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mirror of https://github.com/ppy/osu.git synced 2024-12-15 11:22:57 +08:00
osu-lazer/osu.Game/Tests/Visual
2020-05-22 18:23:24 +09:00
..
EditorClockTestScene.cs Cache and resolve editor clock as EditorClock in all cases 2020-05-22 16:44:06 +09:00
EditorTestScene.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
ModPerfectTestScene.cs Commit missed change 2020-05-12 20:26:34 +09:00
ModTestScene.cs Merge branch 'master' into remove-requiredtypes 2020-05-16 18:28:14 +09:00
MultiplayerTestScene.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
OsuGridTestScene.cs Apply other styles. 2019-11-11 20:27:04 +08:00
OsuManualInputManagerTestScene.cs Fix tooltips not showing inside ManualInputManagerTestScenes 2020-03-30 19:15:44 +09:00
OsuTestScene.cs Fix no audiomanager in test scene working beatmap 2020-04-14 21:05:42 +09:00
PlacementBlueprintTestScene.cs Fix remaining test failures 2020-05-22 18:23:24 +09:00
PlayerTestScene.cs Merge branch 'master' into fix-perfect-judgements 2020-03-06 00:18:05 +09:00
RateAdjustedBeatmapTestScene.cs Update bindable types in line with framework 2019-12-10 16:48:24 +09:00
ScreenTestScene.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
ScrollingTestContainer.cs Expose direction from scrolling test container 2020-04-23 11:17:16 +09:00
SelectionBlueprintTestScene.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
SkinnableTestScene.cs Merge branch 'master' into per-ruleset-skinnable-tests 2020-04-07 22:59:42 +09:00
TestPlayer.cs Centralise TestPlayer implementations as much as possible 2020-03-05 11:25:07 +09:00