1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-14 04:57:24 +08:00
Commit Graph

103 Commits

Author SHA1 Message Date
Dean Herbert
faeefc5e18
Merge pull request #16576 from frenzibyte/osu-distance-spacing
Add "distance spacing" support in editor for osu! ruleset
2022-05-03 12:15:18 +09:00
Salman Ahmed
fef94d49f4 Revert "Convert data type of DistanceSpacing to float"
This reverts commit 7aaa88cac2.
2022-04-29 08:02:07 +03:00
Dean Herbert
c4495dafb6 Merge branch 'master' into move-difficulty-graph-toggle 2022-04-29 13:44:47 +09:00
Salman Ahmed
7aaa88cac2 Convert data type of DistanceSpacing to float 2022-04-28 10:24:36 +03:00
Dean Herbert
b41e273086 Convert function weirdness to property + bool 2022-04-26 15:06:27 +09:00
Dean Herbert
5d0842ac44 Add a few more classic defaults to missed settings 2022-04-23 21:53:47 +09:00
Dean Herbert
e0b9ab022d Add classic default values against setting controls 2022-04-22 18:05:24 +09:00
Joseph Madamba
d0873d67e1 Move difficulty graph toggle to individual skin settings 2022-03-31 18:56:57 -07:00
Salman Ahmed
7654584e40 Allow using SizeSlider on different value types 2022-02-16 03:25:03 +03:00
Dean Herbert
9005bce0fa Add "counter" keyword for key overlay setting 2022-01-31 16:37:51 +09:00
Dean Herbert
6356180b6a Remove unnecessary code and fix double nesting causing filtering to not work 2022-01-03 12:53:58 +09:00
mk-56
fd5af1fbe7 Code refactor and name changes
cleaned code up with Jetbrains i hope it suffices
2021-12-17 13:16:06 +01:00
mk-56
c3fb793762 Fixed the problems that were brought up and deleted the old bind logic 2021-11-28 14:06:53 +01:00
mk-56
ff9c68dd6a cleanup 2021-11-28 03:28:35 +01:00
mk-56
eaa464e548 Initial implementation of adjustable positional hitobject audio strength 2021-11-28 02:58:08 +01:00
Dean Herbert
5ca1d1d12c Reorder graphics settings and move gameplay related pieces out 2021-10-12 15:09:59 +09:00
Dean Herbert
8285f065c2 Reorganise gameplay settings into more sections 2021-10-12 14:58:43 +09:00
Dean Herbert
1d3d67c5f1 Move gameplay cursor settings to gameplay section 2021-10-12 13:56:10 +09:00
Dean Herbert
8c3eb91059
Merge branch 'master' into localisation-settings 2021-08-16 20:03:06 +09:00
Dean Herbert
fc89f2bac4 Revert "Rename element in OsuSettings enum"
This reverts commit c2bbe17562.
2021-08-16 16:56:48 +09:00
kj415j45
887d622c28
Merge branch 'master' into localisation-settings 2021-08-16 15:41:50 +08:00
kj415j45
c2bbe17562
Rename element in OsuSettings enum
`ShowProgressGraph` -> `ShowDifficultyGraph`
2021-08-14 22:35:15 +08:00
kj415j45
f87f86e671
Apply suggestions from code review
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-08-14 22:24:57 +08:00
kj415j45
d527eb3d8b
Apply suggestions from code review
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-08-13 17:15:18 +08:00
kj415j45
31ffaf15d4
Add GameplaySettingsStrings 2021-08-12 12:34:07 +08:00
Dean Herbert
5b91111eda Update SettingsSubsection.Header to accept a LocalisableString 2021-07-15 13:09:51 +09:00
Dean Herbert
5acb708939 Remove customisation of hit error via standard settings 2021-05-18 15:50:50 +09:00
Dean Herbert
4e1e45f3e7 Move hold-to-confirm back to UI section 2020-11-30 16:15:35 +09:00
Bartłomiej Dach
e0a84ff1dc Move hold-to-confirm setting back to gameplay section 2020-11-29 22:07:34 +01:00
Bartłomiej Dach
a5c4a8d2e9 Create "User Interface" settings section 2020-11-29 22:07:33 +01:00
Dean Herbert
a2c81a3a52 Add back setting to toggle "always play first combo break" 2020-11-13 13:42:00 +09:00
Dean Herbert
8273715bde
Merge pull request #9484 from FlashyReese/visible-playfield-boundary 2020-10-20 19:43:41 +09:00
Dean Herbert
80b1f816c7 Merge branch 'master' into hide-hud-during-break-time 2020-10-20 14:19:04 +09:00
Bartłomiej Dach
bca0539735 Move setting to osu! ruleset subsection 2020-10-19 21:05:21 +02:00
Bartłomiej Dach
053c7a69a6 Fix code style issues & compilation failures 2020-10-19 20:22:48 +02:00
Dean Herbert
22bde43106
Merge branch 'master' into visible-playfield-boundary 2020-10-19 18:05:28 +09:00
Dean Herbert
e3b47083fc Add "scoring" as keyword to more easily find score display mode setting 2020-10-19 14:05:41 +09:00
Dean Herbert
9d7880afda Make SettingsItem conform to IHasCurrentValue 2020-10-06 17:18:54 +09:00
Yao Chung Hu
96f39dd350 Merge remote-tracking branch 'upstream/master' into visible-playfield-boundary 2020-09-05 01:50:13 -05:00
Dean Herbert
fea6389f69 Hide HUD elements during break time by default 2020-07-22 12:41:06 +09:00
Yao Chung Hu
d40f209f4b Move Playfield Border to OsuPlayfield Ruleset 2020-07-10 07:36:21 -05:00
Yao Chung Hu
321815f535 Add playfield bounds box with toggle and dim slider 2020-07-09 14:01:28 -05:00
Lucas A
022e4b6335 Apply review suggestions. 2020-07-06 11:15:56 +02:00
Lucas A
641ea5b950 Make the disabling of the win key during gameplay a toggleable setting. 2020-06-30 13:12:33 +02:00
Dan Balasescu
ac8a3efc46
Merge branch 'master' into low-hp-red-layer 2020-04-14 14:47:01 +09:00
Fire937
2201e9b4ae Add stereo shifted hitsound playback support
There is now a setting in the general settings called "Positional
hitsounds". If the setting is enabled, the hitsounds playback will be
shifted according to their position on the beatmap.
2020-04-09 18:12:15 +02:00
Dean Herbert
52c9762651 Remove pointless keywords 2020-04-09 14:36:04 +09:00
Lucas A
3cae0cedee Add a game setting to disable the layer 2020-03-30 12:59:39 +02:00
Lucas A
44c13b081c Remove old configuration variants. 2020-03-17 22:58:58 +01:00
Lucas A
1aacd1aaa2 Initial implementation of LowHealthLayer 2020-03-16 21:04:59 +01:00