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mirror of https://github.com/ppy/osu.git synced 2024-12-14 16:12:57 +08:00

Merge branch 'master' into taiko-drumroll-skinning

This commit is contained in:
Dean Herbert 2020-04-17 19:30:18 +09:00
commit d4788e39bb
22 changed files with 599 additions and 51 deletions

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@ -15,15 +15,18 @@ namespace osu.Game.Tests.Editor
{
var handler = new EditorChangeHandler(new EditorBeatmap(new Beatmap()));
Assert.That(handler.HasUndoState, Is.False);
Assert.That(handler.CanUndo.Value, Is.False);
Assert.That(handler.CanRedo.Value, Is.False);
handler.SaveState();
Assert.That(handler.HasUndoState, Is.True);
Assert.That(handler.CanUndo.Value, Is.True);
Assert.That(handler.CanRedo.Value, Is.False);
handler.RestoreState(-1);
Assert.That(handler.HasUndoState, Is.False);
Assert.That(handler.CanUndo.Value, Is.False);
Assert.That(handler.CanRedo.Value, Is.True);
}
[Test]
@ -31,20 +34,20 @@ namespace osu.Game.Tests.Editor
{
var handler = new EditorChangeHandler(new EditorBeatmap(new Beatmap()));
Assert.That(handler.HasUndoState, Is.False);
Assert.That(handler.CanUndo.Value, Is.False);
for (int i = 0; i < EditorChangeHandler.MAX_SAVED_STATES; i++)
handler.SaveState();
Assert.That(handler.HasUndoState, Is.True);
Assert.That(handler.CanUndo.Value, Is.True);
for (int i = 0; i < EditorChangeHandler.MAX_SAVED_STATES; i++)
{
Assert.That(handler.HasUndoState, Is.True);
Assert.That(handler.CanUndo.Value, Is.True);
handler.RestoreState(-1);
}
Assert.That(handler.HasUndoState, Is.False);
Assert.That(handler.CanUndo.Value, Is.False);
}
[Test]
@ -52,20 +55,20 @@ namespace osu.Game.Tests.Editor
{
var handler = new EditorChangeHandler(new EditorBeatmap(new Beatmap()));
Assert.That(handler.HasUndoState, Is.False);
Assert.That(handler.CanUndo.Value, Is.False);
for (int i = 0; i < EditorChangeHandler.MAX_SAVED_STATES * 2; i++)
handler.SaveState();
Assert.That(handler.HasUndoState, Is.True);
Assert.That(handler.CanUndo.Value, Is.True);
for (int i = 0; i < EditorChangeHandler.MAX_SAVED_STATES; i++)
{
Assert.That(handler.HasUndoState, Is.True);
Assert.That(handler.CanUndo.Value, Is.True);
handler.RestoreState(-1);
}
Assert.That(handler.HasUndoState, Is.False);
Assert.That(handler.CanUndo.Value, Is.False);
}
}
}

