1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-15 20:22:55 +08:00
osu-lazer/osu.Game/Tests/Visual
2020-04-23 16:25:33 +03:00
..
EditorClockTestScene.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
EditorTestScene.cs Fix editor test scene exiting after loading 2020-02-07 16:42:56 +09:00
ModPerfectTestScene.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-04-23 16:25:33 +03:00
ModTestScene.cs Remove ModTestScene ruleset parameter on constructor and use CreateRuleset instead 2020-04-17 11:17:59 +03:00
MultiplayerTestScene.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
OsuGridTestScene.cs Apply other styles. 2019-11-11 20:27:04 +08:00
OsuManualInputManagerTestScene.cs Fix tooltips not showing inside ManualInputManagerTestScenes 2020-03-30 19:15:44 +09:00
OsuTestScene.cs Mark the top ruleset creation method as can-be-null 2020-04-23 13:24:30 +03:00
PlacementBlueprintTestScene.cs Improve slider placement test scene 2020-04-13 15:31:54 +09:00
PlayerTestScene.cs Seal the ruleset creation methods and let abstract method take their place 2020-04-23 13:27:12 +03:00
RateAdjustedBeatmapTestScene.cs Update bindable types in line with framework 2019-12-10 16:48:24 +09:00
ScreenTestScene.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
ScrollingTestContainer.cs Setup drumroll testing 2020-04-15 16:29:39 +09:00
SelectionBlueprintTestScene.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
SkinnableTestScene.cs Seal the ruleset creation methods and let abstract method take their place 2020-04-23 13:27:12 +03:00
TestPlayer.cs Centralise TestPlayer implementations as much as possible 2020-03-05 11:25:07 +09:00