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Commit Graph

411 Commits

Author SHA1 Message Date
Salman Ahmed
eb64c4752c
Merge remote-tracking branch 'upstream/master' into cache-ruleset-dependencies-for-tests 2020-06-15 11:31:12 +03:00
Salman Ahmed
60381d5817
Remove IRulesetTestScene and use OsuTestScene.CreateRuleset() instead 2020-06-15 11:30:48 +03:00
Salman Ahmed
4fb71eeb20
Move setting up the ruleset bindable to top-base test scene 2020-06-10 18:23:31 +03:00
Salman Ahmed
efd5e14410
Clarify why ruleset bindable must be set at the BDL of any base test scene 2020-06-06 19:20:06 +03:00
Salman Ahmed
0f78af7252
Remove unnecessary disabled check
I have a bad memory here, til.
2020-06-06 19:19:30 +03:00
Salman Ahmed
741fa20149
Use CreateRuleset() for editor test scenes as well 2020-06-04 00:47:10 +03:00
Salman Ahmed
c72592c52c
Remove bindable-disabling logic and don't tie immediately to CreateRuleset() 2020-06-04 00:44:28 +03:00
Salman Ahmed
bbad70c3f0
Fix mod perfect test scenes failing due to null ruleset provided
Just a workaround for now, a better fix may be to put the test data creation in an action that is guaranteed to be invoked after the test scene has fully loaded (all dependencies would've been resolved by then).
2020-06-04 00:43:11 +03:00
Salman Ahmed
136e10086a
Set the ruleset bindable value at the BDL for its subclasses usages
There are test scenes using current value of ruleset bindable on their BDL (example in TestSceneSliderSnaking's BDL)
2020-06-04 00:37:06 +03:00
Salman Ahmed
11da045d8c
Reorder declaration position of ruleset-creation methods
Should be recognized as a normal protected method in its declaring class.
2020-06-03 23:43:18 +03:00
Salman Ahmed
84b40ea2c6
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
# Conflicts:
#	osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs
#	osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
#	osu.Game/Tests/Visual/ModTestScene.cs
#	osu.Game/Tests/Visual/OsuTestScene.cs
2020-06-03 22:00:02 +03:00
Salman Ahmed
2c6887e610
Remove unnecessary use of and remove StartupStorage 2020-05-31 19:49:03 +03:00
Salman Ahmed
82fe99cf4a
Replace any potential usage of Environment.CurrentDirectory with a new RuntimeInfo.StartupDirectory
Using `Environment.CurrentDirectory` for storing / reading files is dangerous as the current directory is mutable and can be changed when performing a certain operation (like opening solutions in roslyn type reference builder for example).
2020-05-31 02:24:49 +03:00
Dean Herbert
866db629d6 Fix remaining test failures 2020-05-22 18:23:24 +09:00
Dean Herbert
dd09d7830d Cache and resolve editor clock as EditorClock in all cases 2020-05-22 16:44:06 +09:00
Dean Herbert
bac78707de Move more logic to column to both clean things up and fix tests 2020-05-21 14:25:37 +09:00
Dean Herbert
82d6549161 Pass down snap result and remove local TimeAt usage 2020-05-20 21:01:29 +09:00
Dean Herbert
be3a0a3c1d Merge branch 'master' into remove-requiredtypes 2020-05-16 18:28:14 +09:00
smoogipoo
648999a2de Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
Dean Herbert
44319c1b71 Commit missed change 2020-05-12 20:26:34 +09:00
Dean Herbert
de50b725d5 Fix mod failure checks executing actual game logic 2020-05-12 20:08:35 +09:00
smoogipoo
7d54d4b800 Improve test scene 2020-04-28 18:36:10 +09:00
Dean Herbert
fe0038ed14
Merge branch 'master' into fix-mania-placement 2020-04-24 17:00:12 +09:00
Salman Ahmed
227503c0af
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-04-23 16:25:33 +03:00
Salman Ahmed
2fa47992dc
Seal the ruleset creation methods and let abstract method take their place
Also makes `CreatePlayerRuleset()` and `CreateRulesetForSkinProvider()` not-null to avoid unwanted behaviour with their derivers
2020-04-23 13:27:12 +03:00
Salman Ahmed
0a0ea39431
Mark the top ruleset creation method as can-be-null 2020-04-23 13:24:30 +03:00
smoogipoo
6df45164fa Expose direction from scrolling test container 2020-04-23 11:17:16 +09:00
smoogipoo
40f11ed15c Resolve broken test scene 2020-04-23 10:37:05 +09:00
smoogipoo
08982e0e00 Ensure editor tests wait for load to complete 2020-04-22 19:49:21 +09:00
Dean Herbert
af32f51116
Merge pull request #8800 from iiSaLMaN/allow-cancelling-completion
Fix results screen pushed after rewinding in-between push delay
2020-04-21 12:49:49 +09:00
Salman Ahmed
fc6c245de5 Replace all judged event logic with HasCompleted bindable 2020-04-19 05:36:04 +03:00
Dean Herbert
d4788e39bb Merge branch 'master' into taiko-drumroll-skinning 2020-04-17 19:30:18 +09:00
Salman Ahmed
7f791dcdf0 Re-enable ruleset bindable before setting defined ruleset in case it's disabled
Happens on cases like restarting the test scene by clicking directly on it on the browser (*where it for some reason reloads the entire test scene*)
2020-04-17 11:18:05 +03:00
Salman Ahmed
155bc8b49a Remove ModTestScene ruleset parameter on constructor and use CreateRuleset instead 2020-04-17 11:17:59 +03:00
Salman Ahmed
92df4e3a9e Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00
Salman Ahmed
5fa6bcb5a3 Move SkinnableTestScene into using the global CreateRuleset method 2020-04-17 11:17:44 +03:00
Salman Ahmed
67bd7bfa39 Add CreateRuleset in OsuTestScene for scenes that depend on it 2020-04-17 11:12:25 +03:00
Dean Herbert
4eefe47ce3
Merge branch 'master' into fix-0-customsampleset 2020-04-16 11:20:31 +09:00
Dean Herbert
18c28390ef Setup drumroll testing 2020-04-15 16:29:39 +09:00
smoogipoo
b29957798f Fix no audiomanager in test scene working beatmap 2020-04-14 21:05:42 +09:00
smoogipoo
bde0b259c1 Improve slider placement test scene 2020-04-13 15:31:54 +09:00
Salman Ahmed
2b4208bebf Cache ruleset dependencies if the scene tests ruleset-specific components 2020-04-11 04:23:31 +03:00
Dan Balasescu
7951a52a15
Merge branch 'master' into per-ruleset-skinnable-tests 2020-04-07 22:59:42 +09:00
Dean Herbert
c9872f1d93 Retrieve dll resources using a more reliable method 2020-04-07 18:55:03 +09:00
Dean Herbert
0a340bac5a Ensure the correct (up-to-date) ruleset is retrieved 2020-04-07 16:20:13 +09:00
Dean Herbert
8506029237 Fix SkinnableTestScene losing test resources on dynamic recompilation 2020-04-07 13:46:37 +09:00
smoogipoo
1f797207f7 Rework lookups to not require total playfield columns 2020-04-03 12:31:05 +09:00
Dean Herbert
0d4830550e Fix tooltips not showing inside ManualInputManagerTestScenes 2020-03-30 19:15:44 +09:00
Dean Herbert
0b728f483f Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
Dean Herbert
0be423183d Rename data class 2020-03-11 00:36:56 +09:00