Terochi
e6f1ec57a9
Bring back and make use of clearPreviousSamples()
2023-03-23 18:46:48 +01:00
Terochi
1478a26cc0
Addressed changes
2023-03-21 23:15:49 +01:00
Dean Herbert
297e7d6542
Fix Flush
call being run too late in PoolableSkinnableSample
2023-03-16 15:33:30 +09:00
Terochi
edc6314634
Drank some coffee and figured out the fix
2023-03-15 10:49:59 +01:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
ab458320c4
Fix some lingering inspections
2022-11-09 17:46:24 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
1eed2436e6
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
Dean Herbert
6017ef3825
Merge branch 'master' into fix-skin-sample-lookup
2021-06-08 17:37:36 +09:00
Dan Balasescu
67135ce3db
Add null check
2021-06-08 16:15:17 +09:00
Dean Herbert
f3f634e969
Clean up previous sample immediately on skin source change to avoid Play
after disposal
...
This seems to be the simplest way to avoid calls to `Play` after the
underlying sample may have been disposed. As per the issue thread, a
local workaround is acceptable here.
Closes #13223 .
2021-06-08 15:05:18 +09:00
Dean Herbert
70a844ac10
Remove allowFallback
parameters completely
2021-05-27 14:50:42 +09:00
Dean Herbert
68aaf90702
Fix disposal rather than performing some weird hack
2021-03-19 20:30:52 +09:00
Dean Herbert
b2d8db3a92
Rename incorrect variable
2021-03-19 20:25:21 +09:00
Dean Herbert
bf4317d3f0
Ensure looping is disabled on old samples when switching skins
2021-03-19 15:34:21 +09:00
Dean Herbert
fde026d443
Remove redundant interface specification
2021-02-22 14:54:48 +09:00
Dean Herbert
63dd55c92c
Add missing methods from updated audio component interface implementation
2021-02-22 14:18:52 +09:00
Dean Herbert
143e145670
Update implementation of AdjustableAudioComponents
2021-02-18 15:44:23 +09:00
smoogipoo
9b5995f2f1
Update with removal of looping parameter
2021-02-12 19:05:17 +09:00
smoogipoo
0c3aef8645
Fix potential race in looping sample
...
As mentioned via GitHub comments. Very unlikely for this to happen unless: the sample takes a short amount of time to load, is very short itself, and the update thread stalls until the sample fully completes.
2021-02-12 17:42:35 +09:00
smoogipoo
8ffbcc9860
Fix test failures and general discrepancies
2021-01-20 14:05:35 +09:00
smoogipoo
58269f9314
Update with framework changes
2021-01-20 13:35:43 +09:00
smoogipoo
de9d075f94
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
Dean Herbert
ced7a36788
Update namespaces
2021-01-18 21:24:10 +09:00
Bartłomiej Dach
f6d15b9757
Invert back-to-front logic
2020-12-06 18:59:38 +01:00
Bartłomiej Dach
fcd9483ffa
Merge branch 'master' into fix-multiple-playback-on-skin-change
2020-12-06 18:21:24 +01:00
smoogipoo
f5e8d1d14d
Lose old reference immediately on updateSample()
2020-11-30 19:19:24 +09:00
smoogipoo
afb8eb636d
Apply simple PR reviews
2020-11-30 18:40:22 +09:00
Dean Herbert
a3b1d14f17
Apply similar fix to PoolableSkinnableSound
2020-11-22 14:44:39 +09:00
smoogipoo
7c83a27002
Add more xmldocs
2020-11-19 22:48:21 +09:00
smoogipoo
d388c44428
Cleanup, refactoring, and restart sample on skin change
2020-11-19 22:30:21 +09:00
smoogipoo
0287269b2f
Fix volume discrepancies
2020-11-19 21:21:30 +09:00
smoogipoo
003fed857c
Separate files
2020-11-19 19:52:34 +09:00