Dean Herbert
551032803d
Fix GameplayClockContainer operating on beatmap's track after s… ( #6688 )
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Fix GameplayClockContainer operating on beatmap's track after screen exited
2019-11-02 21:22:13 +09:00
Dan Balasescu
036e67bbc2
Merge pull request #6676 from peppy/fix-multi-logout-crash
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Fix multi logout crash
2019-11-01 17:13:16 +09:00
Dean Herbert
dcc8f6e827
Better group cancel conditional
2019-11-01 14:43:52 +09:00
Dean Herbert
d089e47a56
Merge branch 'master' into master
2019-11-01 14:15:57 +09:00
Dean Herbert
ac02bb005d
Fix GameplayClockContainer operating on beatmap's track after scren exited
2019-11-01 14:11:18 +09:00
Dean Herbert
5b405abc52
Schedule forcefullyExit call for safety
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Screen state may have changed at an inopportune moment. Run on local scheduler, not API scheduler to avoid any weirdness.
2019-10-31 13:43:25 +09:00
Dean Herbert
32dabf80a6
Ensure forceful exit completely exits from mutliplayer
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Previously it may have gotten blocked by being in a sub screen.
2019-10-31 13:42:28 +09:00
Dean Herbert
5b5703544b
Fix crash when quickly exiting multiplayer after joining a room ( #6666 )
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Fix crash when quickly exiting multiplayer after joining a room
2019-10-31 13:15:46 +09:00
Dean Herbert
7f2916454d
Simplify EditorClock.Seek method
2019-10-30 19:09:46 +09:00
smoogipoo
45af796943
Remove usages of EF internals
2019-10-30 17:05:15 +09:00
Dan Balasescu
514c9f1eef
Merge branch 'master' into bindable-control-points
2019-10-30 16:20:54 +09:00
smoogipoo
f56d9fe50c
Forcefully part room when multiplayer exits
2019-10-30 14:42:14 +09:00
smoogipoo
b6457f0ce9
Cancel room joins on part
2019-10-30 14:41:54 +09:00
smoogipoo
95ff48c123
Don't log cancelled join requests
2019-10-30 14:38:06 +09:00
Dean Herbert
3f192ca915
Fix song progress not displaying correctly ( #6640 )
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Fix song progress not displaying correctly
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-10-29 18:16:54 +09:00
Dean Herbert
e3a1613d2a
Fix PlayerSettingsOverlay being shown by default ( #6641 )
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Fix PlayerSettingsOverlay being shown by default
2019-10-29 18:16:33 +09:00
Dan Balasescu
f4ae65c3e8
Merge branch 'master' into fix-song-progress-display
2019-10-29 18:06:58 +09:00
Dan Balasescu
c25a243d5b
Merge branch 'master' into fix-triangles-performance
2019-10-29 13:31:33 +09:00
Dean Herbert
a4a57eec54
Fix game-wide performance drop when triangles intro is used
2019-10-29 01:09:49 +09:00
Bartłomiej Dach
c181edaedf
Replace manual comparer implementation
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Replace manually-implemented CriteriaComparer with a call to
Comparer<T>.Create() to decrease verbosity.
2019-10-28 15:07:36 +01:00
Dean Herbert
46b44f4f99
Fix PlayerSettingsOverlay being shown by default
2019-10-28 18:37:58 +09:00
Dean Herbert
16e33e8bc7
Fix song progress not displaying correctly
2019-10-28 18:34:58 +09:00
Dean Herbert
8069674824
Merge remote-tracking branch 'upstream/master' into bindable-control-points
2019-10-28 11:52:04 +09:00
Bartłomiej Dach
c8d3dd0e5a
Make carousel item sorting stable
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Migrate beatmap carousel item sorting from List<T>.Sort()
to IEnumerable<T>.OrderBy(), as the second variant is documented to be
a stable sorting algorithm. This allows for eliminating unnecessary
movement of carousel items occurring whenever any set of items is tied
when changing sorting criteria.
2019-10-27 23:14:14 +01:00
nwabear
349a2745c5
Merge remote-tracking branch 'origin/master'
2019-10-26 14:30:17 -05:00
Dean Herbert
194e501f86
Merge branch 'master' into snapping-refactor
2019-10-26 14:20:08 +09:00
nwabear
b0e21c2749
Fixed Issue #6442
2019-10-25 14:57:49 -05:00
Dean Herbert
e987db37ec
Add grouping of ControlPoints
2019-10-25 19:52:02 +09:00
Dan Balasescu
3692846367
Merge branch 'master' into snapping-refactor
2019-10-25 18:26:14 +09:00
smoogipoo
ae011e8ee8
Fix distance snap grid test scenes
2019-10-25 17:25:46 +09:00
smoogipoo
4ca6a5a0cc
Interface the distance snap provider
2019-10-25 16:50:21 +09:00
smoogipoo
607b4d874a
Refactor flow of snapping through HitObjectComposer
2019-10-25 16:40:30 +09:00
Dean Herbert
e5b5d286fd
Increase spacing to closer match the design
2019-10-25 12:48:34 +09:00
Dean Herbert
07f7944fc6
Fix DateTime display sizing on results screen
2019-10-25 12:22:19 +09:00
Dean Herbert
0b3c7f28af
Merge branch 'master' into fix-dragbox-first-frame
2019-10-24 23:01:32 +09:00
Dean Herbert
fa3350ce2d
Refactor blueprint movement and selection events ( #6588 )
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Refactor blueprint movement and selection events
2019-10-24 22:58:03 +09:00
smoogipoo
a969914d6e
Mention coordinate space
2019-10-24 18:24:22 +09:00
smoogipoo
d83b9ef0e4
Rename grid snapping methods
2019-10-24 18:18:04 +09:00
smoogipoo
f45f17339c
Implement slider path distance snapping
2019-10-24 18:17:30 +09:00
smoogipoo
7a71352684
Fix drag box being positioned incorrectly for 1 frame
2019-10-24 17:22:14 +09:00
smoogipoo
fb88001c0e
Reorder blueprint addition/removal + add regions
2019-10-24 16:53:34 +09:00
smoogipoo
45bd91f63f
Add special cases for click-selection
2019-10-24 16:14:29 +09:00
smoogipoo
8e4a21bee7
Separate out mouse down/click/up handling
2019-10-24 15:58:22 +09:00
smoogipoo
a07e5a269b
Extract drag events into multiple methods
2019-10-24 15:33:08 +09:00
smoogipoo
f128e99fb2
Remove unused methods
2019-10-24 15:07:04 +09:00
smoogipoo
e04c77178c
Move selection events to BlueprintContainer
2019-10-24 14:58:02 +09:00
smoogipoo
714c89faa4
Move selection drag events to BlueprintContainer
2019-10-24 14:57:58 +09:00
smoogipoo
cef2318cf5
Move drag box drag handling to BlueprintContainer
2019-10-23 18:38:06 +09:00
Dean Herbert
f61d7e4fbe
Add smoothing and tidy code a touch
2019-10-23 17:56:09 +09:00
smoogipoo
c9fec50f63
Remove unnecessary whitespace
2019-10-23 17:00:17 +09:00