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@ -0,0 +1,346 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.IO.Stores;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Skinning;
using osu.Game.Storyboards;
using osu.Game.Tests.Resources;
using osu.Game.Tests.Visual;
using osu.Game.Users;
namespace osu.Game.Tests.Gameplay
{
[HeadlessTest]
public class TestSceneHitObjectSamples : PlayerTestScene
{
private readonly SkinInfo userSkinInfo = new SkinInfo();
private readonly BeatmapInfo beatmapInfo = new BeatmapInfo
{
BeatmapSet = new BeatmapSetInfo(),
Metadata = new BeatmapMetadata
{
Author = User.SYSTEM_USER
}
};
private readonly TestResourceStore userSkinResourceStore = new TestResourceStore();
private readonly TestResourceStore beatmapSkinResourceStore = new TestResourceStore();
protected override bool HasCustomSteps => true;
public TestSceneHitObjectSamples()
: base(new OsuRuleset())
{
}
private SkinSourceDependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
=> new DependencyContainer(dependencies = new SkinSourceDependencyContainer(base.CreateChildDependencies(parent)));
/// <summary>
/// Tests that a hitobject which provides no custom sample set retrieves samples from the user skin.
/// </summary>
[Test]
public void TestDefaultSampleFromUserSkin()
{
const string expected_sample = "normal-hitnormal";
setupSkins(expected_sample, expected_sample);
createTestWithBeatmap("hitobject-skin-sample.osu");
assertUserLookup(expected_sample);
}
/// <summary>
/// Tests that a hitobject which provides a sample set of 1 retrieves samples from the beatmap skin.
/// </summary>
[Test]
public void TestDefaultSampleFromBeatmap()
{
const string expected_sample = "normal-hitnormal";
setupSkins(expected_sample, expected_sample);
createTestWithBeatmap("hitobject-beatmap-sample.osu");
assertBeatmapLookup(expected_sample);
}
/// <summary>
/// Tests that a hitobject which provides a sample set of 1 retrieves samples from the user skin when the beatmap does not contain the sample.
/// </summary>
[Test]
public void TestDefaultSampleFromUserSkinFallback()
{
const string expected_sample = "normal-hitnormal";
setupSkins(null, expected_sample);
createTestWithBeatmap("hitobject-beatmap-sample.osu");
assertUserLookup(expected_sample);
}
/// <summary>
/// Tests that a hitobject which provides a custom sample set of 2 retrieves the following samples from the beatmap skin:
/// normal-hitnormal2
/// normal-hitnormal
/// </summary>
[TestCase("normal-hitnormal2")]
[TestCase("normal-hitnormal")]
public void TestDefaultCustomSampleFromBeatmap(string expectedSample)
{
setupSkins(expectedSample, expectedSample);
createTestWithBeatmap("hitobject-beatmap-custom-sample.osu");
assertBeatmapLookup(expectedSample);
}
/// <summary>
/// Tests that a hitobject which provides a custom sample set of 2 retrieves the following samples from the user skin when the beatmap does not contain the sample:
/// normal-hitnormal2
/// normal-hitnormal
/// </summary>
[TestCase("normal-hitnormal2")]
[TestCase("normal-hitnormal")]
public void TestDefaultCustomSampleFromUserSkinFallback(string expectedSample)
{
setupSkins(string.Empty, expectedSample);
createTestWithBeatmap("hitobject-beatmap-custom-sample.osu");
assertUserLookup(expectedSample);
}
/// <summary>
/// Tests that a hitobject which provides a sample file retrieves the sample file from the beatmap skin.
/// </summary>
[Test]
public void TestFileSampleFromBeatmap()
{
const string expected_sample = "hit_1.wav";
setupSkins(expected_sample, expected_sample);
createTestWithBeatmap("file-beatmap-sample.osu");
assertBeatmapLookup(expected_sample);
}
/// <summary>
/// Tests that a default hitobject and control point causes <see cref="TestDefaultSampleFromUserSkin"/>.
/// </summary>
[Test]
public void TestControlPointSampleFromSkin()
{
const string expected_sample = "normal-hitnormal";
setupSkins(expected_sample, expected_sample);
createTestWithBeatmap("controlpoint-skin-sample.osu");
assertUserLookup(expected_sample);
}
/// <summary>
/// Tests that a control point that provides a custom sample set of 1 causes <see cref="TestDefaultSampleFromBeatmap"/>.
/// </summary>
[Test]
public void TestControlPointSampleFromBeatmap()
{
const string expected_sample = "normal-hitnormal";
setupSkins(expected_sample, expected_sample);
createTestWithBeatmap("controlpoint-beatmap-sample.osu");
assertBeatmapLookup(expected_sample);
}
