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Commit Graph

6259 Commits

Author SHA1 Message Date
Dean Herbert
5714c761eb
Merge pull request #9768 from frenzibyte/allow-counter-customize-sprite-text
Allow providing custom sprite text for RollingCounter<T>
2020-08-20 00:14:48 +09:00
Salman Ahmed
ee9fa11d14 Use With(s => ...) extension for better readability 2020-08-19 07:47:02 +03:00
Salman Ahmed
8f1a71c6b1 Remove counter sprite attributes for not being of any reasonable use 2020-08-19 07:44:45 +03:00
Dean Herbert
b969bc03e0 Add loading spinner while editor screen loads 2020-08-18 00:47:32 +09:00
Dean Herbert
5d433c0b05 Fix a couple of new Resharper inspections 2020-08-16 23:11:29 +09:00
Bartłomiej Dach
a426ff1d5b Refactor gameplay menu overlay to fix regression 2020-08-15 14:18:50 +02:00
Dan Balasescu
b7ae70ff96
Merge branch 'master' into fix-skinnable-sound-mute 2020-08-14 19:01:32 +09:00
Dan Balasescu
626cd4042f
Merge branch 'master' into delay-beatmap-load 2020-08-14 15:09:30 +09:00
smoogipoo
0500d82b5b Fix playlist items sharing mod instances 2020-08-13 19:48:41 +09:00
Dean Herbert
99bea6b8e9 Add missing null check (player construction is potentially delayed now) 2020-08-13 12:52:35 +09:00
Dean Herbert
27cd9e119a Delay beatmap load until after transition has finished
Previously the beatmap would begin loading at the same time the
`PlayerLoader` class was. This can cause a horribly visible series of
stutters, especially when a storyboard is involved.

Obviously we should be aiming to reduce the stutters via changes to the
beatmap load process (such as incremental storyboard loading,
`DrawableHitObject` pooling, etc.) but this improves user experience
tenfold in the mean time.
2020-08-13 12:04:32 +09:00
Dean Herbert
05b06e7451
Merge branch 'master' into fix-skinnable-sound-mute 2020-08-12 22:01:04 +09:00
Dean Herbert
d1b106a3b5 Include mention of old releases in error message 2020-08-11 10:59:28 +09:00
Dean Herbert
365aae799e
Merge branch 'master' into fix-skinnable-sound-mute 2020-08-10 23:55:51 +09:00
Dean Herbert
1f84e54151 Improve messaging when timeshift token retrieval fails
Obviously not a final solution, but should better help self-compiling
(or unofficial package) users better understand why this is happening.
2020-08-10 20:16:16 +09:00
Dean Herbert
e3105fd4c8 Add more resilient logic for whether to avoid playing SkinnableSound on no volume 2020-08-06 19:16:26 +09:00
smoogipoo
9a00ad48c6 Update components to use extension methods 2020-08-06 14:43:39 +09:00
Salman Ahmed
9d10658e3c Allow providing custom sprite text for RollingCounter<T> 2020-08-03 20:14:17 +03:00
Dean Herbert
4d6f60edaf Fix multiplayer match select forcing playback even when user paused 2020-08-03 22:43:50 +09:00
smoogipoo
04b71a0c7c Adjust xmldoc 2020-07-31 23:16:55 +09:00
smoogipoo
308f8bf9bf Fix inverted naming 2020-07-31 23:11:42 +09:00
Dan Balasescu
d63f040477
Merge branch 'master' into multi-position 2020-07-31 23:10:25 +09:00
Dean Herbert
909b38a019
Merge branch 'master' into multi-pagination 2020-07-31 22:41:24 +09:00
smoogipoo
4f3795486d Post-process responses to populate positions 2020-07-31 22:36:44 +09:00
smoogipoo
b361761d86 Add position display in contracted score panels 2020-07-31 22:02:25 +09:00
smoogipoo
f1e721e396 Rewrite test scene and add more tests 2020-07-31 21:39:50 +09:00
smoogipoo
17018ffa8b Fix potentially triggering new requests too early 2020-07-31 21:33:04 +09:00
smoogipoo
a4a4c87612 Fix incorrect score id being used 2020-07-31 21:21:48 +09:00
smoogipoo
9966d4f3b3 Add more loading spinners 2020-07-31 19:57:05 +09:00
smoogipoo
6d728d27fc Cleanup/consolidate indexing request 2020-07-31 19:11:56 +09:00
Dean Herbert
c4af19be76
Merge branch 'master' into send-exe-hash 2020-07-30 16:44:39 +09:00
Dean Herbert
e6a2409415
Merge branch 'master' into panel-load-debounce 2020-07-30 16:03:17 +09:00
Dean Herbert
5e8e9f1424 Merge branch 'master' into send-exe-hash 2020-07-30 15:32:10 +09:00
Dean Herbert
9e6d562872 Send in initial score request instead 2020-07-29 13:18:40 +09:00
Dean Herbert
2ca3c8a0ff
Merge pull request #9700 from ynjoe/vertical-failing-layer 2020-07-29 12:50:36 +09:00
Dean Herbert
6c7e806eac Include executable hash when submitting multiplayer scores 2020-07-29 12:39:18 +09:00
smoogipoo
db91d1de50 Use response params in next page request 2020-07-28 21:45:12 +09:00
smoogipoo
9f6446d836 Add xmldocs + refactoring 2020-07-28 21:45:12 +09:00
smoogipoo
42e88c53d7 Embed behaviour into UserCoverBackground 2020-07-28 20:50:55 +09:00
smoogipoo
54d2f2c8cd Delay loading of cover backgrounds in score panels 2020-07-28 20:34:09 +09:00
smoogipoo
255b733fe8 Merge branch 'master' into multi-pagination 2020-07-28 20:20:54 +09:00
Joe Yuan
e795b1ea31 Failing effect displays vertically 2020-07-28 00:42:48 -07:00
Dan Balasescu
33330701e1
Merge branch 'master' into osu-logo-no-update-transforms 2020-07-28 15:36:37 +09:00
Dean Herbert
cc0d5d74d7
Merge branch 'master' into Issue#9170 2020-07-28 13:36:42 +09:00
Dean Herbert
5b724d9659 Adjust damp base component to provide ample tweening 2020-07-27 15:10:32 +09:00
Dean Herbert
c1b9b847ec Merge branch 'master' into grey-logo-animation 2020-07-27 14:10:52 +09:00
Dean Herbert
5e6f1f6fbf Merge branch 'master' into osu-logo-no-update-transforms 2020-07-27 13:25:22 +09:00
Dean Herbert
d2aaba3918
Merge pull request #9637 from smoogipoo/beatmap-difficulty-manager
Add dynamic computation of beatmap difficulty
2020-07-24 16:53:17 +09:00
smoogipoo
877b985e90 Remove local cancellation token 2020-07-24 16:11:28 +09:00
smoogipoo
b10b99a670 Change method signatures to remove tracked/untracked 2020-07-24 13:52:43 +09:00