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mirror of https://github.com/ppy/osu.git synced 2024-09-22 22:47:25 +08:00
Commit Graph

613 Commits

Author SHA1 Message Date
Dean Herbert
6b8983b489 Consider intro and outro time as "break" time 2019-11-25 19:02:11 +09:00
Dean Herbert
46a94821d4 Add support for consecutive skips 2019-11-21 18:59:55 +09:00
Dean Herbert
cd1dd0f898 Fix adjustments not being removed correctly on retry from pause 2019-11-06 10:38:04 +09:00
Dean Herbert
6dde755ef2
Merge branch 'master' into add-retry-button 2019-11-02 21:23:16 +09:00
Dean Herbert
551032803d
Fix GameplayClockContainer operating on beatmap's track after s… (#6688)
Fix GameplayClockContainer operating on beatmap's track after screen exited
2019-11-02 21:22:13 +09:00
Dan Balasescu
8a5d3ab40a
Merge branch 'master' into add-retry-button 2019-11-02 10:51:14 +09:00
Dean Herbert
daa0ebe2b5 Add xmldoc 2019-11-01 15:51:45 +09:00
Dean Herbert
14453da1d2 Centralise MakeCurrent call 2019-11-01 15:51:10 +09:00
Dean Herbert
84d17f3702 Add retry button 2019-11-01 15:41:51 +09:00
Dean Herbert
dcc8f6e827 Better group cancel conditional 2019-11-01 14:43:52 +09:00
Dean Herbert
ac02bb005d Fix GameplayClockContainer operating on beatmap's track after scren exited 2019-11-01 14:11:18 +09:00
nwabear
b0e21c2749 Fixed Issue #6442 2019-10-25 14:57:49 -05:00
Dean Herbert
47c1f36f9d Add ValidForResume check 2019-10-04 11:41:53 +08:00
Dean Herbert
71985c7ef1 Update fail logic to match 2019-10-04 11:23:42 +08:00
Joehu
a69b9f1148 Fix alt-f4 being blocked during gameplay 2019-10-02 11:16:31 -07:00
smoogipoo
db24cfbead Merge remote-tracking branch 'origin/master' into auto-restart-mod-perfect
# Conflicts:
#	osu.Game/Screens/Play/Player.cs
2019-09-19 17:57:04 +09:00
smoogipoo
c76e27549a Remove spacing 2019-09-19 14:56:52 +09:00
iiSaLMaN
da4d83063e Simplify LINQ expression 2019-09-19 08:31:11 +03:00
iiSaLMaN
9de0bcae1e Check for blocking fail mods by default 2019-09-19 07:58:54 +03:00
iiSaLMaN
ecd721e8c5 Add bypass fail property to Player 2019-09-18 22:49:28 +03:00
Dean Herbert
2fcc8c2d72 Simplify implementation, play fail animation during restart 2019-09-19 01:45:59 +09:00
Dean Herbert
ff3a7c1d13 Merge remote-tracking branch 'upstream/master' into auto-restart-mod-perfect 2019-09-19 01:36:29 +09:00
Dean Herbert
2381b4c003 Move video behind storyboard 2019-09-16 00:20:56 +09:00
Andrei Zavatski
437e121056 Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-video 2019-09-13 13:39:58 +03:00
smoogipoo
cf2f841b4d Fix player not correctly exiting after an unpause 2019-09-13 15:42:58 +09:00
Dean Herbert
7ca51d3866 Fix resume overlay being drawn below cursor
Closes #5905.
2019-09-02 11:20:55 +09:00
Andrei Zavatski
d4291556ee Remove unused using 2019-08-31 02:57:14 +03:00
Andrei Zavatski
fd958ec1ab Remove unused property accessor 2019-08-31 02:56:41 +03:00
Andrei Zavatski
d55be4d59c Implement DimmableVideo component 2019-08-30 23:48:38 +03:00
Andrei Zavatski
58a0b4e19b Add basic layout for player 2019-08-30 23:19:55 +03:00
Dean Herbert
7aeeb65ae7 Tidy up Player's container loading logic
Fixes drawable ruleset being loaded before skin sources are finished, by loading them as a separate operation (to avoid children being loaded first).
2019-08-27 18:27:21 +09:00
Dean Herbert
5e362d10b1 Add ruleset-specific legacy skin providers
This moves implementation of osu! skinnables to OsuLegacySkin.
2019-08-26 12:21:49 +09:00
iiSaLMaN
c2b3c28c79 Use IsBreakTime for checking if currently in a break
Rather than iterating over all breaks to find which is in current time
2019-08-07 16:15:53 +03:00
Dean Herbert
dda078277a Minor variable name changes 2019-08-06 23:05:12 +09:00
iiSaLMaN
2a68bb2749 onCompletionEvent -> pushResults 2019-08-06 14:11:43 +03:00
iiSaLMaN
dd701eaa62 Safely cancel the completion task on restart or immediate exit 2019-08-06 14:10:03 +03:00
Dean Herbert
8b67f88d16 Don't expose dimmable container creation in player 2019-07-12 12:04:45 +09:00
Dean Herbert
46f7bb885b Move classes to local namespaces
Also renames test scene to more appropriate name.
2019-07-12 11:50:06 +09:00
David Zhao
321266e96f Make UserDimContainer abstract 2019-07-11 13:17:28 +09:00
David Zhao
7929104b8a move default into StoryboardContainer, fix load bug, remove comment 2019-07-10 12:24:05 +09:00
David Zhao
41afe89c0b
delete no longer needed bindable 2019-07-10 00:46:34 +09:00
David Zhao
5bb21ecae0 remove storyboard region 2019-07-09 16:50:37 +09:00
David Zhao
89cb8a0cac Move storyboard initialization to new StoryboardContainer 2019-07-09 16:23:59 +09:00
David Zhao
0cf4bf2352 Manually set clock for storyboard if loading before being given a parent 2019-07-08 18:46:12 +09:00
Salman Ahmed
744e651a37
Merge branch 'master' into applicable-to-hud 2019-07-02 05:24:56 +03:00
welsar55
d6561531a3
Merge branch 'master' into combobreak 2019-06-29 11:55:10 -05:00
Welsar55
a22c166575 Make ComboEffects its own class 2019-06-29 11:28:40 -05:00
Welsar55
a57218e50e Move to LocalSkinOverride 2019-06-28 20:45:11 -05:00
iiSaLMaN
d37cefbad8 Implement IApplicableToHUD 2019-06-29 04:23:59 +03:00
Welsar55
826699a7e7 Remove unneeded bindable 2019-06-26 12:16:44 -05:00