/// <summary>
/// Tests that a control point that provides a custom sample of 2 causes <see cref="TestDefaultCustomSampleFromBeatmap"/>.
/// </summary>
[TestCase("normal-hitnormal2")]
[TestCase("normal-hitnormal")]
public void TestControlPointCustomSampleFromBeatmap(string sampleName)
{
setupSkins(sampleName, sampleName);
createTestWithBeatmap("controlpoint-beatmap-custom-sample.osu");
assertBeatmapLookup(sampleName);
}
/// <summary>
/// Tests that a hitobject's custom sample overrides the control point's.
/// </summary>
[Test]
public void TestHitObjectCustomSampleOverride()
{
const string expected_sample = "normal-hitnormal3";
setupSkins(expected_sample, expected_sample);
createTestWithBeatmap("hitobject-beatmap-custom-sample-override.osu");
assertBeatmapLookup(expected_sample);
}
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => currentTestBeatmap;
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
=> new TestWorkingBeatmap(beatmapInfo, beatmapSkinResourceStore, beatmap, storyboard, Clock, Audio);
private IBeatmap currentTestBeatmap;
private void createTestWithBeatmap(string filename)
{
CreateTest(() =>
{
AddStep("clear performed lookups", () =>
{
userSkinResourceStore.PerformedLookups.Clear();
beatmapSkinResourceStore.PerformedLookups.Clear();
});
AddStep($"load {filename}", () =>
{
using (var reader = new LineBufferedReader(TestResources.OpenResource($"SampleLookups/{filename}")))
currentTestBeatmap = Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
});
});
}
private void setupSkins(string beatmapFile, string userFile)
{
AddStep("setup skins", () =>
{
userSkinInfo.Files = new List<SkinFileInfo>
{
new SkinFileInfo
{
Filename = userFile,
FileInfo = new IO.FileInfo { Hash = userFile }
}
};
beatmapInfo.BeatmapSet.Files = new List<BeatmapSetFileInfo>
{
new BeatmapSetFileInfo
{
Filename = beatmapFile,
FileInfo = new IO.FileInfo { Hash = beatmapFile }
}
};
// Need to refresh the cached skin source to refresh the skin resource store.
dependencies.SkinSource = new SkinProvidingContainer(new LegacySkin(userSkinInfo, userSkinResourceStore, Audio));
});
}
private void assertBeatmapLookup(string name) => AddAssert($"\"{name}\" looked up from beatmap skin",
() => !userSkinResourceStore.PerformedLookups.Contains(name) && beatmapSkinResourceStore.PerformedLookups.Contains(name));
private void assertUserLookup(string name) => AddAssert($"\"{name}\" looked up from user skin",
() => !beatmapSkinResourceStore.PerformedLookups.Contains(name) && userSkinResourceStore.PerformedLookups.Contains(name));
private class SkinSourceDependencyContainer : IReadOnlyDependencyContainer
{
public ISkinSource SkinSource;
private readonly IReadOnlyDependencyContainer fallback;
public SkinSourceDependencyContainer(IReadOnlyDependencyContainer fallback)
{
this.fallback = fallback;
}
public object Get(Type type)
{
if (type == typeof(ISkinSource))
return SkinSource;
return fallback.Get(type);
}
public object Get(Type type, CacheInfo info)
{
if (type == typeof(ISkinSource))
return SkinSource;
return fallback.Get(type, info);
}
public void Inject<T>(T instance) where T : class
{
// Never used directly
}
}
private class TestResourceStore : IResourceStore<byte[]>
{
public readonly List<string> PerformedLookups = new List<string>();
public byte[] Get(string name)
{
markLookup(name);
return Array.Empty<byte>();
}
public Task<byte[]> GetAsync(string name)
{
markLookup(name);
return Task.FromResult(Array.Empty<byte>());
}
public Stream GetStream(string name)
{
markLookup(name);
return new MemoryStream();
}
private void markLookup(string name) => PerformedLookups.Add(name.Substring(name.LastIndexOf(Path.DirectorySeparatorChar) + 1));
public IEnumerable<string> GetAvailableResources() => Enumerable.Empty<string>();
public void Dispose()
{
}
}
private class TestWorkingBeatmap : ClockBackedTestWorkingBeatmap
{
private readonly BeatmapInfo skinBeatmapInfo;
private readonly IResourceStore<byte[]> resourceStore;
public TestWorkingBeatmap(BeatmapInfo skinBeatmapInfo, IResourceStore<byte[]> resourceStore, IBeatmap beatmap, Storyboard storyboard, IFrameBasedClock referenceClock, AudioManager audio,
double length = 60000)
: base(beatmap, storyboard, referenceClock, audio, length)
{
this.skinBeatmapInfo = skinBeatmapInfo;
this.resourceStore = resourceStore;
}
protected override ISkin GetSkin() => new LegacyBeatmapSkin(skinBeatmapInfo, resourceStore, AudioManager);
}
}
}

