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Commit Graph

55805 Commits

Author SHA1 Message Date
Dean Herbert
56d424003d Fix sliders not dimming correctly due to modified miss window 2022-10-05 14:25:04 +09:00
Dean Herbert
c2956c6e1e Add osu! hit object dim
Stable would dim objects when they can't be hit (ie. the "miss" window
is not active yet). This was never implemented in lazer, and causes
quite large visual differences.

No one has mentioned this yet, but it will definitely be one of those
missing pieces which makes lazer feel different to stable.
2022-10-04 17:28:17 +09:00
Dean Herbert
c44e99d6c4
Merge pull request #20569 from smoogipoo/fix-deadlock
Attempt to fix deadlock in `TestSceneOnlinePlayBeatmapAvailabilityTracker`
2022-10-04 15:39:21 +09:00
Dan Balasescu
21620bee1a Attempt to fix deadlock in test 2022-10-04 15:02:53 +09:00
Dan Balasescu
f7f0aa1548
Merge pull request #20565 from peppy/random-dont-handle-repeat
Change song select random key binding to not handle key repeat
2022-10-04 13:03:19 +09:00
Dean Herbert
d9f678d942 Change song select random key binding to not handle key repeat 2022-10-03 18:16:54 +09:00
Dean Herbert
4dbac917fc
Merge pull request #20547 from nanashi-1/solo-gameplay-leaderboard-max-combo
Display highest combo rather than current combo for local play on leaderboard
2022-10-03 16:57:05 +09:00
Dean Herbert
492f26c832 Update test step in line with new combo source 2022-10-03 16:56:32 +09:00
Dean Herbert
2f0ebcacff
Merge pull request #20549 from frenzibyte/fix-player-stuck
Fix player potentially getting stuck on completion with storyboard enabled
2022-10-03 15:54:23 +09:00
Salman Ahmed
a810afafb3 Reschedule results display delegate to avoid potential softlocks in the future 2022-10-02 15:37:56 +03:00
Salman Ahmed
59728b0ccb Fix results display delegate potentially cancelled while not exiting 2022-10-02 15:30:06 +03:00
Salman Ahmed
b6701dd578 Add failing test case 2022-10-02 15:29:53 +03:00
nanashi-1
2493468800 display highest combo instead of current combo 2022-10-02 18:40:31 +08:00
Dan Balasescu
f318452510
Merge pull request #20503 from peppy/change-default-skin
Change default skin for new installations to "Argon"
2022-09-28 18:34:40 +09:00
Dan Balasescu
1890a66b28
Merge pull request #20509 from o-dasher/cleanup-setting-sources
Removes unnecessary setting sources specifications
2022-09-28 17:55:42 +09:00
Dan Balasescu
cbed268ac9
Merge pull request #20510 from sw1tchbl4d3r/high_bpm_judgements
Clamp `LifetimeStart` of `HitObject`s to their judgement windows
2022-09-28 17:49:35 +09:00
Dean Herbert
baa9e0441f
Merge pull request #20428 from frenzibyte/fix-update-progress-notification
Fix update progress notification not closing on completion
2022-09-28 17:43:45 +09:00
Dean Herbert
9b3778f226
Merge pull request #20507 from smoogipoo/fix-multiplayer-tests
Fix failing multiplayer tests
2022-09-28 17:41:55 +09:00
Dan Balasescu
715b1f64f3
Merge pull request #20518 from peppy/fix-leaderboard-wobble
Fix leaderboard wobble when in first place
2022-09-28 17:03:31 +09:00
Dean Herbert
c8643ed265 Set ClampExtension to zero to stop jittering 2022-09-28 15:58:00 +09:00
Dean Herbert
8edb1cb98a Add test coverage of current score staying on screen 2022-09-28 15:57:50 +09:00
sw1tchbl4d3
eae8916e76 Add test 2022-09-27 19:52:55 +02:00
sw1tchbl4d3
0cffbb7562 Clamp LifetimeStart of HitObject's to their judgement windows 2022-09-27 16:54:24 +02:00
Dan Balasescu
8a457242ad
Merge pull request #20489 from abstrakt8/flashlight-stacked-end-position
Use `StackedEndPosition` instead of `EndPosition` to determine the jump distance in the `FlashlightEvaluator`
2022-09-27 22:32:50 +09:00
o-dasher
