Dean Herbert
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cd1dd0f898
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Fix adjustments not being removed correctly on retry from pause
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2019-11-06 10:38:04 +09:00 |
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Dean Herbert
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6dde755ef2
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Merge branch 'master' into add-retry-button
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2019-11-02 21:23:16 +09:00 |
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Dean Herbert
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551032803d
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Fix GameplayClockContainer operating on beatmap's track after s… (#6688)
Fix GameplayClockContainer operating on beatmap's track after screen exited
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2019-11-02 21:22:13 +09:00 |
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Dan Balasescu
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8a5d3ab40a
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Merge branch 'master' into add-retry-button
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2019-11-02 10:51:14 +09:00 |
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Dean Herbert
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daa0ebe2b5
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Add xmldoc
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2019-11-01 15:51:45 +09:00 |
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Dean Herbert
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14453da1d2
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Centralise MakeCurrent call
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2019-11-01 15:51:10 +09:00 |
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Dean Herbert
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84d17f3702
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Add retry button
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2019-11-01 15:41:51 +09:00 |
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Dean Herbert
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dcc8f6e827
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Better group cancel conditional
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2019-11-01 14:43:52 +09:00 |
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Dean Herbert
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ac02bb005d
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Fix GameplayClockContainer operating on beatmap's track after scren exited
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2019-11-01 14:11:18 +09:00 |
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nwabear
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b0e21c2749
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Fixed Issue #6442
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2019-10-25 14:57:49 -05:00 |
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Dean Herbert
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47c1f36f9d
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Add ValidForResume check
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2019-10-04 11:41:53 +08:00 |
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Dean Herbert
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71985c7ef1
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Update fail logic to match
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2019-10-04 11:23:42 +08:00 |
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Joehu
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a69b9f1148
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Fix alt-f4 being blocked during gameplay
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2019-10-02 11:16:31 -07:00 |
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smoogipoo
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db24cfbead
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Merge remote-tracking branch 'origin/master' into auto-restart-mod-perfect
# Conflicts:
# osu.Game/Screens/Play/Player.cs
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2019-09-19 17:57:04 +09:00 |
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smoogipoo
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c76e27549a
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Remove spacing
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2019-09-19 14:56:52 +09:00 |
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iiSaLMaN
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da4d83063e
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Simplify LINQ expression
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2019-09-19 08:31:11 +03:00 |
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iiSaLMaN
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9de0bcae1e
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Check for blocking fail mods by default
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2019-09-19 07:58:54 +03:00 |
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iiSaLMaN
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ecd721e8c5
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Add bypass fail property to Player
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2019-09-18 22:49:28 +03:00 |
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Dean Herbert
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2fcc8c2d72
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Simplify implementation, play fail animation during restart
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2019-09-19 01:45:59 +09:00 |
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Dean Herbert
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ff3a7c1d13
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Merge remote-tracking branch 'upstream/master' into auto-restart-mod-perfect
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2019-09-19 01:36:29 +09:00 |
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Dean Herbert
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2381b4c003
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Move video behind storyboard
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2019-09-16 00:20:56 +09:00 |
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Andrei Zavatski
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437e121056
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Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-video
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2019-09-13 13:39:58 +03:00 |
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smoogipoo
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cf2f841b4d
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Fix player not correctly exiting after an unpause
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2019-09-13 15:42:58 +09:00 |
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Dean Herbert
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7ca51d3866
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Fix resume overlay being drawn below cursor
Closes #5905.
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2019-09-02 11:20:55 +09:00 |
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Andrei Zavatski
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d4291556ee
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Remove unused using
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2019-08-31 02:57:14 +03:00 |
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Andrei Zavatski
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fd958ec1ab
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Remove unused property accessor
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2019-08-31 02:56:41 +03:00 |
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Andrei Zavatski
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d55be4d59c
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Implement DimmableVideo component
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2019-08-30 23:48:38 +03:00 |
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Andrei Zavatski
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58a0b4e19b
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Add basic layout for player
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2019-08-30 23:19:55 +03:00 |
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Dean Herbert
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7aeeb65ae7
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Tidy up Player's container loading logic
Fixes drawable ruleset being loaded before skin sources are finished, by loading them as a separate operation (to avoid children being loaded first).
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2019-08-27 18:27:21 +09:00 |
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Dean Herbert
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5e362d10b1
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Add ruleset-specific legacy skin providers
This moves implementation of osu! skinnables to OsuLegacySkin.
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2019-08-26 12:21:49 +09:00 |
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iiSaLMaN
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c2b3c28c79
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Use IsBreakTime for checking if currently in a break
Rather than iterating over all breaks to find which is in current time
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2019-08-07 16:15:53 +03:00 |
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Dean Herbert
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dda078277a
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Minor variable name changes
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2019-08-06 23:05:12 +09:00 |
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iiSaLMaN
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2a68bb2749
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onCompletionEvent -> pushResults
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2019-08-06 14:11:43 +03:00 |
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iiSaLMaN
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dd701eaa62
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Safely cancel the completion task on restart or immediate exit
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2019-08-06 14:10:03 +03:00 |
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Dean Herbert
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8b67f88d16
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Don't expose dimmable container creation in player
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2019-07-12 12:04:45 +09:00 |
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Dean Herbert
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46f7bb885b
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Move classes to local namespaces
Also renames test scene to more appropriate name.
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2019-07-12 11:50:06 +09:00 |
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David Zhao
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321266e96f
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Make UserDimContainer abstract
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2019-07-11 13:17:28 +09:00 |
|
David Zhao
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7929104b8a
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move default into StoryboardContainer, fix load bug, remove comment
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2019-07-10 12:24:05 +09:00 |
|
David Zhao
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41afe89c0b
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delete no longer needed bindable
|
2019-07-10 00:46:34 +09:00 |
|
David Zhao
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5bb21ecae0
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remove storyboard region
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2019-07-09 16:50:37 +09:00 |
|
David Zhao
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89cb8a0cac
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Move storyboard initialization to new StoryboardContainer
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2019-07-09 16:23:59 +09:00 |
|
David Zhao
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0cf4bf2352
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Manually set clock for storyboard if loading before being given a parent
|
2019-07-08 18:46:12 +09:00 |
|
Salman Ahmed
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744e651a37
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Merge branch 'master' into applicable-to-hud
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2019-07-02 05:24:56 +03:00 |
|
welsar55
|
d6561531a3
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Merge branch 'master' into combobreak
|
2019-06-29 11:55:10 -05:00 |
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Welsar55
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a22c166575
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Make ComboEffects its own class
|
2019-06-29 11:28:40 -05:00 |
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Welsar55
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a57218e50e
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Move to LocalSkinOverride
|
2019-06-28 20:45:11 -05:00 |
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iiSaLMaN
|
d37cefbad8
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Implement IApplicableToHUD
|
2019-06-29 04:23:59 +03:00 |
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Welsar55
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826699a7e7
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Remove unneeded bindable
|
2019-06-26 12:16:44 -05:00 |
|
Welsar55
|
7dd1479050
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Add combobreak sound
|
2019-06-26 00:20:33 -05:00 |
|
Dean Herbert
|
40cf573368
|
Fix pause not correctly showing pause screen
|
2019-06-25 23:15:58 +09:00 |
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