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@ -0,0 +1,7 @@
osu file format v14
[TimingPoints]
0,300,4,0,2,100,1,0
[HitObjects]
444,320,1000,5,0,0:0:0:0:

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@ -0,0 +1,7 @@
osu file format v14
[TimingPoints]
0,300,4,0,1,100,1,0
[HitObjects]
444,320,1000,5,0,0:0:0:0:

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@ -0,0 +1,7 @@
osu file format v14
[TimingPoints]
0,300,4,0,0,100,1,0
[HitObjects]
444,320,1000,5,0,0:0:0:0:

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@ -0,0 +1,4 @@
osu file format v14
[HitObjects]
255,193,2170,1,0,0:0:0:0:hit_1.wav

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@ -0,0 +1,7 @@
osu file format v14
[TimingPoints]
0,300,4,0,2,100,1,0
[HitObjects]
444,320,1000,5,0,0:0:3:0:

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@ -0,0 +1,4 @@
osu file format v14
[HitObjects]
444,320,1000,5,0,0:0:2:0:

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@ -0,0 +1,4 @@
osu file format v14
[HitObjects]
444,320,1000,5,0,0:0:1:0:

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@ -0,0 +1,4 @@
osu file format v14
[HitObjects]
444,320,1000,5,0,0:0:0:0:

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@ -0,0 +1,91 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneOsuMenu : OsuManualInputManagerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(OsuMenu),
typeof(DrawableOsuMenuItem)
};
private OsuMenu menu;
private bool actionPerformed;
[SetUp]
public void Setup() => Schedule(() =>
{
actionPerformed = false;
Child = menu = new OsuMenu(Direction.Vertical, true)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Items = new[]
{
new OsuMenuItem("standard", MenuItemType.Standard, performAction),
new OsuMenuItem("highlighted", MenuItemType.Highlighted, performAction),
new OsuMenuItem("destructive", MenuItemType.Destructive, performAction),
}
};
});
[Test]
public void TestClickEnabledMenuItem()
{
AddStep("move to first menu item", () => InputManager.MoveMouseTo(menu.ChildrenOfType<DrawableOsuMenuItem>().First()));
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddAssert("action performed", () => actionPerformed);
}
[Test]
public void TestDisableMenuItemsAndClick()
{
AddStep("disable menu items", () =>
{
foreach (var item in menu.Items)
((OsuMenuItem)item).Action.Disabled = true;
});
AddStep("move to first menu item", () => InputManager.MoveMouseTo(menu.ChildrenOfType<DrawableOsuMenuItem>().First()));
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddAssert("action not performed", () => !actionPerformed);
}
[Test]
public void TestEnableMenuItemsAndClick()
{
AddStep("disable menu items", () =>
{
foreach (var item in menu.Items)
((OsuMenuItem)item).Action.Disabled = true;
});
AddStep("enable menu items", () =>
{
foreach (var item in menu.Items)
((OsuMenuItem)item).Action.Disabled = false;
});
AddStep("move to first menu item", () => InputManager.MoveMouseTo(menu.ChildrenOfType<DrawableOsuMenuItem>().First()));
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddAssert("action performed", () => actionPerformed);
}
private void performAction() => actionPerformed = true;
}
}

