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Commit Graph

2045 Commits

Author SHA1 Message Date
Dan Balasescu
a3d947301b
Merge branch 'master' into beatmap-serialization 2017-12-22 07:38:05 +09:00
Dean Herbert
aa388885b7 Adjust animation slightly 2017-12-22 00:53:34 +09:00
Dean Herbert
5c9d484395 Adjust debounce a bit 2017-12-22 00:50:32 +09:00
Dean Herbert
40ceaf12f2
Merge branch 'master' into leaderboard-scopes 2017-12-22 00:44:24 +09:00
Dean Herbert
57fdbda16d Remove unnecessary IsLoaded check
We are always loaded at this point.
2017-12-21 23:48:48 +09:00
Dean Herbert
65e6206d06 Use local bindable 2017-12-21 23:48:35 +09:00
Dean Herbert
13fee5402a Remove unnecessary using
visual studio doesn't save
2017-12-21 23:20:11 +09:00
Dean Herbert
87e790080b Remove manual audio thread synchronisation logic
No longer required as calls are blocking.
2017-12-21 22:22:28 +09:00
smoogipoo
790aa8be2a Merge master into beatmap-serialization 2017-12-21 22:13:53 +09:00
Dean Herbert
4bd2c7e95f Fix minor formatting issue 2017-12-21 21:54:46 +09:00
Dean Herbert
abe465358c Fix formatting 2017-12-21 21:46:57 +09:00
naoey
644aaa8167 Unsubscribe from API state change event. 2017-12-21 18:00:10 +05:30
Dean Herbert
63f2436220
Merge branch 'master' into leaderboard-scopes 2017-12-21 21:18:56 +09:00
Dean Herbert
5b596765c8
Merge branch 'master' into dev-overlay-counter 2017-12-21 21:09:40 +09:00
Seokho Song
6fbd06f967 Fix Not update retry counter on PauseOverlay
I've find "You've retried xx time(s)" message that something weird.
That is not displayed pause overlay and only see count on FailOverlay
I change code that PauseContainer.Retries property can be set call-back function.

Signed-off-by: Seokho Song <0xdevssh@gmail.com>
2017-12-21 20:40:31 +09:00
smoogipoo
d80079a73a Merge remote-tracking branch 'origin/master' into beatmap-serialization 2017-12-21 20:15:01 +09:00
Dan Balasescu
50afc6e9c9
Merge branch 'master' into fix-gameplay-menu-blocking 2017-12-21 20:07:14 +09:00
smoogipoo
2fb8895e66 Add spacer to menu 2017-12-21 19:57:09 +09:00
smoogipoo
b2c0b013aa Remove migration setting in favour of export option in the editor 2017-12-21 19:56:12 +09:00
Dean Herbert
052badc1bd Add a right-click context option to carousel panels to view online beatmap details 2017-12-21 19:42:44 +09:00
Dean Herbert
b6fd5b0f17 Fix keyboard and mouse input not properly getting blocked by GameplayMenuOverlay 2017-12-21 19:19:08 +09:00
naoey
01c4b1e544 Maintain a placeholder state and add tests showing all the states.
- Also don't replace placeholder if new one is same as old
2017-12-21 15:27:20 +05:30
Dean Herbert
afcb9912e4 Reorder API / logged in checks to make more sense 2017-12-21 03:11:44 +09:00
Dean Herbert
2ff351c6cb Show retrieval failure when OnlineBeatmapID is missing 2017-12-21 03:10:09 +09:00
naoey
85dee3abac Increase GetScoresRequest timeout & leave existing scores when API dies. 2017-12-20 20:48:30 +05:30
naoey
8d24a04641 Remove unused usings. 2017-12-20 20:26:59 +05:30
naoey
c8c8b6810a Kill ugly retry button bounce. 2017-12-20 20:11:48 +05:30
naoey
23f4799840 Create placeholder classes instead of changing Children.
- Add MessagePlaceholder
- Use MessagePlacholder for when API is offline/user isn't a supporter
- Remove unnecessary placeholderFlow field
- Hook into API state changes
2017-12-20 20:00:52 +05:30
Dean Herbert
6d471da459 Remove unnecessary workaround 2017-12-20 21:52:03 +09:00
Dean Herbert
3292ef33fd Fix test edge cases 2017-12-20 21:16:19 +09:00
Dean Herbert
1b91f24044 Simplify scope logic 2017-12-20 20:33:16 +09:00
Dean Herbert
21829ba37b
Merge branch 'master' into leaderboard-scopes 2017-12-20 20:17:11 +09:00
smoogipoo
5e111e14db Make it possible to change the overlay actions beyond instantiation 2017-12-18 19:13:25 +09:00
smoogipoo
a17b2e4c18 Expose buttons for test cases 2017-12-18 19:13:08 +09:00
smoogipoo
918e7c9a4b MenuOverlay -> GameplayMenuOverlay 2017-12-18 16:40:50 +09:00
smoogipoo
5f538f03ea Comments 2017-12-18 16:34:25 +09:00
smoogipoo
59365bbdce Make MenuOverlay support key selections 2017-12-18 16:34:17 +09:00
smoogipoo
f3a5258c5b Reorder file (ctor + bdl) 2017-12-18 14:05:12 +09:00
Dean Herbert
6121cd3b67 Remove animating skipping and reorder file a bit 2017-12-18 12:30:39 +09:00
Dean Herbert
23e014b52d Simplify drawable removal logic 2017-12-18 12:05:49 +09:00
Dean Herbert
b2cd32eb95 Move children to CarouselGroup 2017-12-18 11:57:13 +09:00
Dean Herbert
7173829896 Add filter checks to difficulty selection 2017-12-18 11:43:10 +09:00
Dean Herbert
4c1f00567b Fix incorrect flush logic when starting play from non-selected difficulty using context menu 2017-12-18 11:31:38 +09:00
Dean Herbert
4e46565f6e Remove todo 2017-12-18 11:25:02 +09:00
Dean Herbert
5bfb6d1f58 Remove unused variable 2017-12-18 11:13:51 +09:00
Dean Herbert
b21c22085d Make more things private 2017-12-18 11:13:16 +09:00
Dean Herbert
954bc77a71 Indicate unused variable 2017-12-18 08:05:57 +09:00
Dean Herbert
dfd7787b15 Move more overhead from ctor to BDL 2017-12-18 07:58:48 +09:00
Dean Herbert
c10288541c Avoid redundant IndexOf calls 2017-12-18 07:58:34 +09:00
Dean Herbert
482941b333 Preload drawables to force asynchronous construction 2017-12-18 06:59:32 +09:00