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Commit Graph

71 Commits

Author SHA1 Message Date
Bartłomiej Dach
088e8ad0a2
Respect pre-empt time when auto-generating breaks
Closes https://github.com/ppy/osu/issues/28703.
2024-07-23 13:30:13 +02:00
Andrei Zavatski
22f5a66c02 Reduce allocations during beatmap selection 2024-02-17 15:46:38 +03:00
Bartłomiej Dach
605269f65f
Extract preempt durations to shared constants 2023-12-14 20:41:12 +01:00
Dean Herbert
039f8e6242
Add note about shared code 2023-11-24 10:25:23 +09:00
Dan Balasescu
7998204cfe
Fix combo/combo colouring issues around spinners 2023-11-23 13:54:05 +09:00
Dean Herbert
3fb74cb5f9
Move helper method to LegacyRulesetExtensions and stop applying rounding allowance to catch
As discussed, it isn't used in stable like this. Was a mistake.
2023-10-20 18:57:14 +09:00
Dean Herbert
3a5490892c
Centralise and repair circle size calculations game-wide 2023-10-18 19:50:42 +09:00
Dean Herbert
6ae82c5e73
Fix circle scale not matching stable due to missing multiplier
This multiplier has to exist.

I'm not guaranteeing that the rest is correct here. Should we be doing
proper cross-testing on this? Maybe, but it's going to be hard to get
right. We could likely check as far as "game pixels", but there's still
a chance that the osu-framework could be doing something weird in the
rest of the hierarchy where playfield scale is involved.

Closes https://github.com/ppy/osu/issues/25162. Tested to fix the linked
replay.
2023-10-18 18:35:14 +09:00
Dean Herbert
8e16b1d507 Simplify some maximum size specs 2023-09-20 12:48:15 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Salman Ahmed
d8cce5fe36 Fix OsuHitObject not using property wrapper properly 2022-07-19 07:52:12 +03:00
Salman Ahmed
8f80a22ef9 Fix osu! and catch hitobjects no longer scaled to 1 by default 2022-07-19 07:00:13 +03:00
Salman Ahmed
1051009827 Change bindable properties in all HitObjects to be lazily initialised 2022-07-19 05:39:10 +03:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Roxie Wattz
cf7fbf4b63 updated bdach's suggestion 2021-10-25 17:15:43 -07:00
Roxie is Flux3on
861cd4852a Made StackedEndPosition virtual
Done to allow overriding in the other object classes.
2021-10-24 18:14:37 -07:00
Dean Herbert
a92d499d7a Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo 2021-10-01 16:55:50 +09:00
Salman Ahmed
523c154f15 Add ComboIndexWithOffsetsBindable and bind similar to ComboIndexBindable 2021-07-22 16:40:33 +03:00
Dean Herbert
399c3b0be8 Rename property, reword xmldoc and improve readability of update code 2021-07-21 17:32:56 +09:00
Salman Ahmed
9d92b795fa Revert making ComboOffsets legacy and define BeatmapSkinComboIndex instead 2021-07-20 14:15:43 +03:00
Salman Ahmed
cd6d070b4a Consider "combo offsets" as legacy logic and separate from combo information 2021-05-05 07:43:08 +03:00
smoogipoo
20a6405fd2 Add explanatory comments + const 2021-02-10 22:06:19 +09:00
smoogipoo
47a93d8614 Adjust osu! hitobject fade-ins to support AR>10 2020-12-10 00:37:19 +09:00
Bartłomiej Dach
434c0d92e4 Use Bindable{Float,Double}s everywhere
To avoid further floating-point comparison bugs, remove all usages of
Bindable<{float,double}>, replacing them with their
Bindable<Float,Double> counterparts.
2020-02-01 22:50:29 +01:00
smoogipoo
5f8d46f666 Fix sliders not moving with stacking change 2019-10-21 16:24:06 +09:00
Dean Herbert
f3ed71d336 Move scoring distance constant to a central/shared location 2019-10-17 16:36:47 +09:00
smoogipoo
bbf0544a8d Add bindables for IHasComboInformation properties 2019-09-26 16:55:08 +09:00
Dean Herbert
f925e781a9 Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
Dean Herbert
6264a6a1c9 Adjust slider snaking and hitcircle fading to match stable 2019-08-09 20:18:02 +09:00
Dean Herbert
e50b70d615 Centralise osu! circle radius specification 2019-07-22 14:40:02 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
cc8531790a Use bindables for hitobject events 2018-11-09 13:58:46 +09:00
smoogipoo
c6350c6efd Remove IHasEditablePosition 2018-11-08 13:03:11 +09:00
smoogipoo
22c545ea8c Make circle piece respond to hitobject scale 2018-10-26 15:26:19 +09:00
smoogipoo
ea6db8b793 Make the hitobject masks move within their placement/selection 2018-10-25 18:16:25 +09:00
smoogipoo
1cd11a6e5b Fix StackHeight changes not causing position updates 2018-10-03 17:06:18 +09:00
smoogipoo
31f324945e Implement combo offsets 2018-08-15 11:47:31 +09:00
Dean Herbert
1d6609d9f3 Add common custom words to dotsettings dictionary
Also fixes some typos and reduces spelling suggestions to hints.
2018-07-05 15:54:41 +09:00
Dean Herbert
9d4bc7b630 Fix combo index being wrong 2018-06-29 01:34:47 +09:00
smoogipoo
f67d263596 Move ruleset-specific hitwindows to post-converted hitobjects 2018-05-17 13:35:15 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
d9c5a0c6d1 Fix position editing not working 2018-03-29 22:38:44 +09:00
Dean Herbert
78a8f60b39 IHasComboIndex -> IHasComboInformation 2018-03-22 12:35:17 +09:00
Dean Herbert
cb3d0db555 Move combo colours completely out of HitObjects 2018-03-20 15:50:12 +09:00
smoogipoo
212142429f Derive from IHasPosition 2018-03-12 17:25:34 +09:00
smoogipoo
92b302971f Trim whitespace 2018-03-10 01:23:53 +09:00
smoogipoo
376f6eec58 SetPosition -> OffsetPosition 2018-03-10 00:02:13 +09:00