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@ -8,6 +8,7 @@ using osu.Framework.Logging;
using osu.Game.Audio;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.IO;
using osu.Game.Rulesets.Objects.Legacy;
using osuTK.Graphics;
namespace osu.Game.Beatmaps.Formats
@ -168,8 +169,11 @@ namespace osu.Game.Beatmaps.Formats
{
var baseInfo = base.ApplyTo(hitSampleInfo);
if (string.IsNullOrEmpty(baseInfo.Suffix) && CustomSampleBank > 1)
baseInfo.Suffix = CustomSampleBank.ToString();
if (baseInfo is ConvertHitObjectParser.LegacyHitSampleInfo legacy
&& legacy.CustomSampleBank == 0)
{
legacy.CustomSampleBank = CustomSampleBank;
}
return baseInfo;
}

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@ -42,6 +42,8 @@ namespace osu.Game.Graphics.UserInterface
BackgroundColourHover = Color4Extensions.FromHex(@"172023");
updateTextColour();
Item.Action.BindDisabledChanged(_ => updateState(), true);
}
private void updateTextColour()
@ -65,19 +67,33 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnHover(HoverEvent e)
{
sampleHover.Play();
text.BoldText.FadeIn(transition_length, Easing.OutQuint);
text.NormalText.FadeOut(transition_length, Easing.OutQuint);
updateState();
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
text.BoldText.FadeOut(transition_length, Easing.OutQuint);
text.NormalText.FadeIn(transition_length, Easing.OutQuint);
updateState();
base.OnHoverLost(e);
}
private void updateState()
{
Alpha = Item.Action.Disabled ? 0.2f : 1;
if (IsHovered && !Item.Action.Disabled)
{
sampleHover.Play();
text.BoldText.FadeIn(transition_length, Easing.OutQuint);
text.NormalText.FadeOut(transition_length, Easing.OutQuint);
}
else
{
text.BoldText.FadeOut(transition_length, Easing.OutQuint);
text.NormalText.FadeIn(transition_length, Easing.OutQuint);
}
}
protected override bool OnClick(ClickEvent e)
{
sampleClick.Play();

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@ -409,22 +409,34 @@ namespace osu.Game.Rulesets.Objects.Legacy
public SampleBankInfo Clone() => (SampleBankInfo)MemberwiseClone();
}
private class LegacyHitSampleInfo : HitSampleInfo
internal class LegacyHitSampleInfo : HitSampleInfo
{
private int customSampleBank;
public int CustomSampleBank
{
get => customSampleBank;
set
{
if (value > 1)
customSampleBank = value;
if (value >= 2)
Suffix = value.ToString();
}
}
}
private class FileHitSampleInfo : HitSampleInfo
private class FileHitSampleInfo : LegacyHitSampleInfo
{
public string Filename;
public FileHitSampleInfo()
{
// Make sure that the LegacyBeatmapSkin does not fall back to the user skin.
// Note that this does not change the lookup names, as they are overridden locally.
CustomSampleBank = 1;
}
public override IEnumerable<string> LookupNames => new[]
{
Filename,

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@ -107,6 +107,8 @@ namespace osu.Game.Screens.Edit
dependencies.CacheAs<IEditorChangeHandler>(changeHandler);
EditorMenuBar menuBar;
OsuMenuItem undoMenuItem;
OsuMenuItem redoMenuItem;
var fileMenuItems = new List<MenuItem>
{
@ -155,8 +157,8 @@ namespace osu.Game.Screens.Edit
{
Items = new[]
{
new EditorMenuItem("Undo", MenuItemType.Standard, undo),
new EditorMenuItem("Redo", MenuItemType.Standard, redo)
undoMenuItem = new EditorMenuItem("Undo", MenuItemType.Standard, undo),
redoMenuItem = new EditorMenuItem("Redo", MenuItemType.Standard, redo)
}
}
}
@ -214,6 +216,9 @@ namespace osu.Game.Screens.Edit
}
});
changeHandler.CanUndo.BindValueChanged(v => undoMenuItem.Action.Disabled = !v.NewValue, true);
changeHandler.CanRedo.BindValueChanged(v => redoMenuItem.Action.Disabled = !v.NewValue, true);
menuBar.Mode.ValueChanged += onModeChanged;
bottomBackground.Colour = colours.Gray2;

