current hit object
Fix various distance snap grid weirdness around unsnapped objects
Hitobjects are in an indeterminate state until defaults are applied. Adding the object to the beatmap will do this.
OsuHitObject
Most of them are about to become obsolete once consideration for `TimePreempt` is re-added.
EditorBeatmap
This removes the corrupt file check from CheckTooShortAudioFiles and makes the audio formats checks deal with it instead to avoid redundant messages.
DistancedHitObjectComposer
SliderVelocity
SliderVelocityMultiplier
Velocity