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mirror of https://github.com/ppy/osu.git synced 2025-03-06 15:57:19 +08:00

477 Commits

Author SHA1 Message Date
Dean Herbert
6e0b7b81f8 Switch to correct ruleset when changing beatmap
This is only really noticeable when using the MusicController to change tracks while at song select.
2017-07-20 19:10:20 +09:00
Dean Herbert
3bdd4d7d02 Centralise TrackManager.AddItem logic to avoid duplicate adds 2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4 Remove usage of SetExclusive
Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
Dean Herbert
61c665f239 Add required null check 2017-07-20 15:16:07 +09:00
Dean Herbert
a59557f039 Fix selection not being reset correct when changing between rulesets
Carousels filtered to results with no maps visible were not being handled correctly in a few different ways. This covers all those scenarios.
2017-07-20 15:12:20 +09:00
Dean Herbert
c130981184 Fix WorkingBeatmap being loaded twice when using MusicController at SongSelect 2017-07-20 14:06:09 +09:00
Dean Herbert
15eb6954da Fix hitting down and enter at song select causing a hard-crash
Carousel was not aware of the disabled beatmap change state. Also it was being set too late (in an async load) so wasn't useful. It's now pre-emptively set in PlaySongSelect before loading Player.
2017-07-20 11:50:52 +09:00
Dean Herbert
8d727b898f Don't rely on BeatmapSetInfo being present 2017-07-20 09:23:11 +09:00
Dean Herbert
35157ca6b8 Make DefaultBeatmap private get. 2017-07-19 18:09:59 +09:00
Dean Herbert
64ebc01a3b Remove many now unnecessary null-checks 2017-07-19 15:45:23 +09:00
Dean Herbert
8e8767cd37 Give song select a better default background whecn the beatmap's can't be loaded 2017-07-19 15:16:55 +09:00
Dean Herbert
d0dea33faa Make Beatmap (bindable) non-nullable. 2017-07-19 15:16:53 +09:00
Dean Herbert
0846414c5b Simplify state changes 2017-07-19 15:16:51 +09:00
Dean Herbert
f168ee660c Move dummy to BeatmapDatabase 2017-07-19 15:16:43 +09:00
Dean Herbert
df60fc0f0a Stop playing previous beatmap even if new beatmap has no track 2017-07-19 15:16:36 +09:00
Huo Yaoyuan
9cd895c249 Implement Ctrl+Enter in PlaySongSelect. 2017-07-18 15:55:21 +08:00
Dean Herbert
b5035ec245 Merge branch 'master' into songselect-preview-fix 2017-07-18 13:05:03 +09:00
Thomas Müller
22a987f6cc Update test cases to new framework and fix old crashes 2017-07-07 15:05:55 +03:00
EVAST9919
be94163d21 Merge remote-tracking branch 'refs/remotes/ppy/master' into cancel-select-random 2017-06-22 04:28:47 +03:00
MrTheMake
a399b18837 Removed debug line 2017-06-19 00:11:47 +02:00
MrTheMake
3b3cc59471 Fix NullReferenceException 2017-06-18 20:21:24 +02:00
MrTheMake
23d1c89a67 Fix not applying song select preview seek 2017-06-18 20:12:28 +02:00
MrTheMake
06089a74e3 Handle the numpad's Enter in cases where only the normal Enter was handled 2017-06-15 23:06:28 +02:00
EVAST9919
78500eec21 Applied suggested changes 2017-06-05 12:24:28 +03:00
EVAST9919
a42c67ee97 Cancel beatmap random selection 2017-06-01 20:54:42 +03:00
MrTheMake
24f64c8815 More formatting 2017-05-24 02:38:05 +02:00
MrTheMake
67774192dd Formatting fixes 2017-05-24 02:30:32 +02:00
MrTheMake
0616256bd0 CI fix 2017-05-24 02:23:52 +02:00
MrTheMake
09adb23591 Fix scheduled task not being canceled 2017-05-24 02:22:30 +02:00
MrTheMake
7db45cb58f Moved the whole looping assignments inside PlaySongSelect 2017-05-21 17:09:56 +02:00
MrTheMake
48f4879157 Use the track's implemented looping algorithm to loop tracks in the song select screen 2017-05-21 15:57:41 +02:00
MrTheMake
662ea0ec2d Repeat a beatmap's track if it has ended 2017-05-21 14:00:40 +02:00
MrTheMake
306feb177a Fix null pointer reference 2017-05-20 20:18:29 +02:00
MrTheMake
031fddc995 Fix current beatmap track is started again when entering songselect and changing to another difficulty from the same beatmap set. 2017-05-20 19:53:18 +02:00
Dean Herbert
5ae3a7143e Fix audio seeking when entering play mode in certain cases
Resolves 
2017-05-19 13:23:11 +09:00
Dean Herbert
cab12ee55a Reduce the possibility of recomputing drawables when underlying beatmap hasn't changed 2017-05-17 17:33:16 +09:00
Dean Herbert
efab186384 Update namespaces in line with framework 2017-05-16 12:50:30 +09:00
Huo Yaoyuan
767cfaaac3 Access database recursively. 2017-05-06 15:37:53 +08:00
Huo Yaoyuan
146d57953d Use metadata field of WorkingBeatmap. 2017-05-06 14:57:11 +08:00
Dean Herbert
1e3847c73c Cancel the existing scheduled task when running it ahead of time. 2017-04-29 20:28:56 +09:00
Dean Herbert
2dcb4e9b93 Fix race condition when attempting to start a beatmap during debounce. 2017-04-29 20:12:09 +09:00
Dean Herbert
2ece1cbd07 CI Fixes. 2017-04-28 22:26:51 +09:00
Dean Herbert
a681e3e380 Remove unused method. 2017-04-28 22:17:42 +09:00
Dean Herbert
59cc5ea00a CI Fixes. 2017-04-28 20:50:23 +09:00
Dean Herbert
45729a8881 Add debounce to WorkingBeatmap creation at song select.
Improves perceived performance when quickly moving through carousel.
2017-04-28 20:44:16 +09:00
Dean Herbert
003cf53441 Streamline panel selection event logic.
Was previously firing multiple times where it was completely unnecessary. Also had bidirection firing going on.
2017-04-28 20:43:42 +09:00
Dean Herbert
a4e2f34ee7
Make a RulesetDatabase. 2017-04-17 17:43:48 +09:00
smoogipooo
4a149c4ab8 Better default values + don't set Mode from outside. 2017-04-15 06:14:31 +09:00
smoogipooo
0a1376c2db Remove PlayMode game-wide. 2017-04-15 05:22:41 +09:00
Dean Herbert
8173d01d78
Fix crash on changing play mode too early. 2017-04-05 17:26:45 +09:00