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@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using osu.Framework.Bindables;
using osu.Game.Beatmaps.Formats;
using osu.Game.Rulesets.Objects;
@ -15,8 +16,10 @@ namespace osu.Game.Screens.Edit
/// </summary>
public class EditorChangeHandler : IEditorChangeHandler
{
private readonly LegacyEditorBeatmapPatcher patcher;
public readonly Bindable<bool> CanUndo = new Bindable<bool>();
public readonly Bindable<bool> CanRedo = new Bindable<bool>();
private readonly LegacyEditorBeatmapPatcher patcher;
private readonly List<byte[]> savedStates = new List<byte[]>();
private int currentState = -1;
@ -45,8 +48,6 @@ namespace osu.Game.Screens.Edit
SaveState();
}
public bool HasUndoState => currentState > 0;
private void hitObjectAdded(HitObject obj) => SaveState();
private void hitObjectRemoved(HitObject obj) => SaveState();
@ -90,6 +91,8 @@ namespace osu.Game.Screens.Edit
}
currentState = savedStates.Count - 1;
updateBindables();
}
/// <summary>
@ -114,6 +117,14 @@ namespace osu.Game.Screens.Edit
currentState = newState;
isRestoring = false;
updateBindables();
}
private void updateBindables()
{
CanUndo.Value = savedStates.Count > 0 && currentState > 0;
CanRedo.Value = currentState < savedStates.Count - 1;
}
}
}

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@ -49,12 +49,13 @@ namespace osu.Game.Screens.Select.Carousel
}
[BackgroundDependencyLoader(true)]
private void load(SongSelect songSelect, BeatmapManager manager)
private void load(BeatmapManager manager, SongSelect songSelect)
{
if (songSelect != null)
{
startRequested = b => songSelect.FinaliseSelection(b);
editRequested = songSelect.Edit;
if (songSelect.AllowEditing)
editRequested = songSelect.Edit;
}
if (manager != null)
@ -187,15 +188,19 @@ namespace osu.Game.Screens.Select.Carousel
{
get
{
List<MenuItem> items = new List<MenuItem>
{
new OsuMenuItem("Play", MenuItemType.Highlighted, () => startRequested?.Invoke(beatmap)),
new OsuMenuItem("Edit", MenuItemType.Standard, () => editRequested?.Invoke(beatmap)),
new OsuMenuItem("Hide", MenuItemType.Destructive, () => hideRequested?.Invoke(beatmap)),
};
List<MenuItem> items = new List<MenuItem>();
if (beatmap.OnlineBeatmapID.HasValue)
items.Add(new OsuMenuItem("Details", MenuItemType.Standard, () => beatmapOverlay?.FetchAndShowBeatmap(beatmap.OnlineBeatmapID.Value)));
if (startRequested != null)
items.Add(new OsuMenuItem("Play", MenuItemType.Highlighted, () => startRequested(beatmap)));
if (editRequested != null)
items.Add(new OsuMenuItem("Edit", MenuItemType.Standard, () => editRequested(beatmap)));
if (hideRequested != null)
items.Add(new OsuMenuItem("Hide", MenuItemType.Destructive, () => hideRequested(beatmap)));
if (beatmap.OnlineBeatmapID.HasValue && beatmapOverlay != null)
items.Add(new OsuMenuItem("Details", MenuItemType.Standard, () => beatmapOverlay.FetchAndShowBeatmap(beatmap.OnlineBeatmapID.Value)));
return items.ToArray();
}