f3e25eacad Removes unnecessary setting sources specifications 2022-09-27 09:25:58 -04:00
Dean Herbert
ed0752a5f1 Update test assumptions 2022-09-27 21:55:54 +09:00
Dan Balasescu
a0d05f5bb7
Merge pull request #20501 from peppy/fix-editor-initial-performance
Fix editor performance being sub-par on beatmap load
2022-09-27 21:34:04 +09:00
Dan Balasescu
1811647e34 Make room requests handler handle GetBeatmapRequest 2022-09-27 20:30:41 +09:00
Dan Balasescu
da8d94c4b4 Fix test failures due to scheduled operations 2022-09-27 20:24:44 +09:00
Dean Herbert
58217b6839 Fix weird conditional 2022-09-27 20:09:21 +09:00
Dan Balasescu
8642ed7631
Merge pull request #20504 from peppy/fix-playlist-connectivity-crash
Fix potential crash when losing network connectivity in multiplayer/playlists screens
2022-09-27 18:36:24 +09:00
Dan Balasescu
ec30050f2c
Merge pull request #20502 from peppy/forward-toasts-on-gameplay
Flush toast tray on entering gameplay
2022-09-27 18:35:54 +09:00
Dan Balasescu
5a28174448
Merge pull request #20488 from nanashi-1/toggle-score-overlay
Add toggle for solo gameplay leaderboard
2022-09-27 18:09:55 +09:00
Dean Herbert
3ece7205ed Fix potential crash when losing network connectivity at online play screen
Addresses #20448.
2022-09-27 17:52:34 +09:00
Dean Herbert
8b722f8817 Change default skin for new installations to "Argon"
Closes #20459.
2022-09-27 17:41:56 +09:00
Dean Herbert
461ba64bfa Flush toast tray on entering a no-notification section 2022-09-27 17:32:53 +09:00
Dean Herbert
c61f5403ab Increase delay back slightly on notifications posting after disabled period 2022-09-27 17:32:30 +09:00
Dean Herbert
0296685c74 Start key counter / gameplay leaderboard hidden to avoid initial fade out 2022-09-27 17:25:24 +09:00
Dean Herbert
a9088d9231 Add assert/log output when too many ticks are being displayed 2022-09-27 17:18:46 +09:00
Dean Herbert
e227519b09 Don't attempt to render timeline ticks until DrawWidth is above zero 2022-09-27 17:18:46 +09:00
Dean Herbert
ccae721af2 Ensure ZoomableScrollContainer content isn't shown until zoom is set 2022-09-27 17:07:11 +09:00
Dean Herbert
9dc0eb7fd0 Remove unused static 2022-09-27 17:04:56 +09:00
Dean Herbert
87a1e05641 Remove unused using statement 2022-09-27 15:06:05 +09:00
Dean Herbert
4260ace1a6 Fix test coverage 2022-09-27 15:01:21 +09:00
Dean Herbert
320f134634 Use same logic as KeyCounterDisplay 2022-09-27 15:01:18 +09:00
Dean Herbert
bac3108aea Remove unnecessary keywords 2022-09-27 14:29:59 +09:00
Dan Balasescu
aa3956cfbb
Merge pull request #20495 from Feodor0090/playlist-overflow-fix
Fix playlist overlay overflowing at high UI scales
2022-09-27 13:53:14 +09:00
Dan Balasescu
3d57e30c35
Merge pull request #20498 from peppy/fix-rank-history-serialisation-order
Fix `rank_history` serialisation order dependence
2022-09-27 13:44:03 +09:00
Dean Herbert
de6709d12c Fix rank_history serialisation order dependence
```csharp
[network] 2022-09-26 18:18:39 [verbose]: Processing response from https://dev.ppy.sh/api/v2/me/ failed with Newtonsoft.Json.JsonSerializationException: Error setting value to 'rankHistory' on 'osu.Game.Online.API.Requests.Responses.APIUser'.
[network] 2022-09-26 18:18:39 [verbose]: ---> System.NullReferenceException: Object reference not set to an instance of an object.
[network] 2022-09-26 18:18:39 [verbose]: at osu.Game.Online.API.Requests.Responses.APIUser.set_rankHistory(APIRankHistory
value) in /tmp/osu/osu.Game/Online/API/Requests/Responses/APIUser.cs:line 231
```
2022-09-27 12:46:17 +09:00
Dean Herbert
f177b43034
Merge pull request #20497 from frenzibyte/fix-skinnable-test-scene-sizing
Fix `SkinnableTestScene` sizing logic potentially failing to work
2022-09-27 12:16:30 +09:00