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@ -46,6 +46,7 @@ namespace osu.Game.Screens.Select.Carousel
private void load(BeatmapManager manager, BeatmapSetOverlay beatmapOverlay)
{
restoreHiddenRequested = s => s.Beatmaps.ForEach(manager.Restore);
if (beatmapOverlay != null)
viewDetails = beatmapOverlay.FetchAndShowBeatmapSet;
@ -131,13 +132,14 @@ namespace osu.Game.Screens.Select.Carousel
if (Item.State.Value == CarouselItemState.NotSelected)
items.Add(new OsuMenuItem("Expand", MenuItemType.Highlighted, () => Item.State.Value = CarouselItemState.Selected));
if (beatmapSet.OnlineBeatmapSetID != null)
items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => viewDetails?.Invoke(beatmapSet.OnlineBeatmapSetID.Value)));
if (beatmapSet.OnlineBeatmapSetID != null && viewDetails != null)
items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => viewDetails(beatmapSet.OnlineBeatmapSetID.Value)));
if (beatmapSet.Beatmaps.Any(b => b.Hidden))
items.Add(new OsuMenuItem("Restore all hidden", MenuItemType.Standard, () => restoreHiddenRequested?.Invoke(beatmapSet)));
items.Add(new OsuMenuItem("Restore all hidden", MenuItemType.Standard, () => restoreHiddenRequested(beatmapSet)));
items.Add(new OsuMenuItem("Delete", MenuItemType.Destructive, () => dialogOverlay?.Push(new BeatmapDeleteDialog(beatmapSet))));
if (dialogOverlay != null)
items.Add(new OsuMenuItem("Delete", MenuItemType.Destructive, () => dialogOverlay.Push(new BeatmapDeleteDialog(beatmapSet))));
return items.ToArray();
}

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@ -34,7 +34,6 @@ using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Game.Overlays.Notifications;
using osu.Game.Scoring;
namespace osu.Game.Screens.Select
@ -71,9 +70,6 @@ namespace osu.Game.Screens.Select
/// </summary>
public virtual bool AllowEditing => true;
[Resolved(canBeNull: true)]
private NotificationOverlay notificationOverlay { get; set; }
[Resolved]
private Bindable<IReadOnlyList<Mod>> selectedMods { get; set; }
@ -329,10 +325,7 @@ namespace osu.Game.Screens.Select
public void Edit(BeatmapInfo beatmap = null)
{
if (!AllowEditing)
{
notificationOverlay?.Post(new SimpleNotification { Text = "Editing is not available from the current mode." });
return;
}
throw new InvalidOperationException($"Attempted to edit when {nameof(AllowEditing)} is disabled");
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap ?? beatmapNoDebounce);
this.Push(new Editor());

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@ -2,9 +2,12 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.IO.Stores;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects.Legacy;
namespace osu.Game.Skinning
{
@ -33,6 +36,17 @@ namespace osu.Game.Skinning
return base.GetConfig<TLookup, TValue>(lookup);
}
public override SampleChannel GetSample(ISampleInfo sampleInfo)
{
if (sampleInfo is ConvertHitObjectParser.LegacyHitSampleInfo legacy && legacy.CustomSampleBank == 0)
{
// When no custom sample bank is provided, always fall-back to the default samples.
return null;
}
return base.GetSample(sampleInfo);
}
private static SkinInfo createSkinInfo(BeatmapInfo beatmap) =>
new SkinInfo { Name = beatmap.ToString(), Creator = beatmap.Metadata.Author.ToString() };
}

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
@ -18,8 +19,9 @@ namespace osu.Game.Tests.Beatmaps
/// </summary>
/// <param name="beatmap">The beatmap.</param>
/// <param name="storyboard">An optional storyboard.</param>
public TestWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
: base(beatmap.BeatmapInfo, null)
/// <param name="audioManager">The <see cref="AudioManager"/>.</param>
public TestWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null, AudioManager audioManager = null)
: base(beatmap.BeatmapInfo, audioManager)
{
this.beatmap = beatmap;
this.storyboard = storyboard;

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@ -179,7 +179,7 @@ namespace osu.Game.Tests.Visual
/// <param name="audio">Audio manager. Required if a reference clock isn't provided.</param>
/// <param name="length">The length of the returned virtual track.</param>
public ClockBackedTestWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard, IFrameBasedClock referenceClock, AudioManager audio, double length = 60000)
: base(beatmap, storyboard)
: base(beatmap, storyboard, audio)
{
if (referenceClock != null)
{